
<data class="CCameraConfig" id="0xF30BE60">
<prop name="Name" data="CineCamCpitRightDiagLeft20" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="-0.383333;-0.0499993;0.041667" />
<prop name="OriOffset" data="-0.22;-0.291795;-0.066667" />
<prop name="RearPosOffset" data="-0.383333;-0.0499993;0.041667" />
<prop name="RearOriOffset" data="-0.22;-0.291795;-0.066667" />
<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="1" />
<prop name="FOVMax" data="1" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="650" />
<prop name="CutOffZ" data="750" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30BFC0">
<prop name="Name" data="CineCamCpitDashLookBackRight30" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="-0.3;-0.149999;-0.591667" />
<prop name="OriOffset" data="0.0383331;-2.22499;0.258333" />
<prop name="RearPosOffset" data="-0.3;-0.149999;-0.591667" />
<prop name="RearOriOffset" data="0.0383331;-2.22499;0.258333" />
<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="1.06" />
<prop name="FOVMax" data="1.06" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="350" />
<prop name="CutOffZ" data="350" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C120">
<prop name="Name" data="CineCamCpitDashLookBackRightDown30" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="-0.266667;-0.0583327;-0.583334" />
<prop name="OriOffset" data="-0.261667;-2.3;0.333333" />
<prop name="RearPosOffset" data="-0.266667;-0.0583327;-0.583334" />
<prop name="RearOriOffset" data="-0.261667;-2.3;0.333333" />
<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="0.94" />
<prop name="FOVMax" data="0.94" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="350" />
<prop name="CutOffZ" data="350" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C280">
<prop name="Name" data="CineCamCpitDriverDown" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="0.0333337;4.04194e-007;-0.133333" />
<prop name="OriOffset" data="-0.378334;0.066539;-0.241667" />
<prop name="RearPosOffset" data="0.0333337;4.04194e-007;-0.133333" />
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<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="0.946" />
<prop name="FOVMax" data="0.946" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="450" />
<prop name="CutOffZ" data="750" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
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<prop name="EnvMapUpdateWeightPosY" data="1" />
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<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C3E0">
<prop name="Name" data="CineCamCpitRightLowDiagBackUp" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="-0.45;-0.299999;-0.516667" />
<prop name="OriOffset" data="0.0299998;-1.94999;0.283333" />
<prop name="RearPosOffset" data="-0.45;-0.299999;-0.516667" />
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<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="1.06" />
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<prop name="AspectRatio" data="1.33333" />
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<prop name="CutOffZ" data="350" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
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<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C540">
<prop name="Name" data="CineCamCpitLeftDiagTiltRight20" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="0.275;-0.0416663;-0.0416664" />
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<prop name="RearPosOffset" data="0.275;-0.0416663;-0.0416664" />
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<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="0.84" />
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<prop name="AspectRatio" data="1.33333" />
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<prop name="CutOffZ" data="750" />
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<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
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<prop name="AllowCycleAI" data="false" />
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<prop name="HUDMode" data="5" />
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<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
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<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
</funcpropdata>
</prop>
<prop name="DefaultStaticCamData">
<funcpropdata>
<data class="CStaticCamData" id="0x11A1DD0">
<prop name="Name" data="" />
<prop name="Name" data="" />
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<prop name="FOV" data="0.785398" />
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<prop name="AutoFocus" data="true" />
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<prop name="FarZ" data="4500" />
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<prop name="Target" data="6" />
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<prop name="ProximityShakeMinDistance" data="4" />
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<prop name="ShakeScreenVelocity" data="12" />
<prop name="ShakeScreenVelocityMin" data="0" />
<prop name="SoundEffect" data="" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="OverridedBy" data="" />
<prop name="IncidentCam" data="" />
<prop name="UserDataName" data="" />
<prop name="UserDataValue" data="0" />
<prop name="FOVMin" data="0.0872665" />
<prop name="FOVMax" data="3.14159" />
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<prop name="BattleWorn" data="false" />
<prop name="TrackingAreaEnter" data="-1" />
<prop name="TrackingAreaLeave" data="-1" />
<prop name="SimulationSpeedArea" data="-1" />
<prop name="CollisionArea" data="-1" />
<prop name="PPFilter" data="" />
<prop name="MinSpeedIncident" data="0" />
<prop name="ActiveAreas" elements="0">
<funcpropdata />
</prop>
</data>
</funcpropdata>
</prop>
<prop name="DefaultTrackingCamData">
<funcpropdata>
<data class="CTrackingCamData" id="0x11A1F50">
<prop name="Name" data="" />
<prop name="Name" data="" />
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<prop name="ShakeFrequency" data="12" />
<prop name="ShakeFrequencyMin" data="0" />
<prop name="ShakeScreenVelocity" data="12" />
<prop name="ShakeScreenVelocityMin" data="0" />
<prop name="SoundEffect" data="" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="OverridedBy" data="" />
<prop name="IncidentCam" data="" />
<prop name="UserDataName" data="" />
<prop name="UserDataValue" data="0" />
<prop name="FOVMin" data="0.0872665" />
<prop name="FOVMax" data="3.14159" />
<prop name="RenderHelmet" data="false" />
<prop name="RenderCockpit" data="false" />
<prop name="BattleWorn" data="false" />
<prop name="TrackingAreaEnter" data="-1" />
<prop name="TrackingAreaLeave" data="-1" />
<prop name="SimulationSpeedArea" data="-1" />
<prop name="CollisionArea" data="-1" />
<prop name="PPFilter" data="" />
<prop name="MinSpeedIncident" data="0" />
<prop name="ActiveAreas" elements="0">
<funcpropdata />
</prop>
<prop name="MovementRate" data="0" />
<prop name="TrackingRate" data="0" />
<prop name="TrackingMerge" data="0.5" />
<prop name="TrackingRange" data="0" />
<prop name="TrackingRangeLeave" data="0" />
<prop name="SplineID" data="-1" />
<prop name="TargetSplineID" data="-1" />
<prop name="bAutoZoom" data="false" />
<prop name="bStaticDirection" data="false" />
<prop name="SplineChaseDir" data="0" />
<prop name="TargetSplineChaseDir" data="0" />
<prop name="TrackingLag" data="0" />
<prop name="TrackingLagSmoothening" data="0.8" />
<prop name="TrackingErrorFrequency" data="2" />
<prop name="TrackingErrorCorrectionSpeed" data="1" />
<prop name="TrackingErrorMagnitude" data="0" />
<prop name="SplinesRatio" data="1" />
<prop name="bSyncSplines" data="false" />
<prop name="OnSplineEndReached" data="0" />
<prop name="OnTargetSplineEndReached" data="0" />
<prop name="bUniversalGimble" data="false" />
<prop name="bEnableYaw" data="false" />
</data>
</funcpropdata>
</prop>
</data>
</Reflection>
<?xml version="1.0" ?>
<CrossGameRewards>
<!-- List of available rewards for players of other NFS games. -->
<!-- Each Reward entry must contain at least one of Cash, XP, UnlockType, UnlockName. -->
<!-- Project or Product, and Tag specify to which entitlement the reward is tied to. -->
<!-- NFS World -->
<RewardSet Game="World" Xbox="no" PS3="no" >
<Reward Cash="10000" XP="1000" />
<!-- World PC -->
<Entitlement Project="300368" Tag="ONLINE_ACCESS" />
</RewardSet>
<!-- NFS Hot Pursuit -->
<RewardSet Game="HotPursuit">
<Reward Cash="10000" XP="1000" />
<Reward UnlockType="Vehicles" UnlockName="Pagani_Cinque_Roadster_HP" />
<Reward UnlockType="Vehicles" UnlockName="Lamborghini_Reventon_Cop" />
<!-- HP PS3 -->
<Entitlement Project="136534" Tag="ONLINE_ACCESS" />
<!-- HP Xbox -->
<Entitlement Project="136533" Tag="ONLINE_ACCESS" />
<!-- HP PC SE -->
<Entitlement Project="137347" Tag="ONLINE_ACCESS" />
<!-- HP PC LE -->
<Entitlement Project="302587" Tag="ONLINE_ACCESS" />
</RewardSet>
<!-- NFS Undercover -->
<RewardSet Game="Undercover">
<Reward Cash="10000" XP="1000" />
<!-- Undercover PS3 -->
<Entitlement Product="ODS:15453.110.Base Product" Tag="ONLINE_ACCESS" />
<!-- Undercover Xbox -->
<Entitlement Product="ODS:15591.110.Base Product" Tag="ONLINE_ACCESS" />
<!-- Undercover PC -->
<Entitlement Product="DR:105868200" Tag="ONLINE_PLAY_ENTITLEMENT" />
</RewardSet>
<!-- NFS Shift -->
<RewardSet Game="Shift">
<Reward Cash="20000" XP="2000" />
<!-- Shift PS3 -->
<Entitlement Project="135516" Tag="ONLINE_ACCESS" />
<!-- Shift Xbox -->
<Entitlement Project="135517" Tag="ONLINE_ACCESS" />
<!-- Shift PC -->
<Entitlement Product="DR:127084900" Tag="ONLINE_ACCESS" />
</RewardSet>
</CrossGameRewards>
[COMPOUND]
//LaunchControlFactor=0.75 // Lessens launch grip reduction effect. Range 0.0-1.0 (1.0 is no change, 0.0 disable the effect).
Name="Slick"
Style=1 //0 = treaded, 1 = slick, 2 = wet
FRONT:
DryLatLong=(3.45, 3.45) // Lateral/longitudinal coefficients in dry weather
WetLatLong=(1.500, 1.500) // Lateral/longitudinal coefficients in wet weather
DrySlide=3.45 // sliding coefficient in dry weather
WetSlide=1.44 //sliding coefficient in wet weather
CorneringStiffness=60000.0 //Base Cornering stiffness (N/rad)
BrakingStiffness=60000.0 //Base Braking stiffness (N)
SelfAligningStiffness=6000.0 //Self aligning stiffness (Nm/rad)
CamberStiffnessRelative=0.1 // Example: 0.1 setting gives for 1 deg camber nets 0.1 deg toe in
RadiusRPM=0.0
SpringBase=55500.0
SpringkPa=555.00
Damper=555.0
SpeedEffects=(1000.5,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
LoadSens=(-3.10e-6, 0.40, 18000.0) // Load sensitivity of tire (initial slope, final grip multiplier, final load)
//LongTorqueSens=(0.0, 0.85, 2500.0)
LatPeak=(0.20, 0.20, 9500.0)
LongPeak=(0.20, 0.20, 9500.0)
HeatBasePeak=(0.17,0.5)
LatCurve="Lat"
BrakingCurve="Long"
TractiveCurve="Long"
CamberLatLong=(1.00, 0.10, 0.0)
RollingResistance=3500.0
Heating=(3.00e-1, 18.00e-4) // Heat caused by (rolling, friction)
Transfer=(12.00e-3, 2.00e-3, 4.50e-4) // Heat transfer to (road, static air, moving air)
HeatDistrib=(14.00,400.0)
AirTreadRate=0.020
WearRate=0.050e-6
Softness=0.55
AISens=(0.80,25650.0)
AIGripMult=1.00
AIPeakSlip=0.125
AIWear=0.405e-7
Temperatures=(90.0,40.0)
OptimumPressureBase=100.0
OptimumPressureMult=0.0380
GripTempPress=(0.0, 0.0, 0.00)
//
REAR: // Arguments:ALL,FRONT,REAR,LEFT,RIGHT,FRONTLEFT, FRONTRIGHT,REARLEFT,REARRIGHT
DryLatLong=(3.20, 3.20) // Lateral/longitudinal coefficients in dry weather
WetLatLong=(1.430, 1.430) // Lateral/longitudinal coefficients in wet weather
DrySlide=3.20 // sliding coefficient in dry weather
WetSlide=1.40 //sliding coefficient in wet weather
CorneringStiffness=64000.0 //Base Cornering stiffness (N/rad)
BrakingStiffness=64000.0 //Base Braking stiffness (N)
SelfAligningStiffness=6400 //Self aligning stiffness (Nm/rad)
CamberStiffnessRelative=0.1 // Example: 0.1 setting gives for 1 deg camber nets 0.1 deg toe in
RadiusRPM=0.00 // Increased radius per unit RPM
SpringBase=55500.0 // Base spring rate with no pressure ( 1050lb/in @ 170kpsi)
SpringkPa=555.00 // Spring rate per unit pressure
Damper=555.0 // Damping rate of tire
SpeedEffects=(1000.5,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
LoadSens=(-3.10e-6, 0.40, 18000.0) // Load sensitivity of tire (initial slope, final grip multiplier, final load)
LatPeak=(0.20, 0.20, 9500.0) // Slip range where lateral peak force occurs depending on load
LongPeak=(0.20, 0.20, 9500.0) // Slip range where longitudinal peak force occurs depending on load
HeatBasePeak=(0.17,0.5) // static peak slip to compute friction heat, fraction of static peak slip to use (the remainder will be the dynamic peakslip)
LatCurve="Lat" // Slip angle curve (data uses normalized angle)
BrakingCurve="Long" // Slip ratio curve under braking
TractiveCurve="Long" // Slip ratio curve under acceleration
CamberLatLong=(1.00, 0.10, 0.0) // Peak camber angle, lateral gain at peak, longitudinal loss at 90 degrees
RollingResistance=1500.0 // Resistance torque (Nm) per unit deflection (m) on ground
Heating=(4.00e-1, 24.00e-4) // Heat caused by (rolling, friction)
Transfer=(12.00e-3, 2.00e-3, 4.50e-4) // Heat transfer to (road, static air, moving air)
HeatDistrib=(12.00,400.0) // (Max camber angle, max off-pressure) that affects heat distribution (higher number -> less temperature difference)
AirTreadRate=0.020 // Heat transfer between tread and inside air
WearRate=0.050e-6 // Wear rate constant
Softness=0.55 // Softness is now just for AI strategic use
AISens=(0.80,25650.0) // Simplified AI load sensitivity (final grip mult, final load)
AIGripMult=1.00 // Grip multiplier for AI vehicles (due to tire model simplification)
AIPeakSlip=0.135 // Simple peak slip angle for AI vehicles
AIWear=0.413e-7 // AI wear rate constant
Temperatures=(90.0,40.0) // Optimum operating temperature for peak forces, cold starting temp (Celsius)
OptimumPressureBase=100.0 // Base pressure to remain flat on ground at zero deflection
OptimumPressureMult=0.0200 // Multiplier by load to stay flat on ground
GripTempPress=(0.55, 0.20, 0.40) // Grip effects of being below temp,above temp, and off-pressure (higher number -> faster grip dropoff)
//
// Ford Shelby AC Cobra 427
[GENERAL]
Works=0
AdjustableUpgradeLevel_0=4 //base upgrade level tuning allowed. (ie used so a full racecar has full adjustablity "stock")
Rules=0 // what rules to apply to garage setups (0=none, 1=stock car)
GarageDisplayFlags=7 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info
FeelerFlags=1 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
Mass=1048.0 // all mass except fuel (864kg car + 80kg driver)
Inertia=(1275.0,1395.0,300.0) // all inertia except fuel
FuelTankPos=(0.0, 0.200, 0.200) // location of tank affects center of gravity (very close and even slightly ahead of CG in F1)
FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio)
Notes=""
Symmetric=1
CGHeight=0.260 // height of body mass (excluding fuel) above reference plane
CGRightRange=(0.50, 0.000, 0) // fraction of weight on right tires
CGRightSetting=0
CGRearRange=(0.50, 0.005, 0)
CGRearSetting=0
GraphicalOffset=(0.0, 0.025, 0.0) // does not affect physics!
