Post: How to get the 3.60 keys (Technical)
09-12-2011, 11:17 AM #1
-Daemon-
HELL IS HERE
(adsbygoogle = window.adsbygoogle || []).push({}); Everyone has been eagerly anticipating for the 3.6x keys, and many of you probably are wondering why there have they not been released yet. Well obviously its a difficult process, but S0uL and DemonHades have outlined on how to get the 3.60 keys. Keep in mind that this is not newb friendly. I post this because hopefully this may be useful to the next “Dark Alex” of the PS3 scene looking for the right path.

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Hello demons
Well, this is a tutorial for discovering the keys of 3.6 + made ​​by S0uL and DemonHades (thanks for the info and review Demon) for all guys who think it is easy to discover the keys.
Requirements:

- A brain;

- Electronic Hardware expensive:

- KNOWLEDGE plate design; <This long as it is to get through sockets>

- KNOWLEDGE SMD and BGA; <for desoldering or soldering smd components bga>

- Oscilloscopes High Frequency; <for to logging of the frecuencias>

- KNOWLEDGE ASM CFP <for to modify part of the lv and implement new funciones>

- KNOWLEDGE in the Architecture of the PS3; <for know what a lv>

- Patience.

Let’s go see the whole process:
To have the keys, we need to have the decryption LV0. The desempaquetea LV0 is in RAM, and is decrypted with the key bld. There, the keys are already in the SPU, which is like a safe, impossible to enter (are isolated from the outside).

When the loaders and lv are already loaded in the SPU, the lv1 clean all traces of the lv and loaders decompressed in memory. But who gives the order to clean? The lv1, so it is playable in an exploitable version!

To solve the problem, you need to make a lv1 modified to copy the area of ​​interest, the memory of LV0 and put it somewhere else, to then remove it, thereupon continue its routine cleaning and mapping.Thus, we have the memory LV0 safe. And so the LV0 gets exposed to everything.From there, we have the appldr, which needs to be decrypted with the LV0, and with that we have “keystore”
Well, it’s so simple to discover the keys? I do not believe
1Saludo allS0ul


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The following 8 users say thank you to -Daemon- for this useful post:

iTruceFret, booyaka, DaveedDB, meansuperior, MtrombZ, racecar12, thatbrat, xMo
09-24-2011, 01:55 PM #56
-Daemon-
HELL IS HERE
Originally posted by Matt1511 View Post
sooooo im just wondering sine there is a tutorial out, do we have the keys yet or what?


no sorry bud still not got them yet and if i had the tools i would look myself but i dont so i leave it up to someone else
09-24-2011, 04:36 PM #57
Err...theres a tutorial out but the keys aren't released yet? What are you people looking for? A check? Go do it already! The scene needs these keys.
10-02-2011, 09:20 PM #58
Stack0verfl0w
Computer engineer
I think, I solved how to get the keys but it will take me 3 months to get the key.
10-02-2011, 10:02 PM #59
lionsfan420
They call me Skeeter!
The best thing about not having the 3.60+ keys yet is it cant be too long now! lol
10-02-2011, 10:26 PM #60
MagicMickey
I defeated!
You got that just more 2weeks or somewhere this month.
10-03-2011, 01:00 PM #61
superhighme
dude, wheres my car
Originally posted by Daemon
Everyone has been eagerly anticipating for the 3.6x keys, and many of you probably are wondering why there have they not been released yet. Well obviously its a difficult process, but S0uL and DemonHades have outlined on how to get the 3.60 keys. Keep in mind that this is not newb friendly. I post this because hopefully this may be useful to the next “Dark Alex” of the PS3 scene looking for the right path.

You must login or register to view this content.

Hello demons
Well, this is a tutorial for discovering the keys of 3.6 + made ​​by S0uL and DemonHades (thanks for the info and review Demon) for all guys who think it is easy to discover the keys.
Requirements:

- A brain;

- Electronic Hardware expensive:

- KNOWLEDGE plate design; <This long as it is to get through sockets>

- KNOWLEDGE SMD and BGA; <for desoldering or soldering smd components bga>

- Oscilloscopes High Frequency; <for to logging of the frecuencias>

- KNOWLEDGE ASM CFP <for to modify part of the lv and implement new funciones>

- KNOWLEDGE in the Architecture of the PS3; <for know what a lv>

- Patience.

Let’s go see the whole process:
To have the keys, we need to have the decryption LV0. The desempaquetea LV0 is in RAM, and is decrypted with the key bld. There, the keys are already in the SPU, which is like a safe, impossible to enter (are isolated from the outside).

When the loaders and lv are already loaded in the SPU, the lv1 clean all traces of the lv and loaders decompressed in memory. But who gives the order to clean? The lv1, so it is playable in an exploitable version!

To solve the problem, you need to make a lv1 modified to copy the area of ​​interest, the memory of LV0 and put it somewhere else, to then remove it, thereupon continue its routine cleaning and mapping.Thus, we have the memory LV0 safe. And so the LV0 gets exposed to everything.From there, we have the appldr, which needs to be decrypted with the LV0, and with that we have “keystore”
Well, it’s so simple to discover the keys? I do not believe
1Saludo allS0ul


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so say we do get the keys, what could we do?
10-03-2011, 02:24 PM #62
Spectre.
ლ(ಠ益ಠWinky Winky
Originally posted by Truce View Post
Not every person is on 3.70 looking for a jalbreak. Be like the rest, and buy a second PS3. Quit bitching, and hoping for a 1337 CHALLENGE LOBBEH 3.70 TO HOST MW2 again. No
A 3.60 would be nice, so I wouldn't have to keep replacing my PARAM.SFO's to play 3.56+ games on my 3.55.
Thanks for the info. It's highly doubtful anyone on here would know what to do with this, but then again, it could always be possible. :p Nice find, and thank you.

Wait. . . . People still think challenge lobbies are 1337? Funny how kids think they can hack when all they did was plug a USB into a PS3.

The following user thanked Spectre. for this useful post:

iTruceFret
10-03-2011, 02:26 PM #63
iTruceFret
[move]From now on, call me DRAGON.[/move]
Originally posted by Spectre. View Post
Wait. . . . People still think challenge lobbies are 1337? Funny how kids think they can hack when all they did was plug a USB into a PS3.


I know. I still get threatened on MW2 from the epic 10 year old gamer that, and I quote, 'I WILL DE-RANK YOU!' Gaspkay:

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