Post: Dead Island: Infinite Ammo Guns + Sniper
01-27-2013, 01:01 AM #1
ICS Vortex
Between Light and Lies
(adsbygoogle = window.adsbygoogle || []).push({}); Hello all, I'm doing my final release for Dead Island. In this tutorial, I'm going to be briefly explaining how to make guns with unlimited ammo that can be transferred to a friend, releasing a sniper mod, and releasing some of T_m_b07's Mods Winky Winky. I'm releasing the infinite ammo tutorial because of two things: 1)The game is getting old, Dead Island Riptide is coming up soon and 2)These weapons are getting leaked throughout the game ever since I made them and shared them with a few friends.

Infinite Ammo

Requirements:
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Open the Data0.pak file with 7Zip.
Open Data
Locate and extract these files: Inventory_Gen.scr, Inventory_Special.scr, and Inventory.scr
Right click on all of the files, choose open with, and then choose notepad
Depending on what gun you want to mod, you will need to open all of the files and search for the gun. The gun names go by what they are called in the Dev Menu.

For example: Inventory_Gen.scr || Firearm_ShotgunGen
Look for the first reference to the gun you want to mod:
    
Item("Firearm_ShotgunGen", CategoryType_Firearm)
{
Name("&Firearm_ShotgunGen_N&");
Description("&Firearm_ShotgunGen_D&");
CategoryType(CategoryType_Firearm);
Visibility(true);
ItemType(ItemType_Shotgun);
PhysicsScript("DroppedInventory.scr");
UpgradeLevel(0);
Condition(-1);
DamageRangeMelee(110.0);
HeadSmashProb(1.0);
HeadCutProb(0.0);
ArmsCutProb(1.0);
LegsCutProb(1.0);
DamageType(DamageType_Bullet);
Mesh("weapon_shotgun_a.msh");
SkinTag("weapon_standard1");
AnimPrefix("Spas");
HudIcon("super90");
ShotTime(1.15);
ShotSound("Shotgun_SPAS12_st_XX.wav");
BaseSoundPrefix("spas");
AmmoType(AmmoType_Shotgun);
AmmoCount(Cool Man (aka Tustin);
ReloadTime(6.0);
EmptySound("Shotgun_Empty.wav");
RagdollBehavior(RagdollBehavior_Shotgun);
TwoHanded(true);
HolderElement("bip01 r thigh");
HolderOffset([0.0,10.0,0.0]);
HolderAngle([0.0,90.0,-90.0]);
use HitEffects_Firearm();
use PickupSounds_Default();
ClipReload(false);
FxNameShell("ShotgunGunfireShell");
ShootFx("ShotgunGunfireSingle_sequence.fx");
AimBlurStart(30.0);
AimBlurEnd(35.0);
ShootMinAngle(0.03);
ShootMaxAngle(0.06);
ShootAngleVel(0.02);
ShootAngleCooldown(0.059);
ShootVertRecoil(0.1);
ShootVertRecoilSpread(0.015);
ShootHorzRecoil(0.0);
ShootHorzRecoilSpread(0.015);
ShootRecoilTime(0.1);
ShootMode(ShotMode_Single);
BulletsPerShot(12);
AimFov(1.5);
DamageSize(20.0);
AiHitSound("firearm");
StatsType(StatsType_Shotgun);
Price(3000);
LootLevel(5);
LootType(LootType_Firearm_Long);
FF_Left(0.3);
FF_Right(0.4);
FF_Duration(0.1);
FF_FadeOut(0.0);
CriticalProb(0.05);
CriticalDamage(100.0);
FirePointRange(0,1000.0);
FirePointDamage(0,100.0);
FirePointPhysicsDamage(0,100.0);
FirePointForce(0,80.0);
FirePointRange(1,2000.0);
FirePointDamage(1,80.0);
FirePointPhysicsDamage(1,100.0);
FirePointForce(1,20.0);
Color(Color_White);
GenType(GenType_SHOTGUN);
GenLevelMin(19);
ShotTailDelay(0.1);
AchType(AchType_Shotgun);
NameGender(0);
PriceMult(2.2);
}


To make this gun have unlimited ammo, we will be looking at these values:
    
AmmoCount(Cool Man (aka Tustin); Change (Cool Man (aka Tustin) to however many bullets you want it to hold. For example:
AmmoCount(9999999999) would be pretty much unlimited. You could also TRY: AmmoCount(-1). That sets it as fully unlimited, but I am not sure if it works for regular guns. I haven't tested it.