CollisionOffset=(0.0, 0.02, 0.0) // Moves collision mesh independently of G'offset
Undertray00=(0.75, 0.00, -1.595) // offset from center of car, and between axles// LF (Left front corner of splitter) (forward is negative, right is negative)
Undertray01=(-0.75, 0.00, -1.595) // offset from center of car, and between axles// RF (Right front corner of splitter)
Undertray02=(0.45, 0.00, 0.900) // offset from center of car, and between axles // LR (Left rear corner of diffuser)
Undertray03=(-0.45, 0.00, 0.900) // offset from center of car, and between axles // RR (Right rear corner of diffuser)
UndertrayParams=(262500.0,11600.0, 0.0) // undertray spring rate, damper rate, and coefficient of friction(770000.0,35000.0, 4.0)
FrontTireCompoundSetting=0 // Front compound index within brand
RearTireCompoundSetting=0 // Rear compound index within brand
FuelRange=(1.0, 1.0, 120)
FuelSetting=49
NumPitstopsRange=(0, 1, 4)
NumPitstopsSetting=3
Pitstop1Range=(1.0, 1.0, 100)
Pitstop1Setting=64
Pitstop2Range=(1.0, 1.0, 100)
Pitstop2Setting=64
Pitstop3Range=(1.0, 1.0, 100)
Pitstop3Setting=64
AIMinPassesPerTick=2 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.12 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.0 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=1.0 // spring rate adjustment for AI physics (improves stability)
AIDamperSlow=0.5 // contribution of average slow damper into simple AI damper
AIDamperFast=0.5 // contribution of average fast damper into simple AI damper
AIDownforceZArm=0.150 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=0.5 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(1.25, 1.25, 1.25) // torque adjustment to keep AI stable
[FRONTWING]
FWRange=(0.0, 1.0, 0) // front wing range
FWSetting=0 // front wing setting
FWMaxHeight=(0.10) // maximum height to take account of for downforce
FWDragParams=(0.05, 0.004, 0.0) // base drag and 1st and 2nd order with setting
FWLiftParams=(-0.00, -0.021, 0.0) // base lift and 1st and 2nd order with setting
FWLiftHeight=(0.335) // effect of current height on lift coefficient
FWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
FWLeft=(-0.10, 0.0, 0.0) // aero forces from moving left
FWRight=(0.10, 0.0, 0.0) // aero forces from moving right
FWUp=(0.0, -0.30, -0.001) // aero forces from moving up
FWDown=(0.0, 0.15, 0.001) // aero forces from moving down
FWAft=(0.0, 0.02, -0.2) // aero forces from moving rearwards
FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
FWRot=(0.2, 0.1, 0.1) // aero torque from rotating
FWCenter=(0.00, -0.100, -0.30) // center of front wing forces (offset from center of front axle in ref plane)
[REARWING]
RWRange=(0.0, 1.0, 0) // rear wing range
RWSetting=0 // rear wing setting
RWDragParams=(0.005, 0.002, 0.00) // base drag and 1st and 2nd order with setting
RWLiftParams=(-0.00, -0.030, 0.00) // base lift and 1st and 2nd order with setting
RWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
RWPeakYaw=(0.0, 0.00) // angle of peak, multiplier at peak
RWLeft=(-0.4, 0.0, 0.0) // aero forces from moving left
RWRight=(0.4, 0.0, 0.0) // aero forces from moving right
RWUp=(0.0, -0.40, -0.002) // aero forces from moving up
RWDown=(0.0, 0.20, 0.002) // aero forces from moving down
RWAft=(0.0, 0.03, -0.4) // aero forces from moving rearwards
RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
RWRot=(0.2, 0.1, 0.1) // aero torque from rotating
RWCenter=(0.00, 0.200, 0.4) // center of rear wing forces (offset from center of rear axle at ref plane)
[BODYAERO]
BodyDragBase=(0.40) // base drag
BodyDragHeightAvg=(0.10) // drag increase with average ride height
BodyDragHeightDiff=(0.22) // drag increase with front/rear ride height difference
BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift
BodyLeft=(-0.5, 0.0, 0.0) // aero forces from moving left
BodyRight=(0.5, 0.0, 0.0) // aero forces from moving right
BodyUp=(0.0, -0.7, 0.0) // aero forces from moving up
BodyDown=(0.0, 0.7, 0.0) // aero forces from moving down
BodyAft=(0.0, 0.1, -0.4) // aero forces from moving rearwards
BodyFore=(0.0, -0.000, 0.00) // aero forces from moving forwards (lift value important!)
BodyRot=(4.73, 3.3, 2.87) // aero torque from rotating
BodyCenter=(0.0, 0.50, -1.34) // center of body aero forces (offset from center of rear axle at ref plane)
RadiatorRange=(4.0, 1.0, 0) // radiator range
RadiatorSetting=0 // radiator setting
RadiatorDrag=(0.005) // effect of radiator setting on drag
RadiatorLift=(0.004) // effect of radiator setting on lift
BrakeDuctRange=(3.0, 1.0, 0) // brake duct range
BrakeDuctSetting=0 // brake duct setting
BrakeDuctDrag=(0.003) // effect of brake duct setting on drag
BrakeDuctLift=(0.00425) // effect of brake duct setting on lift
[SUSPENSION]
ApplySlowToFastDampers=0 // whether to apply slow damper settings to fast damper settings
CorrectedInnerSuspHeight=-1 // instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior)
AdjustSuspRates=1 // adjust suspension rates due to motion ratio ( 0=enable, 1=disable)
AlignWheels=1 // correct for minor graphical offsets
SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based
FrontAntiSwayBase=0.0
FrontAntiSwayRange=(7500.0, 7500.0, 
FrontAntiSwaySetting=4
FrontAntiSwayRate=(1.25e8, 2.0) // not applicable with spring-based antisway
AllowNoAntiSway=0 // Whether first setting gets overridden to mean no antisway bar
RearAntiSwayBase=0.0
RearAntiSwayRange=(3750.0, 3750.0, 
RearAntiSwaySetting=3
RearAntiSwayRate=(7.60e19, 9.0) // not applicable with spring-based antisway
FrontToeInRange=(-2.0, 0.1, 41)
FrontToeInSetting=19
RearToeInRange=(-2.0, 0.1, 41)
RearToeInSetting=21
LeftCasterRange=(-0.0, 0.25, 29) // front-left caster
LeftCasterSetting=16
RightCasterRange=(-0.0, 0.25, 29) // front-right caster
RightCasterSetting=16
[CONTROLS]
ThrottleControl=(1,0,0,0)
AntilockBrakes=(1,0,0,0)
SteeringFFBMult=1.0
UpshiftAlgorithm=(0.97,0.0) // percentage of the rev limit to upshift at. If the 2nd value is non-zero, then we will use it as the exact RPM to upshift at.
DownshiftAlgorithm=(0.80,0.70,0.70) // percentage of "optimum" downshift point in high gears, percentage of "optimum" downshift point in low gears, oval adjustment.
SteerLockRange=(2.0, 1.0, 45)
SteerLockSetting=23
RearBrakeRange=(0.00, 0.01, 100)
RearBrakeSetting=40
BrakePressureRange=(0.80, 0.01, 20)
BrakePressureSetting=10
HandbrakePressRange=(0.00, 0.05, 21) //
HandbrakePressSetting=20
AutoUpshiftGripThresh=0.10 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.10 // auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
TractionControlGrip=(1.00, 0.20) // average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.30, 0.90) // effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.00, 0.20) // grip multiplied by 1st number and added to 2nd
ABSLevel=(0.30, 0.90) // effect of grip on brakes for low ABS and high ABS
[ENGINE]
SpeedLimiter=1 // Whether a pitlane speed limiter is available
[DRIVELINE]
AdjustableFinalGearsMinimumLevel=1
AdjustableGearsMinimumLevel=3
AdjustableGearsRange=2
AdjustableGearsFinalRange=4
ClutchEngageRate=0.8 //Auto clutch gradual engagement rate from neutral to 1st gear.
ClutchInertia=0.0248
ClutchTorque=800.0 // AP 140mm 4 plate clutch CP6194
ClutchWear=0.0
ClutchFriction=60.0
BaulkTorque=950.0
SemiAutomatic=0 // whether throttle and clutch are operated automatically
UpshiftDelay=0.25 // delay in selecting higher gear (low for semi-automatic, higher for manual)
UpshiftClutchTime=0.30 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars)
DownshiftDelay=0.25 // delay in selecting lower gear (low for semi-automatic, higher for manual)
DownshiftClutchTime=0.30 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime, note that the shift will complete significantly before the clutch is fully engaged)
DownshiftBlipThrottle=0.50 // amount of throttle used to blip if controlled by game 1.0 = full (foot-to-the-floor) blip, 0.0=none
WheelDrive=REAR // which wheels are driven: REAR, FOUR (even torque split), or FRONT
FinalDriveSetting=33 // indexed into GearFile list
ReverseSetting=0
ForwardGears=4
Gear1Setting=10
Gear2Setting=34
Gear3Setting=47
Gear4Setting=56
Gear5Setting=56
DiffPumpTorque=00.0 // at 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph)
DiffPumpRange=(0.00, 0.00, 0)
DiffPumpSetting=0
DiffPowerRange=(0.0,0.05,20) // fraction of power-side input torque transferred through diff
DiffPowerSetting=6 // (not implemented for four-wheel drive)
DiffCoastRange=(0.0,0.05,20) // fraction of coast-side input torque transferred through diff
DiffCoastSetting=6 // (not implemented for four-wheel drive)
DiffPreloadRange=(60.0, 10.0, 0) // preload torque that must be overcome to have wheelspeed difference
DiffPreloadSetting=0 // (not implemented for four-wheel drive)
[FRONTLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.180 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.10 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.050, -0.100, 0.000) // relative to spindle
PushrodBody=(-0.180, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.5, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(45000.0, 3750.0, 6)
SpringSetting=0
RideHeightRange=(0.120, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(3000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1500.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(5000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2500.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=1.00 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2000.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.000e-004 // brake cooling rate per brake duct setting
[FRONTRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.180 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.10 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.050, -0.100, 0.000) // relative to spindle
PushrodBody=(0.180, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.5, 0.1, 21)
CamberSetting=10
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringRange=(45000.0, 3750.0, 6)
SpringSetting=0
RideHeightRange=(0.120, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(3000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1500.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(5000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2500.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=1.00 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2000.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.000e-004 // brake cooling rate per brake duct setting
[REARLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.15 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.228, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.300, 0.217, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.0, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(35000.0, 2916.0, 3)
SpringSetting=0
RideHeightRange=(0.125, -0.004, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1000.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(4000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2000.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.85 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=1338.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.435e-002,0.268e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=0.600e-004 // brake cooling rate per brake duct setting
[REARRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.15 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.228, -0.150, 0.000) // relative to spindle
PushrodBody=(0.300, 0.217, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.0, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(35000.0, 2916.0, 3)
SpringSetting=0
RideHeightRange=(0.125, -0.004, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1000.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(4000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2000.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.85 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=1338.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.435e-002,0.268e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=0.600e-004 // brake cooling rate per brake duct setting
// Bugatti Veyron Chassis Car file.
