

public void CheckIfOverHeating()
{
if (lblCELL.Text == "80 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Overheating");
MessageBox.Show("Your PS3 is Overheating.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else if (lblRSX.Text == "80 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
MessageBox.Show("Your PS3 is Overheating.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else if (lblCELL.Text == "82 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Turning Off in 5 seconds");
Thread.Sleep(5000);
PS3.ShutDown(CCAPI.RebootFlags.ShutDown);
}
else if (lblRSX.Text == "82 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Turning Off in 5 seconds");
Thread.Sleep(5000);
PS3.ShutDown(CCAPI.RebootFlags.ShutDown);
}
}


public void CheckIfOverHeating()
{
if (lblCELL.Text == "80 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Overheating");
MessageBox.Show("Your PS3 is Overheating.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else if (lblRSX.Text == "80 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
MessageBox.Show("Your PS3 is Overheating.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else if (lblCELL.Text == "82 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Turning Off in 5 seconds");
Thread.Sleep(5000);
PS3.ShutDown(CCAPI.RebootFlags.ShutDown);
}
else if (lblRSX.Text == "82 C")
{
PS3.RingBuzzer(CCAPI.BuzzerMode.Continuous);
Thread.Sleep(1000);
PS3.RingBuzzer(CCAPI.BuzzerMode.Single);
PS3.Notify(CCAPI.NotifyIcon.CAUTION, "PS3 Turning Off in 5 seconds");
Thread.Sleep(5000);
PS3.ShutDown(CCAPI.RebootFlags.ShutDown);
}
}
ohhh wait....
public bool overHeating()
{
if(PS3.GetTemperatureCell() > 79 || PS3.GetTemperatureRSX() > 79)
return true;
return false;
}
//how to use (derp)
//in a timer....
if(overHeating)
{
label1.Text = "PS3 is over heating";
}
else
{
label1.Text = "PS3 is good";
}
//on form load
timer1.Start();
ohhh wait....
public bool overHeating()
{
if(PS3.GetTemperatureCell() > 79)
return true;
return false;
}
//how to use (derp)
//in a timer....
if(overHeating)
{
label1.Text = "PS3 is over heating";
}
else
{
label1.Text = "PS3 is good";
}
//on form load
timer1.Start();
ohhh wait....
public bool overHeating()
{
if(PS3.GetTemperatureCell() > 79 || PS3.GetTemperatureRSX() > 79)
return true;
return false;
}
//how to use (derp)
//in a timer....
if(overHeating)
{
label1.Text = "PS3 is over heating";
}
else
{
label1.Text = "PS3 is good";
}
//on form load
timer1.Start();
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