Save the Inventory_Gen.scr file: file --> save
Import the Inventory_Gen.scr file back into the Data0.pak file (Data0.pak --> Data)
Save the Data0.pak file.
Replace the Data0.pak file on your PS3. (dev_hdd0/game/Blus30790/USRDIR/DI/ )
Also, make a folder inside of DI called: out. Inside of "out" put the modified Inventory_Gen.scr
Call your gun from the dev menu. You can now give unlimited ammo weapons to friends Happy
I am not going to provide a download for Unlimited Ammo. If you want the mod so bad, put some effort in to it.


Sniper Rifle Mod

I'm not going to explain to you how to do this, as I just CBA. Instead, I'm going to give you the file needed for the mod. This mod increases the zoom and point of view of the burst rifle, as well as limits the ammo capacity and shot time and sound.
How to use:
Go into dev menu --> cheat items supply
Select this gun: Firearm_BurstRifleGen [3]
You will now have a "sniper" as a gun Happy
ps: there is a way to modify the damage factor on "gen" guns. Keep in mind that "gen" stand for generated in terms of DI Modding Winky Winky
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T_m_b07's Dead Island Mods
[/b]
I take no credit for any of the mods under this section. They were created by T_m_b07. He just wanted them to be added into this thread.

Originally posted by T
Details:
Place these files exactly as they are into the out folder.

Super speed (Warning.... extremely fast on flat surface!!! )
Super Jump
Melee Long range
Shop ONLY sells Legendary weapons
Level60 1 kill
Infinate health
Max Stamina Regeneration
1 hit kill most weapons
and more...

T_m_b07
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Sorry for the messy thread, I just get sick of releasing all of this for Dead Island since I'm the only one that is even releasing thing now. I may release one more final "final" thing even though it says that this is my final release :p
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The following 14 users say thank you to ICS Vortex for this useful post:

-Collins-, AMNE, CEXREXDEX, Toke, NGU-xNiicKzHD, Vince, Pseudo_Soldier, shelim786, Sirprizer, Wolfinator
01-28-2013, 05:06 AM #11
ICS Vortex
Between Light and Lies
Originally posted by XxUnkn0wnxX View Post
i learn by examining other peoples mods and codes.

i havent quote figured out how 2 make new guns yet...

i try 2 make mods that work 4 me and work 4 others

like if i made a new weapon i would be able 2 give it away 2 a friend 2 use

i don't make mods that only suit me. - i try my best 2 make it suit every 1

+ i tried 2 make every gun and item in the game orange but they only were orenge 4 me i would not make them show up 2 people i gave those items away..

just a tip folks look into PC dead island modding. i used most of the PC mods 2 start with on my PS3 they are compatible then i made my own....


You can get change any weapon's rarity, give it to a friend, and it will stick. If it's not sticking for you, you're not doing something right: Wrong piece of code and/or in the wrong file.
01-28-2013, 05:15 AM #12
XxUnkn0wnxX
F4LLEN ANG3L
Originally posted by ICS
You can get change any weapon's rarity, give it to a friend, and it will stick. If it's not sticking for you, you're not doing something right: Wrong piece of code and/or in the wrong file.


well i tried 2 make the shop only sell orange weapons it did but all the chests had nothing in them after i did that.

then i think it was inventory.scr and the other 1ns i changed all WHITE, GREEN, VIOLET ect 2 ORANGE they showed up as Orange 4 me but did not stick when i gave away 4 some reason....