[GENERAL]
//AdjustableSuspensionLevelStock=1
AdjustableUpgradeLevel_0=3 //base upgrade level tuning allowed. (ie used so a full racecar has full adjustablity "stock")
Rules=0 // what rules to apply to garage setups (0=none, 1=stock car)
GarageDisplayFlags=7 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info
FeelerFlags=0 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
Mass=1888.0 // all mass except fuel (1800kg car + 80kg driver weight)
Inertia=(2360.0,2490.0,460.0) // all inertia except fuel
FuelTankPos=(0.0, 0.200, -1.430) // location of tank affects center of gravity (very close and even slightly ahead of CG in F1)
FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio)
Notes=""
Symmetric=1
CGHeight=0.265 // height of body mass (excluding fuel) above reference plane
CGRightRange=(0.50, 0.000, 0) // fraction of weight on left tires
CGRightSetting=0
CGRearRange=(0.54, 0.005, 0)
CGRearSetting=0
GraphicalOffset=(0.0, -0.00, 0.00) // does not affect physics!
CollisionOffset=(0.0, 0.03, 0.0) // Moves collision mesh independently of G'offset
Undertray00=(0.80, 0.02, -1.895) // offset from center of car, and between axles// LF (Left front corner of splitter) (forward is negative, right is negative)
Undertray01=(-0.80, 0.02, -1.895) // offset from center of car, and between axles// RF (Right front corner of splitter)
Undertray02=(0.80, 0.02, 1.000) // offset from center of car, and between axles // LR (Left rear corner of floor
Undertray03=(-0.80, 0.02, 1.000) // offset from center of car, and between axles // RR (Right rear corner of floor)
UndertrayParams=(262500.0,11600.0, 0.0) // undertray spring rate, damper rate, and coefficient of friction
FrontTireCompoundSetting=0 // Front compound index within brand
RearTireCompoundSetting=0 // Rear compound index within brand
FuelRange=(1.0, 1.0, 120)
FuelSetting=49
NumPitstopsRange=(0, 1, 4)
NumPitstopsSetting=3
Pitstop1Range=(1.0, 1.0, 120)
Pitstop1Setting=64
Pitstop2Range=(1.0, 1.0, 120)
Pitstop2Setting=64
Pitstop3Range=(1.0, 1.0, 120)
Pitstop3Setting=64
AIMinPassesPerTick=2 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.12 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.0 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=1.0 // spring rate adjustment for AI physics (improves stability)
AIDamperSlow=0.5 // contribution of average slow damper into simple AI damper
AIDamperFast=0.5 // contribution of average fast damper into simple AI damper
AIDownforceZArm=0.150 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=0.0 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(1.20, 1.20, 1.20) // torque adjustment to keep AI stable
[FRONTWING]
FWRange=(0.0, 1.0, 10) // front wing range
FWSetting=0 // front wing setting
FWMaxHeight=(0.10) // maximum height to take account of for downforce
FWDragParams=(0.05, 0.005, 0.0001) // base drag and 1st and 2nd order with setting
FWLiftParams=(-0.320, -0.020, 0.00002) // base lift and 1st and 2nd order with setting
FWLiftHeight=(0.100) // effect of current height on lift coefficient
FWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
FWLeft=(-0.30, 0.0, 0.0) // aero forces from moving left
FWRight=(0.30, 0.0, 0.0) // aero forces from moving right
FWUp=(0.0, -0.7, -0.001) // aero forces from moving up
FWDown=(0.0, 0.25, 0.001) // aero forces from moving down
FWAft=(0.0, 0.00, -0.00) // aero forces from moving rearwards
FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
FWRot=(0.08, 0.05, 0.0
// aero torque from rotating
FWCenter=(0.00, 0.00, -0.60) // center of front wing forces (offset from center of front axle in ref plane)
[REARWING]
RWRange=(0.0, 1.0, 10) // rear wing range
RWSetting=0 // rear wing setting
RWDragParams=(0.050, 0.007, 0.0001) // base drag and 1st and 2nd order with setting
RWLiftParams=(-0.470, -0.024, 0.00002) // base lift and 1st and 2nd order with setting
RWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
RWPeakYaw=(0.0, 0.00) // angle of peak, multiplier at peak
RWLeft=(-0.5, 0.0, 0.0) // aero forces from moving left
RWRight=(0.5, 0.0, 0.0) // aero forces from moving right
RWUp=(0.0, -0.50, -0.002) // aero forces from moving up
RWDown=(0.0, 0.10, 0.002) // aero forces from moving down
RWAft=(0.0, 0.30, -0.4) // aero forces from moving rearwards
RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
RWRot=(0.12, 0.08, 0.11) // aero torque from rotating
RWCenter=(0.00, 0.60, 0.30) // center of rear wing forces (offset from center of rear axle at ref plane)
[BODYAERO]
BodyDragBase=(0.30) // base drag
BodyDragHeightAvg=(0.15) // drag increase with average ride height
BodyDragHeightDiff=(0.30) // drag increase with front/rear ride height difference
BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift
BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left
BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right
BodyUp=(0.0, -0.8, 0.0) // aero forces from moving up
BodyDown=(0.0, 0.2, 0.0) // aero forces from moving down
BodyAft=(0.0, 0.20, -0.
// aero forces from moving rearwards
BodyFore=(0.0, -0.200, 0.435) // aero forces from moving forwards (lift value important!)
BodyRot=(6.00, 5.5, 3.60) // aero torque from rotating
BodyCenter=(0.0, 0.50, -1.50) // center of body aero forces (offset from center of rear axle at ref plane)
RadiatorRange=(0.0, 1.0, 4) // radiator range
RadiatorSetting=2 // radiator setting
RadiatorDrag=(0.004) // effect of radiator setting on drag
RadiatorLift=(0.003) // effect of radiator setting on lift
BrakeDuctRange=(0.0, 1.0, 5) // brake duct range
BrakeDuctSetting=1 // brake duct setting
BrakeDuctDrag=(0.003) // effect of brake duct setting on drag
BrakeDuctLift=(0.002) // effect of brake duct setting on lift
[DIFFUSER]
DiffuserBase=(-0.400, -0.50, 5.0) // base lift and 1st/2nd order with rear ride height
DiffuserFrontHeight=(0.600) // 1st order with front ride height
DiffuserRake=(-0.00, -0.0, 0.0) // Optimum rake (rear - front ride height), 1st order with current difference from opt, 2nd order
DiffuserLimits=(0.010, 0.100, 0.055) // Min ride height before stalling begins (0.0 to disable), max rear ride height for computations, max rake difference for computations
DiffuserStall=(1.0, 1.0) // function to compute stall ride height (0.0=minimum, 1.0=average), downforce lost when bottoming out (0.0=none,1.0=complete stall)
DiffuserSideways=(0.0) // dropoff with yaw (0.0 = none, 1.0 = max)
DiffuserCenter=(0.0, 0.000, -1.20) // center of diffuser forces (offset from center of rear axle at ref plane)
[SUSPENSION]
ApplySlowToFastDampers=0 // whether to apply slow damper settings to fast damper settings
CorrectedInnerSuspHeight=-1 // instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior)
AdjustSuspRates=1 // adjust suspension rates due to motion ratio ( 0=enable, 1=disable)
AlignWheels=1 // correct for minor graphical offsets
FrontWheelTrack=0.0 // if non-zero, forces the front wheels to be specified track width
RearWheelTrack=0.0 // if non-zero, forces the rear wheels to be specified track width
LeftWheelBase= 0.0 // if non-zero, forces the left side to use specified wheelbase
RightWheelBase= 0.0 // if non-zero, forces the right side to use specified wheelbase
SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based
FrontAntiSwayBase=0.0
FrontAntiSwayRange=(10000.0, 10000.0, 
FrontAntiSwaySetting=6
FrontAntiSwayRate=(1.36e11, 4.0) // not applicable with spring-based antisway
AllowNoAntiSway=1 // Whether first setting gets overridden to mean no antisway bar
RearAntiSwayBase=0.0
RearAntiSwayRange=(7500.0, 7500.0, 
RearAntiSwaySetting=4
RearAntiSwayRate=(1.36e11, 4.0) // not applicable with spring-based antisway
FrontToeInRange=(-2.0, 0.1, 41)
FrontToeInSetting=19
RearToeInRange=(-2.0, 0.1, 41)
RearToeInSetting=21
LeftCasterRange=(-0.0, 0.25, 29) // front-left caster
LeftCasterSetting=7
RightCasterRange=(-0.0, 0.25, 29) // front-right caster
RightCasterSetting=7
[CONTROLS]
ABSSlip1=(0.15,0.30)
ThrottleControl=(2,2,2,1)
AntilockBrakes=(2,2,1,1)
SteeringFFBMult=1.0
UpshiftAlgorithm=(0.98,0.0) // percentage of the rev limit to upshift at. If the 2nd value is non-zero, then we will use it as the exact RPM to upshift at.
DownshiftAlgorithm=(0.80,0.75,0.70) // percentage of "optimum" downshift point in high gears, percentage of "optimum" downshift point in low gears, oval adjustment.
SteerLockRange=(2.0, 1.0, 50)
SteerLockSetting=23
RearBrakeRange=(0.00, 0.01, 100)
RearBrakeSetting=50
BrakePressureRange=(0.80, 0.01, 20)
BrakePressureSetting=10
HandbrakePressRange=(0.00, 0.05, 21) //
HandbrakePressSetting=20
AutoUpshiftGripThresh=0.13 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.13 // auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
TractionControlGrip=(1.00, 0.20) // average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.30, 0.60) // effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.00, 0.50) // grip multiplied by 1st number and added to 2nd
ABSLevel=(0.20, 0.40) // effect of grip on brakes for low ABS and high ABS
[ENGINE]
SpeedLimiter=1 // Whether a pitlane speed limiter is available
[DRIVELINE]
DriftDiffSpool=1
AdjustableFinalGearsMinimumLevel=0
AdjustableGearsMinimumLevel=0
AdjustableGearsRange=2
AdjustableGearsFinalRange=4
ClutchEngageRate=0.8 //Auto clutch gradual engagement rate from neutral to 1st gear.
