Post: How to add PC Mods to Oblivion on PS3
06-16-2011, 10:11 PM #1
Dante.
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); Modding Oblivion!

You Will Need:

  • PC
  • PS3 3.41 or 3.55 CFW kmeaw
  • Oblivion Game of the Year Edition (Only Tested this version)
  • Backup of Oblivion Game of the Year Edition to PS3
  • FTP Server
  • Any Backup Manager
  • BSACMD


Lets Get Started:
1. Download your favorite mod (preferably one with esp file)
2. If it needs to use meshes and textures you will need to ftp oblivion - meshes.bsa, oblivion - textures - compressed.bsa and oblivion.ini to your desktop.
3. Run the FTP Server on your PS3 (It will show you your PS3 IP ADDRESS)
4. How to ftp without downloading a program for pc open any folder, where it shows the file directory change it to ftp:// YOUR PS3 IP ADD

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5. Now go to dev_hdd0/game/OMAN46756/GAMEZ/BLUS- 30087/PS3_GAME/USRDIR/DATA [*NOTE IT MAY BE DIFFERENT IF YOU USE A BACKUP MANAGER OR DIFFERENT REGION]
6. Drag and drop oblivion - meshes.bsa, oblivion - textures - compressed.bsa, and oblivion.ini. to your desktop
7. Run BSACMD
8. Click Pack (Make sure you keep the orginal files safe put it in a folder named oblivion. then right click all the files then select copy and then paste it to your desktop)

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9.Click Pack again (make sure you have the correct values)
Meshes:
Archive flags (hex) - 00000707
File flags (hex) - 00000041
Textures:
Archive flags (hex) - 00000707
File flags (hex) - CDCD0002
[those hex values to took from the orginal bsa files]
10. After it has finished rename them
for example: you esp is called MODS.ESP
name the bsa files: MODS - MESHES.BSA and MODS - TEXTURES.BSA
11.Double Click oblivion.ini
- Look for STESTFILE2=
- Put the name of your esp

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12. Now Look for sEssentialFileCacheList and add your esp do it for all languages including xUSA

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13. Now you are going to add the bsa files to sArchiveList do it to all languages including xUSA

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14.Now Save it !
15.Make a folder named INSTALLEDDLC
- open notepad and on the 1st line put the esp file name all in captials for example = MODS.ESP save as PLUGINS and DLCLIST
- Put the esp file and PLUGINS.txt, and DLCLIST.txt in INSTALLEDDLC
16. oblivion. ini goes in dev_hdd0/game/OMAN46756/GAMEZ/BLUS-30087/PS3_GAME/USRDIR/ & dev_hdd0/game/BLUS30007/USRDIR/

17.INSTALLEDDLC goes in dev_hdd0/game/OMAN46756/GAMEZ/BLUS-30087/PS3_GAME/USRDIR &
dev_hdd0/game/BLUS30007/USRDIR/


18. The bsa files go in dev_hdd0/game/OMAN46756/GAMEZ/BLUS- 30087/PS3_GAME/USRDIR/DATA & dev_hdd0/game/BLUS30007/USRDIR/DATA
19. Run the game through backup manager
20.Go to */app_home/PS3_GAME push X

And your Done! I can confirm this does work!!!
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The following 5 users say thank you to Dante. for this useful post:

Booshykins, easto1a, Kakashii, L☺L, mutinydifiants
07-07-2011, 09:58 PM #29
Default Avatar
hyattha
Guest
I play oblivion on the pc now i can play it on the ps3, you just made my day.
07-10-2011, 03:12 PM #30
beast skills
Save Point
has anyone figured out how to add custom sounds or distantLOD as of yet? can we just add thse to folders much how there are Music and Video folders already?
07-10-2011, 06:32 PM #31
Dante.
Banned
Originally posted by beast
has anyone figured out how to add custom sounds or distantLOD as of yet? can we just add thse to folders much how there are Music and Video folders already?


I haven't tried, but if you locate the folder with the in game music, then you could probably replace it with your own. You just have to make sure it is the same format.
07-16-2011, 05:25 PM #32
beast skills
Save Point
Dante,

Your guide is quite wonderful I must say, I can get ESPs and Meshes to load, but I'm still struggling to load textures! They just show up as purple sheets. I don't know where my error is occurring, could it be where I'm placing the files? In the Data folder where the meshes are? Or is it in the way I'm packing them? I believe I followed your tutorial 100%
07-16-2011, 08:14 PM #33
Kakashii
Can’t trickshot me!
OHHHHHHHHH NOW I GET IT LOL okay i got it to work now Happy good tutorial

okay wait, i finished everything and did what you said but when i start oblivion up it doesn't have the mod... Sad Awesome i added Ren's Beauty Pack... :(

Can you help meh?
07-18-2011, 08:30 PM #34
beast skills
Save Point
Originally posted by Kakashii View Post
OHHHHHHHHH NOW I GET IT LOL okay i got it to work now Happy good tutorial

okay wait, i finished everything and did what you said but when i start oblivion up it doesn't have the mod... Sad Awesome i added Ren's Beauty Pack... :(

Can you help meh?


Did you add the files to both the Backup Directory and the Blus30007 game update folder? And did you remember to capitalize EVERYTHING?
07-18-2011, 11:28 PM #35
Kakashii
Can’t trickshot me!
yeah i think.. i even named it MODS whn i was doin the stuff with oblivion.ini
07-19-2011, 01:03 AM #36
beast skills
Save Point
Originally posted by Kakashii View Post
yeah i think.. i even named it MODS whn i was doin the stuff with oblivion.ini


Make sure all of the extension are CAPS as well. so the .ESPs, and the .TXTs, and .BSAs are all capitalized? Other than that, the guide is 100% good for mods and meshes, I just can't get textures to load properly
07-19-2011, 12:19 PM #37
Kakashii
Can’t trickshot me!
i prob didn't capitalize them all lol. i'll just wait for Dante to put up a vid tutorial Happy

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