And when i spawn stuff in dev menu it always white not sure how 2 make it 2 generate every thing orange...
02-17-2013, 02:06 AM #13
NGU-xNiicKzHD
Psychedelic
Great job with this, I look forward to trying it Happy Thanks

---------- Post added at 02:06 AM ---------- Previous post was at 01:59 AM ----------

1 more thing, can I mod weapons like make the damage one hit and add mods to weapond? Smile
02-19-2013, 02:47 PM #14
T_m_b07
I defeated!
Originally posted by XxUnkn0wnxX View Post
then i think it was inventory.scr and the other 1ns i changed all WHITE, GREEN, VIOLET ect 2 ORANGE they showed up as Orange 4 me but did not stick when i gave away 4 some reason....


Because by doing that your only changing the colour strings for the name of the weapon, that doesnt make the weapons "legendary" its only changing the appearance of the string name. As your friends havnt got the modded files you have, it will be un-changed on thier game.

---------- Post added at 02:47 PM ---------- Previous post was at 02:41 PM ----------

Originally posted by ICS
my final release for Dead Island
nobody contributes to Dead Island modding.


Didnt see the point of posting a separate thread, feel free to add these to yours if you would like,

    https://rghost.net/43918244


Details:
Place these files exactly as they are into the out folder.

Super speed (Warning.... extremely fast on flat surface!!! :p )
Super Jump
Melee Long range
Shop ONLY sells Legendary weapons
Level60 1 kill
Infinate health
Max Stamina Regeneration
1 hit kill most weapons
and more...

T_m_b07

The following 2 users say thank you to T_m_b07 for this useful post:

ICS Vortex,
02-19-2013, 11:12 PM #15
ICS Vortex
Between Light and Lies
Originally posted by b07 View Post
Because by doing that your only changing the colour strings for the name of the weapon, that doesnt make the weapons "legendary" its only changing the appearance of the string name. As your friends havnt got the modded files you have, it will be un-changed on thier game.

---------- Post added at 02:47 PM ---------- Previous post was at 02:41 PM ----------



Didnt see the point of posting a separate thread, feel free to add these to yours if you would like,

    https://rghost.net/43918244


Details:
Place these files exactly as they are into the out folder.

Super speed (Warning.... extremely fast on flat surface!!! :p )
Super Jump
Melee Long range
Shop ONLY sells Legendary weapons
Level60 1 kill
Infinate health
Max Stamina Regeneration
1 hit kill most weapons
and more...

T_m_b07


Good job, finally someone else comes out of the darkness :troll:
I'll add all of that to my thread, but could you by any chance upload it somewhere else?
I'm getting rghost.net is down (been like that for a while now :/)

PS: Not sure if you know it, but if you have the speed too high, when you run it damages you :p

The following user thanked ICS Vortex for this useful post:

T_m_b07
02-19-2013, 11:29 PM #16
T_m_b07
I defeated!
Originally posted by ICS
when you run it damages you


Hehe yeah it creates an awesome "rippling" effect though and the sound is cool... which is why i adjusted the health so it counters the damage. :p

And heres a download link or 10 Winky Winky

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The following user thanked T_m_b07 for this useful post:

ICS Vortex
02-19-2013, 11:41 PM #17
ICS Vortex
Between Light and Lies
Originally posted by b07 View Post
Hehe yeah it creates an awesome "rippling" effect though and the sound is cool... which is why i adjusted the health so it counters the damage. :p

And heres a download link or 10 Winky Winky

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There we go :P I added them in Smile
Hopefully we can find out a way for universal mods later on :troll:
02-19-2013, 11:52 PM #18
T_m_b07
I defeated!
Originally posted by ICS
There we go :P I added them in


Thanks for adding them. Smile

universal mods later on :carling: <-- have you achieved this? If so, you have gotten further than i have, although i can say i have spent next to no time at all even trying :fa:
02-19-2013, 11:58 PM #19
ICS Vortex
Between Light and Lies
Originally posted by b07 View Post
Thanks for adding them. Smile

universal mods later on :carling: <-- have you achieved this? If so, you have gotten further than i have, although i can say i have spent next to no time at all even trying :fa:


Sadly, not yet :p
I've been trying to find out some offsets for RTE, but it's a pain in the ass (as any game would be...).
Was hoping if we could find out some offsets for RTE, we could find out offsets for clients as well.

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