ClutchInertia=0.0200
ClutchTorque=1600.0
ClutchWear=0.0
ClutchFriction=10.00
BaulkTorque=1750.0
SemiAutomatic=0 // whether throttle and clutch are operated automatically
UpshiftDelay=0.10 // delay in selecting higher gear (low for semi-automatic, higher for manual)
UpshiftClutchTime=0.10 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars)
DownshiftDelay=0.20 // delay in selecting lower gear (low for semi-automatic, higher for manual)
DownshiftClutchTime=0.20 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime, note that the shift will complete significantly before the clutch is fully engaged)
DownshiftBlipThrottle=0.70 // amount of throttle used to blip if controlled by game (instead of player)
WheelDrive=FOUR // which wheels are driven: REAR, FOUR (even torque split), or FRONT
FinalDriveSetting=39 // indexed into GearFile list
ReverseSetting=0
ForwardGears=7
Gear1Setting=0
Gear2Setting=18
Gear3Setting=35
Gear4Setting=48
Gear5Setting=54
Gear6Setting=57
Gear7Setting=59
DiffPumpTorque=500.0 // at 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph)
DiffPumpRange=(0.00, 0.05, 20)
DiffPumpSetting=10
DiffPowerRange=(0.0,0.00,0) // fraction of power-side input torque transferred through diff
DiffPowerSetting=0 // (not implemented for four-wheel drive)
DiffCoastRange=(0.0,0.00,0) // fraction of coast-side input torque transferred through diff
DiffCoastSetting=0 // (not implemented for four-wheel drive)
DiffPreloadRange=(60.0, 10.0, 5) // preload torque that must be overcome to have wheelspeed difference
DiffPreloadSetting=0 // (not implemented for four-wheel drive)
[FRONTLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.190 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.50 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.090, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.090, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.5, 0.1, 36)
CamberSetting=15
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(95000.0, 7916.0, 6)
SpringSetting=0
RideHeightRange=(0.090, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(6000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(3000.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(9000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(4500.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.035, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=5400.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00025 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
[FRONTRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.190 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.50 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.090, -0.150, 0.000) // relative to spindle
PushrodBody=(0.090, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.5, 0.1, 36)
CamberSetting=15
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(95000.0, 7916.0, 6)
SpringSetting=0
RideHeightRange=(0.090, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(6000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(3000.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(9000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(4500.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.035, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=5400.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00025 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
[REARLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.70 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.120, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.120, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 36)
CamberSetting=14
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(120000.0, 20000.0, 6)
SpringSetting=0
RideHeightRange=(0.110, -0.005, 10)
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2500.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(2500.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(10000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(5000.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=4600.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00020 // heat added linearly with brake torque
BrakeCooling=(1.288e-002,0.450e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.500e-004 // brake cooling rate per brake duct setting
[REARRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.70 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.120, -0.150, 0.000) // relative to spindle
PushrodBody=(0.120, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 36)
CamberSetting=14
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(120000.0, 20000.0, 6)
SpringSetting=0
RideHeightRange=(0.110, -0.005, 10)
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(2500.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(10000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(5000.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=4600.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00020 // heat added linearly with brake torque
BrakeCooling=(1.288e-002,0.450e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.500e-004 // brake cooling rate per brake duct setting
//Mclaren Mp4-12C 3.8L V-8 370hp @7000 400nm@2500-6000 (before turbo)
RPMTorque=( 0 , -58.40 , -58.00 )
RPMTorque=( 250 , -33.00 , -9.00 )
RPMTorque=( 500 , -13.70 , 60.00 )
RPMTorque=( 750 , -22.00 , 150.00 )
RPMTorque=( 1000 , -30.40 , 300.00 )
RPMTorque=( 1250 , -35.00 , 350.00 )
RPMTorque=( 1500 , -40.00 , 350.00 )
RPMTorque=( 1750 , -48.00 , 330.00 )
RPMTorque=( 2000 , -49.60 , 360.00 )
RPMTorque=( 2250 , -53.00 , 420.00 )
RPMTorque=( 2500 , -55.20 , 450.00 )
RPMTorque=( 2750 , -60.00 , 450.00 )
RPMTorque=( 3000 , -65.20 , 450.00 )
RPMTorque=( 3250 , -70.00 , 450.00 )
RPMTorque=( 3500 , -75.70 , 450.00 )
RPMTorque=( 3750 , -80.00 , 450.00 )
RPMTorque=( 4000 , -88.00 , 450.00 )
RPMTorque=( 4250 , -96.00 , 450.00 )
RPMTorque=( 4500 , -104.90 , 450.00 )
RPMTorque=( 4750 , -112.00 , 450.00 )
RPMTorque=( 5000 , -120.10 , 450.00 )
RPMTorque=( 5250 , -130.00 , 450.00 )
RPMTorque=( 5500 , -140.60 , 450.00 )
RPMTorque=( 5750 , -150.00 , 450.00 )
RPMTorque=( 6000 , -160.50 , 450.00 )
RPMTorque=( 6250 , -170.00 , 440.00 )
RPMTorque=( 6500 , -180.70 , 430.00 )
RPMTorque=( 6750 , -193.00 , 420.00 )
RPMTorque=( 7000 , -200.20 , 410.00 )
RPMTorque=( 7250 , -213.00 , 400.00 )
RPMTorque=( 7500 , -226.00 , 390.00 )
RPMTorque=( 7750 , -238.00 , 380.00 )
RPMTorque=( 8000 , -252.20 , 370.00 )
RPMTorque=( 8250 , -275.00 , 360.00 )
RPMTorque=( 8500 , -298.80 , 350.00 )
RPMTorque=( 8750 , -315.00 , 300.00 )
RPMTorque=( 9000 , -330.00 , 200.00 )
RPMTorque=( 9250 , -330.00 , 120.00 )
RPMTorque=( 9500 , -330.00 , 60.00 )
RPMTorque=( 9750 , -330.00 , 10.00 )
RPMTorque=( 10000 , -330.00 , -50.00 )
FuelConsumption=6.70e-5
FuelEstimate=1.00
EngineInertia=0.350
IdleThrottle=1.0
IdleRPMLogic=(1000.0, 1050.0)
LaunchEfficiency=0.969
LaunchRPMLogic=(5500.0, 6500.0)
RevLimitRange=(8500.0, 0.0, 0 )
RevLimitSetting=0
RevLimitLogic=50.0
EngineMapRange=(0, 1, 5)
EngineMapSetting=2
EngineBrakingMapRange=(0.0, 0.00077, 6)
EngineBrakingMapSetting=2
OptimumOilTemp=95.0
CombustionHeat=40.0
EngineSpeedHeat=22.000e-004
OilMinimumCooling=7.50e-003 // heat dissipated without oil/water transfer
OilWaterHeatTransfer=(24.000e-001,56.000e-005) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=3.000e-003
RadiatorCooling=(4.000e-004, 3.000e-004)
LifetimeEngineRPM=(9000.0, 95.0)
LifetimeOilTemp=(100.00, 3.00)
LifetimeAvg=10800
LifetimeVar=2250
EngineEmission=(0.0, 0.53, 1.9)
EngineSound=(0.330, 0.800, -1.9)
OnboardStarter=1
Layout="V8"
StarterTiming=(1.4, 0.4, 1.5)
// Common gearbox
[GEAR_RATIOS]
ratio=(10,35) // 3.500 (0)
ratio=(12, 36) // 3.000
ratio=(22, 65) // 2.955
ratio=(12, 35) // 2.917
ratio=(16, 46) // 2.875
ratio=(12, 34) // 2.833
ratio=(14, 39) // 2.786
ratio=(12, 33) // 2.750
ratio=(17, 46) // 2.706
ratio=(12, 32) // 2.667
ratio=(16, 42) // 2.625 (10)
ratio=(12, 31) // 2.583
ratio=(13, 33) // 2.538
ratio=(12, 30) // 2.500
ratio=(13, 32) // 2.462
ratio=(12, 29) // 2.417
ratio=(16, 3
// 2.375
ratio=(12, 2
// 2.333
ratio=(14, 32) // 2.286
ratio=(12, 27) // 2.250
ratio=(14, 31) // 2.214 (20)
ratio=(12, 26) // 2.167
ratio=(16, 34) // 2.125
ratio=(12, 25) // 2.083
ratio=(22, 45) // 2.045
ratio=(12, 24) // 2.000
ratio=(23, 45) // 1.957
ratio=(13, 25) // 1.923
ratio=(19, 36) // 1.895
ratio=(15, 2
// 1.867
ratio=(24, 44) // 1.833 (30)
ratio=(15, 27) // 1.800
ratio=(17, 30) // 1.765
ratio=(23, 40) // 1.739
ratio=(14, 24) // 1.714
ratio=(25, 42) // 1.680
ratio=(17, 2
// 1.647
ratio=(16, 26) // 1.625
ratio=(20, 32) // 1.600
ratio=(19, 30) // 1.579
ratio=(20, 31) // 1.550 (40)
ratio=(25, 3
// 1.520
ratio=(25, 37) // 1.480
ratio=(22, 32) // 1.455
ratio=(19, 27) // 1.421
ratio=(18, 25) // 1.389
ratio=(22, 30) // 1.364
ratio=(18, 24) // 1.333
ratio=(17, 22) // 1.294
ratio=(19, 24) // 1.263
ratio=(20, 25) // 1.250 (50)
ratio=(19, 23) // 1.211
ratio=(17, 20) // 1.176
ratio=(22, 25) // 1.136
ratio=(22, 24) // 1.091
ratio=(22, 23) // 1.045
ratio=(22, 22) // 1.000
ratio=(24, 23) // 0.958
ratio=(28, 23) // 0.83
ratio=(29,22) //0.76 (59)
ratio=(31,21) // 0.71 (60)
ratio=(33,20) // 0.606
ratio=(32,16) // 0.50
[FINAL_DRIVE]
bevel=(1, 1)
ratio=(6, 39) // 6.50 (0)
ratio=(6, 3
// 6.33
ratio=(5, 31) // 6.20
ratio=(6, 36) // 6.00
ratio=(6, 35) // 5.83
ratio=(6, 34) // 5.67
ratio=(6, 33) // 5.50
ratio=(7, 3
// 5.43
ratio=(7, 37) // 5.29
ratio=(7, 36) // 5.14
ratio=(7, 35) // 5.00 (10)
ratio=(7, 34) // 4.86
ratio=(7, 33) // 4.71
ratio=(8, 37) // 4.63
ratio=(9, 41) // 4.56
ratio=(8, 36) // 4.50
ratio=(9, 40) // 4.44
ratio=(9, 39) // 4.33
ratio=(9, 3
// 4.22
ratio=(9, 37) // 4.11
ratio=(9, 36) // 4.00 (20)
ratio=(9, 35) // 3.89
ratio=(11, 42) // 3.82
ratio=(12, 45) // 3.75
ratio=(10, 37) // 3.70
ratio=(10, 36) // 3.60
ratio=(11, 39) // 3.55
ratio=(10, 35) // 3.50
ratio=(11, 3
// 3.45
ratio=(10, 34) // 3.40
ratio=(12, 40) // 3.33 (30)
ratio=(12, 39) // 3.25
ratio=(14, 43) // 3.07
ratio=(13, 39) // 3.00
ratio=(16, 47) // 2.94
ratio=(11, 32) // 2.91
ratio=(14, 40) // 2.86
ratio=(15, 42) // 2.80 (37)
ratio=(15, 40) // 2.66
ratio=(16, 40) // 2.50
ratio=(17, 40) // 2.35 (40)
ratio=(18, 40) // 2.22

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<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C3E0">
<prop name="Name" data="CineCamCpitRightLowDiagBackUp" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="-0.45;-0.299999;-0.516667" />
<prop name="OriOffset" data="0.0299998;-1.94999;0.283333" />
<prop name="RearPosOffset" data="-0.45;-0.299999;-0.516667" />
<prop name="RearOriOffset" data="0.0299998;-1.94999;0.283333" />
<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="1.06" />
<prop name="FOVMax" data="1.06" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="350" />
<prop name="CutOffZ" data="350" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
