Post: Compile Your LEGALLY Purchased NPDRM Games
10-12-2011, 03:20 PM #1
-Daemon-
HELL IS HERE
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mallory has released a set of tools to compile your legally bought PSN content (NPDRM games). What this tool allows you to do is reactivate your PSN titles without actually having to sign in to Playstation Network.


Originally posted by another user
Here is v2. Now unself2 and readself2 have the NPDRM magic too. Trying to use unself2 on one of my game stops with an unknown section type error. That section is of type 3 and it looks like it is some kind if linking info. Look in the readme for more information.
Quote from the read me file.
Based off of gitbrew’s 215d8903bc86539ca1da53519e2ac10eeafc4c27
ps3tools. .git folder not included to protect senstive info about the author.
Sorry about the ****ed up tabs, TAB = 4 SPACES 4 LYFE!!!
Add the files in the npdrm_keystuff folder to your ps3 keys folder. Create a
file with your console’s 16 byte IDPS in the ‘idps’ file in your ps3 keys
folder (e.g. ~/.ps3/idps).
Copy your PS3′s exdata folder containing your act.dat and rif files to your
ps3 keys dir (e.g. ~/.ps3/exdata/act.dat). Compile and have fun with your
LEGALLY purchased NPDRM games!

Also works on free games without exdata/idps.

Apologies for any existing bugs in unself. Adding these changes to
unself2 is left as an exercise for the reader.

v2 info:
Added npdrm magic to unself2 and readself2
unself2 doesn’t like the metadata section with type 3 in my game.
This section looks to be some kind of linking information. Here is a snippet:
crt0190002crt1190002libaudio_stub190002libaudio_stub190002

I haven’t yet looked around to see if this is type of section is documented anywhere.

Thanks:
fail0verflow for the orginal tools
You must login or register to view this content. for figuring out NPDRM
You must login or register to view this content. for his endless hours of work on the wiki

Why didn’t you beat me to the punch, Team PS360? I didn’t need to reverse a
single instruction! It isn’t that hard.
There you have it, PSN games are now reactivated.


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The following 4 users say thank you to -Daemon- for this useful post:

AMNE, Brentdevent, forcer911, Solid Snake
10-12-2011, 03:41 PM #2
Mr.Kane
Greatness
nice, ps3 hacking isnt dead after all :p i hadnt been here for a while and thought people kinda stopped.
10-12-2011, 04:17 PM #3
Brentdevent
I defeated!
Could someone teach me how to compile this to a program ? =D
10-12-2011, 05:06 PM #4
DarKMaGiiC
Do a barrel roll!
in theory can we download the pkg froma game we have not purchased. Then install it and run this programm?? I know that this is piracy but this should work (correct me if i am wrong)
10-12-2011, 06:31 PM #5
From a quick read through that I'm guessing it links your console with the self, act.dat and .rif files (could be wrong though).
10-12-2011, 10:07 PM #6
cdkane
Pokemon Trainer
Hopefully there is a noob way to do this or a noob method comes out. I have Monkey Island 1 sitting on my PS3 asking me to sign in to reactivate it.... :(
Was going to wait for a DUPLEX crack but if I can get my head around this method I will use it.
10-13-2011, 07:22 PM #7
AMNE
Big Daddy
Originally posted by Daemon
mallory has released a set of tools to compile your legally bought PSN content (NPDRM games). What this tool allows you to do is reactivate your PSN titles without actually having to sign in to Playstation Network.




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Here a update from mallory.

Originally posted by another user
unself2 now ignores metadata sections of type 3 instead of aborting. Additional help with any remaining bugs would be greatly appreciated.

I’m sorry if everyone got the impression that these unself/readself modifications can, by themselves, “reactivate” your NPDRM content. These are just the first steps in the process. To those who say this is useless because you need act.dat and rif files: unless you can get unencrypted (debug) or easily decrypted (free, demos) PSN content, the only way to get the unencrypted files is by decrypting it with act.dat and the content’s rif file. There are no “crypto fails” here, proper decryption with the true keys is the only way forward. Using the NPDRM algo with the right keys is the only way to decrypt unless you let GameOS do it for you and hook into GameOS to either grab intermediate keys or dump decrypted content. Using hacks to restore the NPDRM decryption info to jailbroken PS3s is only a partial fix. For instance, unless you patch vsh or set the SRTC to some time in the past, some content (even non-demos and non-trials!) expires until you log into PSN and reauthenticate.


Sorry about your “technical difficulties”, Team PS360. You should L2IRC.


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10-14-2011, 02:05 PM #8
JakeRobles
Little One
I wish I understood this better, so I can hack Outrun Online Arcade.

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10-14-2011, 02:59 PM #9
Jakeyy
Expect the unexpected!
So could this be done to activate DLC found on websites and be able to play that?
10-15-2011, 12:23 PM #10
Originally posted by iP4ckHe4t View Post
So could this be done to activate DLC found on websites and be able to play that?


Maybe yes but how does these tools work?

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