Post: NEW PS3 Debug Firmware
10-15-2013, 06:11 PM #1
SC58
Former Staff
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU, This is for DEV use only dont install this on CEX2DEX Consoles unless u want a brick or u patch it to be installed on CEX2DEX

    4.46 DEX
The update data for debugging station has been updated at the same timing as the release of the system software 4.46. This update does not affect titles. Also, there is no change in the system software GUI.

[Known Issues/Restrictions]

Validation of a media or the file system itself cannot be performed from the Check menu in the Game column.

When submitting a master disc, make sure to verify the disc that no error is present using the Disc Image Generator for PlayStation(R)3 or the Disc Image Checker for PlayStation(R)3.

When performing the check from the Check menu in the Game column, if the number of result files exceeds approximately 80 to 100 depending on each check item, the file entries of the root directory in the USB mass storage run out and the subsequent check result files may no longer be stored. In such case, move the check result files to another directory.


    4.50 DEX
[Bug Fixes]

The following bugs have been fixed.

(B#103731)
Memory corruption occurs when using sceNpTssGetData()/sceNpTssGetDataAsync().

(B#103594)
When setting “NP Debug” of “Debug Settings” on and using sceNpTssGetData(), an excess delay of two seconds occurs per 3KiB.

[Known Issues/Restrictions]

Validation of a media or the file system itself cannot be performed from the Check menu in the Game column.

When submitting a master disc, make sure to verify the disc that no error is present using the Disc Image Generator for PlayStation(R)3 or the Disc Image Checker for PlayStation(R)3.

When performing the check from the Check menu in the Game column, if the number of result files exceeds approximately 80 to 100 depending on each check item, the file entries of the root directory in the USB mass storage run out and the subsequent check result files may no longer be stored. In such case, move the check result files to another directory.


    DECR 4.50
Bug Fixes]

The following bugs have been fixed.
(B#103731)
Memory corruption occurs when using sceNpTssGetData()/sceNpTssGetDataAsync().

(B#103594)
When setting “NP Debug” of “Debug Settings” on and using sceNpTssGetData(), an excess delay of two seconds occurs per 3KiB.

[Known Issues/Restrictions]

Validation of a media or the file system itself cannot be performed from the Check menu in the Game column.

When submitting a master disc, make sure to verify the disc that no error is present using the Disc Image Generator for PlayStation(R)3 or the Disc Image Checker for PlayStation(R)3.

When performing the check from the Check menu in the Game column, if the number of result files exceeds approximately 80 to 100 depending on each check item, the file entries of the root directory in the USB mass storage run out and the subsequent check result files may no longer be stored. In such case, move the check result files to another directory.


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The following 12 users say thank you to SC58 for this useful post:

▶DaOriginal209◀, ϟ c0rruption ϟ, AlexNGU, Asian, Lethal Hack, Mango_Knife, Pseudo_Soldier, SonyBlack, worrorfight, xkoeckiiej, Xx-GIPPI-xX, zZHackzZ
10-16-2013, 01:29 PM #11
iTruceFret
[move]From now on, call me DRAGON.[/move]
Why do people go crazy when this shit gets released? :megusta:

I know all of you people dont have a true debug console.
10-16-2013, 01:54 PM #12
Originally posted by iTruceFret View Post
Why do people go crazy when this shit gets released? :megusta:

I know all of you people dont have a true debug console.


Firstly, I do and so does SC58

Secondly, it leads to PS3ita CFW and Rebug REX firmware being available.
10-16-2013, 02:41 PM #13
SonyBlack
League Champion
Originally posted by iTruceFret View Post
Why do people go crazy when this shit gets released? :megusta:

I know all of you people dont have a true debug console.


like Pseudo_Soldier says..it important to release new rebug and ps3ita cfws or other dev releases..its important if you have the sdks to..you can find maybe new exploids via ppcing.. its the stuffs thats all ps3 devs need..you dont need go to crazys if its not important for you..but for me and for other pplz it is..last night was my second bday..haha..joking..
10-16-2013, 06:46 PM #14
SC58
Former Staff
Originally posted by lack View Post
like Pseudo_Soldier says..it important to release new rebug and ps3ita cfws or other dev releases..its important if you have the sdks to..you can find maybe new exploids via ppcing.. its the stuffs thats all ps3 devs need..you dont need go to crazys if its not important for you..but for me and for other pplz it is..last night was my second bday..haha..joking..


happy birthday :derp:

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