<data class="CCameraConfig" id="0xF30C540">
<prop name="Name" data="CineCamCpitLeftDiagTiltRight20" />
<prop name="OriRate" data="360;360;360" />
<prop name="VelocityOriRatio" data="0" />
<prop name="TargetPertubationScale" data="0" />
<prop name="Pos" data="CockpitPos" />
<prop name="RearPos" data="CockpitRearPos" />
<prop name="PosOffset" data="0.275;-0.0416663;-0.0416664" />
<prop name="OriOffset" data="-0.503334;-5.58346;0.541666" />
<prop name="RearPosOffset" data="0.275;-0.0416663;-0.0416664" />
<prop name="RearOriOffset" data="-0.503334;-5.58346;0.541666" />
<prop name="HeadPhysicsScale" data="2;0.1;2.1" />
<prop name="Radius" data="0" />
<prop name="FOV" data="0.84" />
<prop name="FOVMax" data="0.84" />
<prop name="FOVMaxSpeedMPH" data="90" />
<prop name="AspectRatio" data="1.33333" />
<prop name="NearZ" data="0.04" />
<prop name="FarZ" data="450" />
<prop name="CutOffZ" data="750" />
<prop name="ImpactShakePositionalExtents" data="0.5;0.5;0.5" />
<prop name="ImpactShakeOrientationalExtents" data="1;1;1" />
<prop name="ImpactShakeFrequencyFactor" data="10" />
<prop name="SpeedShakePositionalExtents" data="0.01;0.01;0.0025" />
<prop name="SpeedShakeOrientationalExtents" data="0.003;0.003;0.003" />
<prop name="SpeedShakeFrequencyFactor" data="12" />
<prop name="SpeedShakeMinSpeed" data="25" />
<prop name="SpeedShakeMaxSpeed" data="50" />
<prop name="HideCar" data="false" />
<prop name="HideCarRearLook" data="true" />
<prop name="RenderCockpit" data="true" />
<prop name="RenderHelmet" data="false" />
<prop name="DriverMode" data="3" />
<prop name="AllowCycle" data="false" />
<prop name="AllowCycleAI" data="false" />
<prop name="HeadPhysicsType" data="1" />
<prop name="UseChaseLook" data="false" />
<prop name="HUDMode" data="5" />
<prop name="WideHUDMode" data="6" />
<prop name="HUDHeadPhysics" data="true" />
<prop name="PlayJetstreamSound" data="false" />
<prop name="EnvMapUpdateWeightPosX" data="1" />
<prop name="EnvMapUpdateWeightNegX" data="1" />
<prop name="EnvMapUpdateWeightPosY" data="1" />
<prop name="EnvMapUpdateWeightNegY" data="1" />
<prop name="EnvMapUpdateWeightPosZ" data="1" />
<prop name="EnvMapUpdateWeightNegZ" data="1" />
<prop name="EnvMapUpdatesPerFrame" data="3" />
<prop name="VanishParticlesNearCamera" data="true" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="FreeLookYawLimits" data="-70;65" />
<prop name="FreeLookPitchLimits" data="-40;30" />
<prop name="FreeLookCeiling" data="-1" />
<prop name="RotateChaseCamPitchLimits" data="-70;15" />
<prop name="DistanceToTargetLimit" data="-1" />
</data>
</funcpropdata>
</prop>
<prop name="DefaultStaticCamData">
<funcpropdata>
<data class="CStaticCamData" id="0x11A1DD0">
<prop name="Name" data="" />
<prop name="Name" data="" />
<prop name="Pos" data="0;0;0" />
<prop name="QuatOri" data="0;0;0;0" />
<prop name="FOV" data="0.785398" />
<prop name="ZoomSpeed" data="1" />
<prop name="FOVDelay" data="0" />
<prop name="FOVManual" data="0" />
<prop name="FOVScalar" data="1" />
<prop name="AutoFocus" data="true" />
<prop name="DOFAbsolute" data="false" />
<prop name="DOFSpeed" data="1" />
<prop name="DOF" data="0" />
<prop name="DOFDelay" data="0" />
<prop name="Roll" data="0" />
<prop name="RollDelay" data="0" />
<prop name="RollTimer" data="0" />
<prop name="Pitch" data="0" />
<prop name="PitchDelay" data="0" />
<prop name="PitchTimer" data="0" />
<prop name="Yaw" data="0" />
<prop name="YawDelay" data="0" />
<prop name="YawTimer" data="0" />
<prop name="CollisionDistance" data="0" />
<prop name="DualViewDistance" data="0" />
<prop name="SimulationSpeed" data="1" />
<prop name="SimulationRange" data="0" />
<prop name="SimulationTimeout" data="0" />
<prop name="Type" data="1" />
<prop name="NearZ" data="1" />
<prop name="FarZ" data="4500" />
<prop name="CutOffZ" data="750" />
<prop name="Target" data="6" />
<prop name="TargetOffset" data="0;0;0" />
<prop name="LookAt" data="6" />
<prop name="LookAtOffset" data="0;0;0" />
<prop name="ProximityShakeFrequency" data="12" />
<prop name="ProximityShakeMagnitude" data="0" />
<prop name="ProximityShakeMinDistance" data="4" />
<prop name="ProximityShakeMaxDistance" data="20" />
<prop name="ProximityShakeMinSpeed" data="20" />
<prop name="ProximityShakeMaxSpeed" data="40" />
<prop name="ShakeMagnitude" data="0" />
<prop name="ShakeMagnitudeMin" data="0" />
<prop name="ShakeFrequency" data="12" />
<prop name="ShakeFrequencyMin" data="0" />
<prop name="ShakeScreenVelocity" data="12" />
<prop name="ShakeScreenVelocityMin" data="0" />
<prop name="SoundEffect" data="" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="OverridedBy" data="" />
<prop name="IncidentCam" data="" />
<prop name="UserDataName" data="" />
<prop name="UserDataValue" data="0" />
<prop name="FOVMin" data="0.0872665" />
<prop name="FOVMax" data="3.14159" />
<prop name="RenderHelmet" data="false" />
<prop name="RenderCockpit" data="false" />
<prop name="BattleWorn" data="false" />
<prop name="TrackingAreaEnter" data="-1" />
<prop name="TrackingAreaLeave" data="-1" />
<prop name="SimulationSpeedArea" data="-1" />
<prop name="CollisionArea" data="-1" />
<prop name="PPFilter" data="" />
<prop name="MinSpeedIncident" data="0" />
<prop name="ActiveAreas" elements="0">
<funcpropdata />
</prop>
</data>
</funcpropdata>
</prop>
<prop name="DefaultTrackingCamData">
<funcpropdata>
<data class="CTrackingCamData" id="0x11A1F50">
<prop name="Name" data="" />
<prop name="Name" data="" />
<prop name="Pos" data="0;0;0" />
<prop name="QuatOri" data="0;0;0;0" />
<prop name="FOV" data="0.785398" />
<prop name="ZoomSpeed" data="1" />
<prop name="FOVDelay" data="0" />
<prop name="FOVManual" data="0" />
<prop name="FOVScalar" data="1" />
<prop name="AutoFocus" data="true" />
<prop name="DOFAbsolute" data="false" />
<prop name="DOFSpeed" data="1" />
<prop name="DOF" data="0" />
<prop name="DOFDelay" data="0" />
<prop name="Roll" data="0" />
<prop name="RollDelay" data="0" />
<prop name="RollTimer" data="0" />
<prop name="Pitch" data="0" />
<prop name="PitchDelay" data="0" />
<prop name="PitchTimer" data="0" />
<prop name="Yaw" data="0" />
<prop name="YawDelay" data="0" />
<prop name="YawTimer" data="0" />
<prop name="CollisionDistance" data="0" />
<prop name="DualViewDistance" data="0" />
<prop name="SimulationSpeed" data="1" />
<prop name="SimulationRange" data="0" />
<prop name="SimulationTimeout" data="0" />
<prop name="Type" data="1" />
<prop name="NearZ" data="1" />
<prop name="FarZ" data="4500" />
<prop name="CutOffZ" data="750" />
<prop name="Target" data="6" />
<prop name="TargetOffset" data="0;0;0" />
<prop name="LookAt" data="6" />
<prop name="LookAtOffset" data="0;0;0" />
<prop name="ProximityShakeFrequency" data="12" />
<prop name="ProximityShakeMagnitude" data="0" />
<prop name="ProximityShakeMinDistance" data="4" />
<prop name="ProximityShakeMaxDistance" data="20" />
<prop name="ProximityShakeMinSpeed" data="20" />
<prop name="ProximityShakeMaxSpeed" data="40" />
<prop name="ShakeMagnitude" data="0" />
<prop name="ShakeMagnitudeMin" data="0" />
<prop name="ShakeFrequency" data="12" />
<prop name="ShakeFrequencyMin" data="0" />
<prop name="ShakeScreenVelocity" data="12" />
<prop name="ShakeScreenVelocityMin" data="0" />
<prop name="SoundEffect" data="" />
<prop name="LODDistanceMultiplier" data="1" />
<prop name="OverridedBy" data="" />
<prop name="IncidentCam" data="" />
<prop name="UserDataName" data="" />
<prop name="UserDataValue" data="0" />
<prop name="FOVMin" data="0.0872665" />
<prop name="FOVMax" data="3.14159" />
<prop name="RenderHelmet" data="false" />
<prop name="RenderCockpit" data="false" />
<prop name="BattleWorn" data="false" />
<prop name="TrackingAreaEnter" data="-1" />
<prop name="TrackingAreaLeave" data="-1" />
<prop name="SimulationSpeedArea" data="-1" />
<prop name="CollisionArea" data="-1" />
<prop name="PPFilter" data="" />
<prop name="MinSpeedIncident" data="0" />
<prop name="ActiveAreas" elements="0">
<funcpropdata />
</prop>
<prop name="MovementRate" data="0" />
<prop name="TrackingRate" data="0" />
<prop name="TrackingMerge" data="0.5" />
<prop name="TrackingRange" data="0" />
<prop name="TrackingRangeLeave" data="0" />
<prop name="SplineID" data="-1" />
<prop name="TargetSplineID" data="-1" />
<prop name="bAutoZoom" data="false" />
<prop name="bStaticDirection" data="false" />
<prop name="SplineChaseDir" data="0" />
<prop name="TargetSplineChaseDir" data="0" />
<prop name="TrackingLag" data="0" />
<prop name="TrackingLagSmoothening" data="0.8" />
<prop name="TrackingErrorFrequency" data="2" />
<prop name="TrackingErrorCorrectionSpeed" data="1" />
<prop name="TrackingErrorMagnitude" data="0" />
<prop name="SplinesRatio" data="1" />
<prop name="bSyncSplines" data="false" />
<prop name="OnSplineEndReached" data="0" />
<prop name="OnTargetSplineEndReached" data="0" />
<prop name="bUniversalGimble" data="false" />
<prop name="bEnableYaw" data="false" />
</data>
</funcpropdata>
</prop>
</data>
</Reflection>
<?xml version="1.0" ?>
<CrossGameRewards>
<!-- List of available rewards for players of other NFS games. -->
<!-- Each Reward entry must contain at least one of Cash, XP, UnlockType, UnlockName. -->
<!-- Project or Product, and Tag specify to which entitlement the reward is tied to. -->
<!-- NFS World -->
<RewardSet Game="World" Xbox="no" PS3="no" >
<Reward Cash="10000" XP="1000" />
<!-- World PC -->
<Entitlement Project="300368" Tag="ONLINE_ACCESS" />
</RewardSet>
<!-- NFS Hot Pursuit -->
<RewardSet Game="HotPursuit">
<Reward Cash="10000" XP="1000" />
<Reward UnlockType="Vehicles" UnlockName="Pagani_Cinque_Roadster_HP" />
<Reward UnlockType="Vehicles" UnlockName="Lamborghini_Reventon_Cop" />
<!-- HP PS3 -->
<Entitlement Project="136534" Tag="ONLINE_ACCESS" />
<!-- HP Xbox -->
<Entitlement Project="136533" Tag="ONLINE_ACCESS" />
<!-- HP PC SE -->
<Entitlement Project="137347" Tag="ONLINE_ACCESS" />
<!-- HP PC LE -->
<Entitlement Project="302587" Tag="ONLINE_ACCESS" />
</RewardSet>
<!-- NFS Undercover -->
<RewardSet Game="Undercover">
<Reward Cash="10000" XP="1000" />
<!-- Undercover PS3 -->
<Entitlement Product="ODS:15453.110.Base Product" Tag="ONLINE_ACCESS" />
<!-- Undercover Xbox -->
<Entitlement Product="ODS:15591.110.Base Product" Tag="ONLINE_ACCESS" />
<!-- Undercover PC -->
<Entitlement Product="DR:105868200" Tag="ONLINE_PLAY_ENTITLEMENT" />
</RewardSet>
<!-- NFS Shift -->
<RewardSet Game="Shift">
<Reward Cash="20000" XP="2000" />
<!-- Shift PS3 -->
<Entitlement Project="135516" Tag="ONLINE_ACCESS" />
<!-- Shift Xbox -->
<Entitlement Project="135517" Tag="ONLINE_ACCESS" />
<!-- Shift PC -->
<Entitlement Product="DR:127084900" Tag="ONLINE_ACCESS" />
</RewardSet>
</CrossGameRewards>
[COMPOUND]
//LaunchControlFactor=0.75 // Lessens launch grip reduction effect. Range 0.0-1.0 (1.0 is no change, 0.0 disable the effect).
Name="Slick"
Style=1 //0 = treaded, 1 = slick, 2 = wet
FRONT:
DryLatLong=(3.45, 3.45) // Lateral/longitudinal coefficients in dry weather
WetLatLong=(1.500, 1.500) // Lateral/longitudinal coefficients in wet weather
DrySlide=3.45 // sliding coefficient in dry weather
WetSlide=1.44 //sliding coefficient in wet weather
CorneringStiffness=60000.0 //Base Cornering stiffness (N/rad)
BrakingStiffness=60000.0 //Base Braking stiffness (N)
SelfAligningStiffness=6000.0 //Self aligning stiffness (Nm/rad)
CamberStiffnessRelative=0.1 // Example: 0.1 setting gives for 1 deg camber nets 0.1 deg toe in
RadiusRPM=0.0
SpringBase=55500.0
SpringkPa=555.00
Damper=555.0
SpeedEffects=(1000.5,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
LoadSens=(-3.10e-6, 0.40, 18000.0) // Load sensitivity of tire (initial slope, final grip multiplier, final load)
//LongTorqueSens=(0.0, 0.85, 2500.0)
LatPeak=(0.20, 0.20, 9500.0)
LongPeak=(0.20, 0.20, 9500.0)
HeatBasePeak=(0.17,0.5)
LatCurve="Lat"
BrakingCurve="Long"
TractiveCurve="Long"
CamberLatLong=(1.00, 0.10, 0.0)
RollingResistance=3500.0
Heating=(3.00e-1, 18.00e-4) // Heat caused by (rolling, friction)
Transfer=(12.00e-3, 2.00e-3, 4.50e-4) // Heat transfer to (road, static air, moving air)
HeatDistrib=(14.00,400.0)
AirTreadRate=0.020
WearRate=0.050e-6
Softness=0.55
AISens=(0.80,25650.0)
AIGripMult=1.00
AIPeakSlip=0.125
AIWear=0.405e-7
Temperatures=(90.0,40.0)
OptimumPressureBase=100.0
OptimumPressureMult=0.0380
GripTempPress=(0.0, 0.0, 0.00)
//
REAR: // Arguments:ALL,FRONT,REAR,LEFT,RIGHT,FRONTLEFT, FRONTRIGHT,REARLEFT,REARRIGHT
DryLatLong=(3.20, 3.20) // Lateral/longitudinal coefficients in dry weather
WetLatLong=(1.430, 1.430) // Lateral/longitudinal coefficients in wet weather
DrySlide=3.20 // sliding coefficient in dry weather
WetSlide=1.40 //sliding coefficient in wet weather
CorneringStiffness=64000.0 //Base Cornering stiffness (N/rad)
BrakingStiffness=64000.0 //Base Braking stiffness (N)
SelfAligningStiffness=6400 //Self aligning stiffness (Nm/rad)
CamberStiffnessRelative=0.1 // Example: 0.1 setting gives for 1 deg camber nets 0.1 deg toe in
RadiusRPM=0.00 // Increased radius per unit RPM
SpringBase=55500.0 // Base spring rate with no pressure ( 1050lb/in @ 170kpsi)
SpringkPa=555.00 // Spring rate per unit pressure
Damper=555.0 // Damping rate of tire
SpeedEffects=(1000.5,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
LoadSens=(-3.10e-6, 0.40, 18000.0) // Load sensitivity of tire (initial slope, final grip multiplier, final load)
LatPeak=(0.20, 0.20, 9500.0) // Slip range where lateral peak force occurs depending on load
LongPeak=(0.20, 0.20, 9500.0) // Slip range where longitudinal peak force occurs depending on load
HeatBasePeak=(0.17,0.5) // static peak slip to compute friction heat, fraction of static peak slip to use (the remainder will be the dynamic peakslip)
LatCurve="Lat" // Slip angle curve (data uses normalized angle)
BrakingCurve="Long" // Slip ratio curve under braking
TractiveCurve="Long" // Slip ratio curve under acceleration
CamberLatLong=(1.00, 0.10, 0.0) // Peak camber angle, lateral gain at peak, longitudinal loss at 90 degrees
RollingResistance=1500.0 // Resistance torque (Nm) per unit deflection (m) on ground
Heating=(4.00e-1, 24.00e-4) // Heat caused by (rolling, friction)
Transfer=(12.00e-3, 2.00e-3, 4.50e-4) // Heat transfer to (road, static air, moving air)
HeatDistrib=(12.00,400.0) // (Max camber angle, max off-pressure) that affects heat distribution (higher number -> less temperature difference)
AirTreadRate=0.020 // Heat transfer between tread and inside air
WearRate=0.050e-6 // Wear rate constant
Softness=0.55 // Softness is now just for AI strategic use
AISens=(0.80,25650.0) // Simplified AI load sensitivity (final grip mult, final load)
AIGripMult=1.00 // Grip multiplier for AI vehicles (due to tire model simplification)
AIPeakSlip=0.135 // Simple peak slip angle for AI vehicles
AIWear=0.413e-7 // AI wear rate constant
Temperatures=(90.0,40.0) // Optimum operating temperature for peak forces, cold starting temp (Celsius)
OptimumPressureBase=100.0 // Base pressure to remain flat on ground at zero deflection
OptimumPressureMult=0.0200 // Multiplier by load to stay flat on ground
GripTempPress=(0.55, 0.20, 0.40) // Grip effects of being below temp,above temp, and off-pressure (higher number -> faster grip dropoff)
//
// Ford Shelby AC Cobra 427
[GENERAL]
Works=0
AdjustableUpgradeLevel_0=4 //base upgrade level tuning allowed. (ie used so a full racecar has full adjustablity "stock")
Rules=0 // what rules to apply to garage setups (0=none, 1=stock car)
GarageDisplayFlags=7 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info
FeelerFlags=1 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
Mass=1048.0 // all mass except fuel (864kg car + 80kg driver)
Inertia=(1275.0,1395.0,300.0) // all inertia except fuel
FuelTankPos=(0.0, 0.200, 0.200) // location of tank affects center of gravity (very close and even slightly ahead of CG in F1)
FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio)
Notes=""
Symmetric=1
CGHeight=0.260 // height of body mass (excluding fuel) above reference plane
CGRightRange=(0.50, 0.000, 0) // fraction of weight on right tires
CGRightSetting=0
CGRearRange=(0.50, 0.005, 0)
CGRearSetting=0
GraphicalOffset=(0.0, 0.025, 0.0) // does not affect physics!
CollisionOffset=(0.0, 0.02, 0.0) // Moves collision mesh independently of G'offset
Undertray00=(0.75, 0.00, -1.595) // offset from center of car, and between axles// LF (Left front corner of splitter) (forward is negative, right is negative)
Undertray01=(-0.75, 0.00, -1.595) // offset from center of car, and between axles// RF (Right front corner of splitter)
Undertray02=(0.45, 0.00, 0.900) // offset from center of car, and between axles // LR (Left rear corner of diffuser)
Undertray03=(-0.45, 0.00, 0.900) // offset from center of car, and between axles // RR (Right rear corner of diffuser)
UndertrayParams=(262500.0,11600.0, 0.0) // undertray spring rate, damper rate, and coefficient of friction(770000.0,35000.0, 4.0)
FrontTireCompoundSetting=0 // Front compound index within brand
RearTireCompoundSetting=0 // Rear compound index within brand
FuelRange=(1.0, 1.0, 120)
FuelSetting=49
NumPitstopsRange=(0, 1, 4)
NumPitstopsSetting=3
Pitstop1Range=(1.0, 1.0, 100)
Pitstop1Setting=64
Pitstop2Range=(1.0, 1.0, 100)
Pitstop2Setting=64
Pitstop3Range=(1.0, 1.0, 100)
Pitstop3Setting=64
AIMinPassesPerTick=2 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.12 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.0 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=1.0 // spring rate adjustment for AI physics (improves stability)
AIDamperSlow=0.5 // contribution of average slow damper into simple AI damper
AIDamperFast=0.5 // contribution of average fast damper into simple AI damper
AIDownforceZArm=0.150 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=0.5 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(1.25, 1.25, 1.25) // torque adjustment to keep AI stable
[FRONTWING]
FWRange=(0.0, 1.0, 0) // front wing range
FWSetting=0 // front wing setting
FWMaxHeight=(0.10) // maximum height to take account of for downforce
FWDragParams=(0.05, 0.004, 0.0) // base drag and 1st and 2nd order with setting
FWLiftParams=(-0.00, -0.021, 0.0) // base lift and 1st and 2nd order with setting
FWLiftHeight=(0.335) // effect of current height on lift coefficient
FWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
FWLeft=(-0.10, 0.0, 0.0) // aero forces from moving left
FWRight=(0.10, 0.0, 0.0) // aero forces from moving right
FWUp=(0.0, -0.30, -0.001) // aero forces from moving up
FWDown=(0.0, 0.15, 0.001) // aero forces from moving down
FWAft=(0.0, 0.02, -0.2) // aero forces from moving rearwards
FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
FWRot=(0.2, 0.1, 0.1) // aero torque from rotating
FWCenter=(0.00, -0.100, -0.30) // center of front wing forces (offset from center of front axle in ref plane)
[REARWING]
RWRange=(0.0, 1.0, 0) // rear wing range
RWSetting=0 // rear wing setting
RWDragParams=(0.005, 0.002, 0.00) // base drag and 1st and 2nd order with setting
RWLiftParams=(-0.00, -0.030, 0.00) // base lift and 1st and 2nd order with setting
RWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
RWPeakYaw=(0.0, 0.00) // angle of peak, multiplier at peak
RWLeft=(-0.4, 0.0, 0.0) // aero forces from moving left
RWRight=(0.4, 0.0, 0.0) // aero forces from moving right
RWUp=(0.0, -0.40, -0.002) // aero forces from moving up
RWDown=(0.0, 0.20, 0.002) // aero forces from moving down
RWAft=(0.0, 0.03, -0.4) // aero forces from moving rearwards
RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
RWRot=(0.2, 0.1, 0.1) // aero torque from rotating
RWCenter=(0.00, 0.200, 0.4) // center of rear wing forces (offset from center of rear axle at ref plane)
[BODYAERO]
BodyDragBase=(0.40) // base drag
BodyDragHeightAvg=(0.10) // drag increase with average ride height
BodyDragHeightDiff=(0.22) // drag increase with front/rear ride height difference
BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift
BodyLeft=(-0.5, 0.0, 0.0) // aero forces from moving left
BodyRight=(0.5, 0.0, 0.0) // aero forces from moving right
BodyUp=(0.0, -0.7, 0.0) // aero forces from moving up
BodyDown=(0.0, 0.7, 0.0) // aero forces from moving down
BodyAft=(0.0, 0.1, -0.4) // aero forces from moving rearwards
BodyFore=(0.0, -0.000, 0.00) // aero forces from moving forwards (lift value important!)
BodyRot=(4.73, 3.3, 2.87) // aero torque from rotating
BodyCenter=(0.0, 0.50, -1.34) // center of body aero forces (offset from center of rear axle at ref plane)
RadiatorRange=(4.0, 1.0, 0) // radiator range
RadiatorSetting=0 // radiator setting
RadiatorDrag=(0.005) // effect of radiator setting on drag
RadiatorLift=(0.004) // effect of radiator setting on lift
BrakeDuctRange=(3.0, 1.0, 0) // brake duct range
BrakeDuctSetting=0 // brake duct setting
BrakeDuctDrag=(0.003) // effect of brake duct setting on drag
BrakeDuctLift=(0.00425) // effect of brake duct setting on lift
[SUSPENSION]
ApplySlowToFastDampers=0 // whether to apply slow damper settings to fast damper settings
CorrectedInnerSuspHeight=-1 // instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior)
AdjustSuspRates=1 // adjust suspension rates due to motion ratio ( 0=enable, 1=disable)
AlignWheels=1 // correct for minor graphical offsets
SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based
FrontAntiSwayBase=0.0
FrontAntiSwayRange=(7500.0, 7500.0, 
FrontAntiSwaySetting=4
FrontAntiSwayRate=(1.25e8, 2.0) // not applicable with spring-based antisway
AllowNoAntiSway=0 // Whether first setting gets overridden to mean no antisway bar
RearAntiSwayBase=0.0
RearAntiSwayRange=(3750.0, 3750.0, 
RearAntiSwaySetting=3
RearAntiSwayRate=(7.60e19, 9.0) // not applicable with spring-based antisway
FrontToeInRange=(-2.0, 0.1, 41)
FrontToeInSetting=19
RearToeInRange=(-2.0, 0.1, 41)
RearToeInSetting=21
LeftCasterRange=(-0.0, 0.25, 29) // front-left caster
LeftCasterSetting=16
RightCasterRange=(-0.0, 0.25, 29) // front-right caster
RightCasterSetting=16
[CONTROLS]
ThrottleControl=(1,0,0,0)
AntilockBrakes=(1,0,0,0)
SteeringFFBMult=1.0
UpshiftAlgorithm=(0.97,0.0) // percentage of the rev limit to upshift at. If the 2nd value is non-zero, then we will use it as the exact RPM to upshift at.
DownshiftAlgorithm=(0.80,0.70,0.70) // percentage of "optimum" downshift point in high gears, percentage of "optimum" downshift point in low gears, oval adjustment.
SteerLockRange=(2.0, 1.0, 45)
SteerLockSetting=23
RearBrakeRange=(0.00, 0.01, 100)
RearBrakeSetting=40
BrakePressureRange=(0.80, 0.01, 20)
BrakePressureSetting=10
HandbrakePressRange=(0.00, 0.05, 21) //
HandbrakePressSetting=20
AutoUpshiftGripThresh=0.10 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.10 // auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
TractionControlGrip=(1.00, 0.20) // average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.30, 0.90) // effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.00, 0.20) // grip multiplied by 1st number and added to 2nd
ABSLevel=(0.30, 0.90) // effect of grip on brakes for low ABS and high ABS
[ENGINE]
SpeedLimiter=1 // Whether a pitlane speed limiter is available
[DRIVELINE]
AdjustableFinalGearsMinimumLevel=1
AdjustableGearsMinimumLevel=3
AdjustableGearsRange=2
AdjustableGearsFinalRange=4
ClutchEngageRate=0.8 //Auto clutch gradual engagement rate from neutral to 1st gear.
ClutchInertia=0.0248
ClutchTorque=800.0 // AP 140mm 4 plate clutch CP6194
ClutchWear=0.0
ClutchFriction=60.0
BaulkTorque=950.0
SemiAutomatic=0 // whether throttle and clutch are operated automatically
UpshiftDelay=0.25 // delay in selecting higher gear (low for semi-automatic, higher for manual)
UpshiftClutchTime=0.30 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars)
DownshiftDelay=0.25 // delay in selecting lower gear (low for semi-automatic, higher for manual)
DownshiftClutchTime=0.30 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime, note that the shift will complete significantly before the clutch is fully engaged)
DownshiftBlipThrottle=0.50 // amount of throttle used to blip if controlled by game 1.0 = full (foot-to-the-floor) blip, 0.0=none
WheelDrive=REAR // which wheels are driven: REAR, FOUR (even torque split), or FRONT
FinalDriveSetting=33 // indexed into GearFile list
ReverseSetting=0
ForwardGears=4
Gear1Setting=10
Gear2Setting=34
Gear3Setting=47
Gear4Setting=56
Gear5Setting=56
DiffPumpTorque=00.0 // at 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph)
DiffPumpRange=(0.00, 0.00, 0)
DiffPumpSetting=0
DiffPowerRange=(0.0,0.05,20) // fraction of power-side input torque transferred through diff
DiffPowerSetting=6 // (not implemented for four-wheel drive)
DiffCoastRange=(0.0,0.05,20) // fraction of coast-side input torque transferred through diff
DiffCoastSetting=6 // (not implemented for four-wheel drive)
DiffPreloadRange=(60.0, 10.0, 0) // preload torque that must be overcome to have wheelspeed difference
DiffPreloadSetting=0 // (not implemented for four-wheel drive)
[FRONTLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.180 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.10 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.050, -0.100, 0.000) // relative to spindle
PushrodBody=(-0.180, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.5, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(45000.0, 3750.0, 6)
SpringSetting=0
RideHeightRange=(0.120, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(3000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1500.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(5000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2500.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=1.00 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2000.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.000e-004 // brake cooling rate per brake duct setting
[FRONTRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.180 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.10 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.050, -0.100, 0.000) // relative to spindle
PushrodBody=(0.180, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.5, 0.1, 21)
CamberSetting=10
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringRange=(45000.0, 3750.0, 6)
SpringSetting=0
RideHeightRange=(0.120, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(3000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1500.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(5000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2500.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=1.00 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2000.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.000e-004 // brake cooling rate per brake duct setting
[REARLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.15 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.228, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.300, 0.217, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.0, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(35000.0, 2916.0, 3)
SpringSetting=0
RideHeightRange=(0.125, -0.004, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1000.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(4000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2000.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.85 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=1338.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.435e-002,0.268e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=0.600e-004 // brake cooling rate per brake duct setting
[REARRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.100 // speed where damper bump moves from slow to fast
ReboundStage2=-0.100 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.15 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.228, -0.150, 0.000) // relative to spindle
PushrodBody=(0.300, 0.217, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-2.0, 0.1, 21)
CamberSetting=10
PressureRange=(150.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.00 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(35000.0, 2916.0, 3)
SpringSetting=0
RideHeightRange=(0.125, -0.004, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2000.0, 400.0, 4)
SlowBumpSetting=0
FastBumpRange=(1000.0, 400.0, 4)
FastBumpSetting=0
SlowReboundRange=(4000.0, 600.0, 4)
SlowReboundSetting=0
FastReboundRange=(2000.0, 600.0, 4)
FastReboundSetting=0
BrakeDiscRange=(0.018, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.85 // inertia per meter of thickness
BrakeOptimumTemp=400.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=1338.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.0007 // heat added linearly with brake torque
BrakeCooling=(1.435e-002,0.268e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=0.600e-004 // brake cooling rate per brake duct setting
// Bugatti Veyron Chassis Car file.
[GENERAL]
//AdjustableSuspensionLevelStock=1
AdjustableUpgradeLevel_0=3 //base upgrade level tuning allowed. (ie used so a full racecar has full adjustablity "stock")
Rules=0 // what rules to apply to garage setups (0=none, 1=stock car)
GarageDisplayFlags=7 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info
FeelerFlags=0 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
Mass=1888.0 // all mass except fuel (1800kg car + 80kg driver weight)
Inertia=(2360.0,2490.0,460.0) // all inertia except fuel
FuelTankPos=(0.0, 0.200, -1.430) // location of tank affects center of gravity (very close and even slightly ahead of CG in F1)
FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio)
Notes=""
Symmetric=1
CGHeight=0.265 // height of body mass (excluding fuel) above reference plane
CGRightRange=(0.50, 0.000, 0) // fraction of weight on left tires
CGRightSetting=0
CGRearRange=(0.54, 0.005, 0)
CGRearSetting=0
GraphicalOffset=(0.0, -0.00, 0.00) // does not affect physics!
CollisionOffset=(0.0, 0.03, 0.0) // Moves collision mesh independently of G'offset
Undertray00=(0.80, 0.02, -1.895) // offset from center of car, and between axles// LF (Left front corner of splitter) (forward is negative, right is negative)
Undertray01=(-0.80, 0.02, -1.895) // offset from center of car, and between axles// RF (Right front corner of splitter)
Undertray02=(0.80, 0.02, 1.000) // offset from center of car, and between axles // LR (Left rear corner of floor
Undertray03=(-0.80, 0.02, 1.000) // offset from center of car, and between axles // RR (Right rear corner of floor)
UndertrayParams=(262500.0,11600.0, 0.0) // undertray spring rate, damper rate, and coefficient of friction
FrontTireCompoundSetting=0 // Front compound index within brand
RearTireCompoundSetting=0 // Rear compound index within brand
FuelRange=(1.0, 1.0, 120)
FuelSetting=49
NumPitstopsRange=(0, 1, 4)
NumPitstopsSetting=3
Pitstop1Range=(1.0, 1.0, 120)
Pitstop1Setting=64
Pitstop2Range=(1.0, 1.0, 120)
Pitstop2Setting=64
Pitstop3Range=(1.0, 1.0, 120)
Pitstop3Setting=64
AIMinPassesPerTick=2 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.12 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.0 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=1.0 // spring rate adjustment for AI physics (improves stability)
AIDamperSlow=0.5 // contribution of average slow damper into simple AI damper
AIDamperFast=0.5 // contribution of average fast damper into simple AI damper
AIDownforceZArm=0.150 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=0.0 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(1.20, 1.20, 1.20) // torque adjustment to keep AI stable
[FRONTWING]
FWRange=(0.0, 1.0, 10) // front wing range
FWSetting=0 // front wing setting
FWMaxHeight=(0.10) // maximum height to take account of for downforce
FWDragParams=(0.05, 0.005, 0.0001) // base drag and 1st and 2nd order with setting
FWLiftParams=(-0.320, -0.020, 0.00002) // base lift and 1st and 2nd order with setting
FWLiftHeight=(0.100) // effect of current height on lift coefficient
FWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
FWLeft=(-0.30, 0.0, 0.0) // aero forces from moving left
FWRight=(0.30, 0.0, 0.0) // aero forces from moving right
FWUp=(0.0, -0.7, -0.001) // aero forces from moving up
FWDown=(0.0, 0.25, 0.001) // aero forces from moving down
FWAft=(0.0, 0.00, -0.00) // aero forces from moving rearwards
FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
FWRot=(0.08, 0.05, 0.0
// aero torque from rotating
FWCenter=(0.00, 0.00, -0.60) // center of front wing forces (offset from center of front axle in ref plane)
[REARWING]
RWRange=(0.0, 1.0, 10) // rear wing range
RWSetting=0 // rear wing setting
RWDragParams=(0.050, 0.007, 0.0001) // base drag and 1st and 2nd order with setting
RWLiftParams=(-0.470, -0.024, 0.00002) // base lift and 1st and 2nd order with setting
RWLiftSideways=(0.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
RWPeakYaw=(0.0, 0.00) // angle of peak, multiplier at peak
RWLeft=(-0.5, 0.0, 0.0) // aero forces from moving left
RWRight=(0.5, 0.0, 0.0) // aero forces from moving right
RWUp=(0.0, -0.50, -0.002) // aero forces from moving up
RWDown=(0.0, 0.10, 0.002) // aero forces from moving down
RWAft=(0.0, 0.30, -0.4) // aero forces from moving rearwards
RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
RWRot=(0.12, 0.08, 0.11) // aero torque from rotating
RWCenter=(0.00, 0.60, 0.30) // center of rear wing forces (offset from center of rear axle at ref plane)
[BODYAERO]
BodyDragBase=(0.30) // base drag
BodyDragHeightAvg=(0.15) // drag increase with average ride height
BodyDragHeightDiff=(0.30) // drag increase with front/rear ride height difference
BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift
BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left
BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right
BodyUp=(0.0, -0.8, 0.0) // aero forces from moving up
BodyDown=(0.0, 0.2, 0.0) // aero forces from moving down
BodyAft=(0.0, 0.20, -0.
// aero forces from moving rearwards
BodyFore=(0.0, -0.200, 0.435) // aero forces from moving forwards (lift value important!)
BodyRot=(6.00, 5.5, 3.60) // aero torque from rotating
BodyCenter=(0.0, 0.50, -1.50) // center of body aero forces (offset from center of rear axle at ref plane)
RadiatorRange=(0.0, 1.0, 4) // radiator range
RadiatorSetting=2 // radiator setting
RadiatorDrag=(0.004) // effect of radiator setting on drag
RadiatorLift=(0.003) // effect of radiator setting on lift
BrakeDuctRange=(0.0, 1.0, 5) // brake duct range
BrakeDuctSetting=1 // brake duct setting
BrakeDuctDrag=(0.003) // effect of brake duct setting on drag
BrakeDuctLift=(0.002) // effect of brake duct setting on lift
[DIFFUSER]
DiffuserBase=(-0.400, -0.50, 5.0) // base lift and 1st/2nd order with rear ride height
DiffuserFrontHeight=(0.600) // 1st order with front ride height
DiffuserRake=(-0.00, -0.0, 0.0) // Optimum rake (rear - front ride height), 1st order with current difference from opt, 2nd order
DiffuserLimits=(0.010, 0.100, 0.055) // Min ride height before stalling begins (0.0 to disable), max rear ride height for computations, max rake difference for computations
DiffuserStall=(1.0, 1.0) // function to compute stall ride height (0.0=minimum, 1.0=average), downforce lost when bottoming out (0.0=none,1.0=complete stall)
DiffuserSideways=(0.0) // dropoff with yaw (0.0 = none, 1.0 = max)
DiffuserCenter=(0.0, 0.000, -1.20) // center of diffuser forces (offset from center of rear axle at ref plane)
[SUSPENSION]
ApplySlowToFastDampers=0 // whether to apply slow damper settings to fast damper settings
CorrectedInnerSuspHeight=-1 // instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior)
AdjustSuspRates=1 // adjust suspension rates due to motion ratio ( 0=enable, 1=disable)
AlignWheels=1 // correct for minor graphical offsets
FrontWheelTrack=0.0 // if non-zero, forces the front wheels to be specified track width
RearWheelTrack=0.0 // if non-zero, forces the rear wheels to be specified track width
LeftWheelBase= 0.0 // if non-zero, forces the left side to use specified wheelbase
RightWheelBase= 0.0 // if non-zero, forces the right side to use specified wheelbase
SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based
FrontAntiSwayBase=0.0
FrontAntiSwayRange=(10000.0, 10000.0, 
FrontAntiSwaySetting=6
FrontAntiSwayRate=(1.36e11, 4.0) // not applicable with spring-based antisway
AllowNoAntiSway=1 // Whether first setting gets overridden to mean no antisway bar
RearAntiSwayBase=0.0
RearAntiSwayRange=(7500.0, 7500.0, 
RearAntiSwaySetting=4
RearAntiSwayRate=(1.36e11, 4.0) // not applicable with spring-based antisway
FrontToeInRange=(-2.0, 0.1, 41)
FrontToeInSetting=19
RearToeInRange=(-2.0, 0.1, 41)
RearToeInSetting=21
LeftCasterRange=(-0.0, 0.25, 29) // front-left caster
LeftCasterSetting=7
RightCasterRange=(-0.0, 0.25, 29) // front-right caster
RightCasterSetting=7
[CONTROLS]
ABSSlip1=(0.15,0.30)
ThrottleControl=(2,2,2,1)
AntilockBrakes=(2,2,1,1)
SteeringFFBMult=1.0
UpshiftAlgorithm=(0.98,0.0) // percentage of the rev limit to upshift at. If the 2nd value is non-zero, then we will use it as the exact RPM to upshift at.
DownshiftAlgorithm=(0.80,0.75,0.70) // percentage of "optimum" downshift point in high gears, percentage of "optimum" downshift point in low gears, oval adjustment.
SteerLockRange=(2.0, 1.0, 50)
SteerLockSetting=23
RearBrakeRange=(0.00, 0.01, 100)
RearBrakeSetting=50
BrakePressureRange=(0.80, 0.01, 20)
BrakePressureSetting=10
HandbrakePressRange=(0.00, 0.05, 21) //
HandbrakePressSetting=20
AutoUpshiftGripThresh=0.13 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.13 // auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
TractionControlGrip=(1.00, 0.20) // average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.30, 0.60) // effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.00, 0.50) // grip multiplied by 1st number and added to 2nd
ABSLevel=(0.20, 0.40) // effect of grip on brakes for low ABS and high ABS
[ENGINE]
SpeedLimiter=1 // Whether a pitlane speed limiter is available
[DRIVELINE]
DriftDiffSpool=1
AdjustableFinalGearsMinimumLevel=0
AdjustableGearsMinimumLevel=0
AdjustableGearsRange=2
AdjustableGearsFinalRange=4
ClutchEngageRate=0.8 //Auto clutch gradual engagement rate from neutral to 1st gear.
ClutchInertia=0.0200
ClutchTorque=1600.0
ClutchWear=0.0
ClutchFriction=10.00
BaulkTorque=1750.0
SemiAutomatic=0 // whether throttle and clutch are operated automatically
UpshiftDelay=0.10 // delay in selecting higher gear (low for semi-automatic, higher for manual)
UpshiftClutchTime=0.10 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars)
DownshiftDelay=0.20 // delay in selecting lower gear (low for semi-automatic, higher for manual)
DownshiftClutchTime=0.20 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime, note that the shift will complete significantly before the clutch is fully engaged)
DownshiftBlipThrottle=0.70 // amount of throttle used to blip if controlled by game (instead of player)
WheelDrive=FOUR // which wheels are driven: REAR, FOUR (even torque split), or FRONT
FinalDriveSetting=39 // indexed into GearFile list
ReverseSetting=0
ForwardGears=7
Gear1Setting=0
Gear2Setting=18
Gear3Setting=35
Gear4Setting=48
Gear5Setting=54
Gear6Setting=57
Gear7Setting=59
DiffPumpTorque=500.0 // at 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph)
DiffPumpRange=(0.00, 0.05, 20)
DiffPumpSetting=10
DiffPowerRange=(0.0,0.00,0) // fraction of power-side input torque transferred through diff
DiffPowerSetting=0 // (not implemented for four-wheel drive)
DiffCoastRange=(0.0,0.00,0) // fraction of coast-side input torque transferred through diff
DiffCoastSetting=0 // (not implemented for four-wheel drive)
DiffPreloadRange=(60.0, 10.0, 5) // preload torque that must be overcome to have wheelspeed difference
DiffPreloadSetting=0 // (not implemented for four-wheel drive)
[FRONTLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.190 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.50 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.090, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.090, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.5, 0.1, 36)
CamberSetting=15
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(95000.0, 7916.0, 6)
SpringSetting=0
RideHeightRange=(0.090, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(6000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(3000.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(9000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(4500.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.035, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=5400.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00025 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
[FRONTRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.190 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.50 // inertia in pitch direction including any axle
CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.090, -0.150, 0.000) // relative to spindle
PushrodBody=(0.090, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.5, 0.1, 36)
CamberSetting=15
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(95000.0, 7916.0, 6)
SpringSetting=0
RideHeightRange=(0.090, -0.005, 
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(6000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(3000.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(9000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(4500.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.035, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=5400.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00025 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.667e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
[REARLEFT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.70 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(-0.120, -0.150, 0.000) // relative to spindle
PushrodBody=(-0.120, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 36)
CamberSetting=14
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(120000.0, 20000.0, 6)
SpringSetting=0
RideHeightRange=(0.110, -0.005, 10)
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(2500.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(2500.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(10000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(5000.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=4600.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00020 // heat added linearly with brake torque
BrakeCooling=(1.288e-002,0.450e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.500e-004 // brake cooling rate per brake duct setting
[REARRIGHT]
BumpTravel=-0.000 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.200 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=60000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=1.25e9 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=2500.0 // initial damping rate of bumpstop
BumpStopRisingDamper=2.19e7 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.70 // inertia in pitch direction including any axle
CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED)
PushrodSpindle=(0.120, -0.150, 0.000) // relative to spindle
PushrodBody=(0.120, 0.320, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 36)
CamberSetting=14
PressureRange=(180.0, 1.0, 106)
PressureSetting=50
PackerRange=(0.000, 0.001, 30)
PackerSetting=0
SpringMult=1.0 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(120000.0, 20000.0, 6)
SpringSetting=0
RideHeightRange=(0.110, -0.005, 10)
RideHeightSetting=0
DamperMult=1.00 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5000.0, 300.0, 6)
SlowBumpSetting=0
FastBumpRange=(2500.0, 200.0, 6)
FastBumpSetting=0
SlowReboundRange=(10000.0, 600.0, 6)
SlowReboundSetting=0
FastReboundRange=(5000.0, 600.0, 6)
FastReboundSetting=0
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=0
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.001 // inertia per meter of thickness
BrakeOptimumTemp=450.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=600.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=1.215e-011 // meters of wear per second at optimum temperature
BrakeFailure=(.028,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=4600.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00020 // heat added linearly with brake torque
BrakeCooling=(1.288e-002,0.450e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.500e-004 // brake cooling rate per brake duct setting
//Mclaren Mp4-12C 3.8L V-8 370hp @7000 400nm@2500-6000 (before turbo)
RPMTorque=( 0 , -58.40 , -58.00 )
RPMTorque=( 250 , -33.00 , -9.00 )
RPMTorque=( 500 , -13.70 , 60.00 )
RPMTorque=( 750 , -22.00 , 150.00 )
RPMTorque=( 1000 , -30.40 , 300.00 )
RPMTorque=( 1250 , -35.00 , 350.00 )
RPMTorque=( 1500 , -40.00 , 350.00 )
RPMTorque=( 1750 , -48.00 , 330.00 )
RPMTorque=( 2000 , -49.60 , 360.00 )
RPMTorque=( 2250 , -53.00 , 420.00 )
RPMTorque=( 2500 , -55.20 , 450.00 )
RPMTorque=( 2750 , -60.00 , 450.00 )
RPMTorque=( 3000 , -65.20 , 450.00 )
RPMTorque=( 3250 , -70.00 , 450.00 )
RPMTorque=( 3500 , -75.70 , 450.00 )
RPMTorque=( 3750 , -80.00 , 450.00 )
RPMTorque=( 4000 , -88.00 , 450.00 )
RPMTorque=( 4250 , -96.00 , 450.00 )
RPMTorque=( 4500 , -104.90 , 450.00 )
RPMTorque=( 4750 , -112.00 , 450.00 )
RPMTorque=( 5000 , -120.10 , 450.00 )
RPMTorque=( 5250 , -130.00 , 450.00 )
RPMTorque=( 5500 , -140.60 , 450.00 )
RPMTorque=( 5750 , -150.00 , 450.00 )
RPMTorque=( 6000 , -160.50 , 450.00 )
RPMTorque=( 6250 , -170.00 , 440.00 )
RPMTorque=( 6500 , -180.70 , 430.00 )
RPMTorque=( 6750 , -193.00 , 420.00 )
RPMTorque=( 7000 , -200.20 , 410.00 )
RPMTorque=( 7250 , -213.00 , 400.00 )
RPMTorque=( 7500 , -226.00 , 390.00 )
RPMTorque=( 7750 , -238.00 , 380.00 )
RPMTorque=( 8000 , -252.20 , 370.00 )
RPMTorque=( 8250 , -275.00 , 360.00 )
RPMTorque=( 8500 , -298.80 , 350.00 )
RPMTorque=( 8750 , -315.00 , 300.00 )
RPMTorque=( 9000 , -330.00 , 200.00 )
RPMTorque=( 9250 , -330.00 , 120.00 )
RPMTorque=( 9500 , -330.00 , 60.00 )
RPMTorque=( 9750 , -330.00 , 10.00 )
RPMTorque=( 10000 , -330.00 , -50.00 )
FuelConsumption=6.70e-5
FuelEstimate=1.00
EngineInertia=0.350
IdleThrottle=1.0
IdleRPMLogic=(1000.0, 1050.0)
LaunchEfficiency=0.969
LaunchRPMLogic=(5500.0, 6500.0)
RevLimitRange=(8500.0, 0.0, 0 )
RevLimitSetting=0
RevLimitLogic=50.0
EngineMapRange=(0, 1, 5)
EngineMapSetting=2
EngineBrakingMapRange=(0.0, 0.00077, 6)
EngineBrakingMapSetting=2
OptimumOilTemp=95.0
CombustionHeat=40.0
EngineSpeedHeat=22.000e-004
OilMinimumCooling=7.50e-003 // heat dissipated without oil/water transfer
OilWaterHeatTransfer=(24.000e-001,56.000e-005) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=3.000e-003
RadiatorCooling=(4.000e-004, 3.000e-004)
LifetimeEngineRPM=(9000.0, 95.0)
LifetimeOilTemp=(100.00, 3.00)
LifetimeAvg=10800
LifetimeVar=2250
EngineEmission=(0.0, 0.53, 1.9)
EngineSound=(0.330, 0.800, -1.9)
OnboardStarter=1
Layout="V8"
StarterTiming=(1.4, 0.4, 1.5)
// Common gearbox
[GEAR_RATIOS]
ratio=(10,35) // 3.500 (0)
ratio=(12, 36) // 3.000
ratio=(22, 65) // 2.955
ratio=(12, 35) // 2.917
ratio=(16, 46) // 2.875
ratio=(12, 34) // 2.833
ratio=(14, 39) // 2.786
ratio=(12, 33) // 2.750
ratio=(17, 46) // 2.706
ratio=(12, 32) // 2.667
ratio=(16, 42) // 2.625 (10)
ratio=(12, 31) // 2.583
ratio=(13, 33) // 2.538
ratio=(12, 30) // 2.500
ratio=(13, 32) // 2.462
ratio=(12, 29) // 2.417
ratio=(16, 3
// 2.375
ratio=(12, 2
// 2.333
ratio=(14, 32) // 2.286
ratio=(12, 27) // 2.250
ratio=(14, 31) // 2.214 (20)
ratio=(12, 26) // 2.167
ratio=(16, 34) // 2.125
ratio=(12, 25) // 2.083
ratio=(22, 45) // 2.045
ratio=(12, 24) // 2.000
ratio=(23, 45) // 1.957
ratio=(13, 25) // 1.923
ratio=(19, 36) // 1.895
ratio=(15, 2
// 1.867
ratio=(24, 44) // 1.833 (30)
ratio=(15, 27) // 1.800
ratio=(17, 30) // 1.765
ratio=(23, 40) // 1.739
ratio=(14, 24) // 1.714
ratio=(25, 42) // 1.680
ratio=(17, 2
// 1.647
ratio=(16, 26) // 1.625
ratio=(20, 32) // 1.600
ratio=(19, 30) // 1.579
ratio=(20, 31) // 1.550 (40)
ratio=(25, 3
// 1.520
ratio=(25, 37) // 1.480
ratio=(22, 32) // 1.455
ratio=(19, 27) // 1.421
ratio=(18, 25) // 1.389
ratio=(22, 30) // 1.364
ratio=(18, 24) // 1.333
ratio=(17, 22) // 1.294
ratio=(19, 24) // 1.263
ratio=(20, 25) // 1.250 (50)
ratio=(19, 23) // 1.211
ratio=(17, 20) // 1.176
ratio=(22, 25) // 1.136
ratio=(22, 24) // 1.091
ratio=(22, 23) // 1.045
ratio=(22, 22) // 1.000
ratio=(24, 23) // 0.958
ratio=(28, 23) // 0.83
ratio=(29,22) //0.76 (59)
ratio=(31,21) // 0.71 (60)
ratio=(33,20) // 0.606
ratio=(32,16) // 0.50
[FINAL_DRIVE]
bevel=(1, 1)
ratio=(6, 39) // 6.50 (0)
ratio=(6, 3
// 6.33
ratio=(5, 31) // 6.20
ratio=(6, 36) // 6.00
ratio=(6, 35) // 5.83
ratio=(6, 34) // 5.67
ratio=(6, 33) // 5.50
ratio=(7, 3
// 5.43
ratio=(7, 37) // 5.29
ratio=(7, 36) // 5.14
ratio=(7, 35) // 5.00 (10)
ratio=(7, 34) // 4.86
ratio=(7, 33) // 4.71
ratio=(8, 37) // 4.63
ratio=(9, 41) // 4.56
ratio=(8, 36) // 4.50
ratio=(9, 40) // 4.44
ratio=(9, 39) // 4.33
ratio=(9, 3
// 4.22
ratio=(9, 37) // 4.11
ratio=(9, 36) // 4.00 (20)
ratio=(9, 35) // 3.89
ratio=(11, 42) // 3.82
ratio=(12, 45) // 3.75
ratio=(10, 37) // 3.70
ratio=(10, 36) // 3.60
ratio=(11, 39) // 3.55
ratio=(10, 35) // 3.50
ratio=(11, 3
// 3.45
ratio=(10, 34) // 3.40
ratio=(12, 40) // 3.33 (30)
ratio=(12, 39) // 3.25
ratio=(14, 43) // 3.07
ratio=(13, 39) // 3.00
ratio=(16, 47) // 2.94
ratio=(11, 32) // 2.91
ratio=(14, 40) // 2.86
ratio=(15, 42) // 2.80 (37)
ratio=(15, 40) // 2.66
ratio=(16, 40) // 2.50
ratio=(17, 40) // 2.35 (40)
ratio=(18, 40) // 2.22

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