Post: How to Mod TROPTRNS.DAT - Modding Trophy Files
01-13-2013, 07:44 PM #1
Sonoro
I like anteaters
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CFW ONLY


Note: consoleid in global.conf can be all "00" , so enter the "00" byte 16 times for it to work (32 0 total)


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This is basically the method to hack every trophy on Playstation 3, from editing the TROPTRNS.DAT, the file that is installed, everytime you run a game, and it's basically the files that actually stores the trophy status and unlock date.



Difference between TROPTRNS.DAT and TROPUSR.DAT


The difference between the two files is:

TROPTRNS.DAT: Actually stores trophy unlocks and status
TROPUSR.DAT: Stores trophy timestamps and displays them in the trophy collection (XMB)


Occurrent:


• Trophy Modding Toolkit:
    [URL="https://www.mediafire.com/download.php?8gy8yj33zku8ey6"]Click Here for Download[/URL]


• HxD
    [URL="https://mh-nexus.de/en/hxd/"]Download HxD[/URL]


• Ps3 Timestamp Generator
    [URL="https://www.mediafire.com/download.php?1nked1p1p9lp5ix"]Download Ps3 Timestamp Generator[/URL]




Steps:


• Step 1: Download the folder and modify the global.conf as stated. (New update includes already made global.conf)


• Step 2: Take your NPWR0XXXX_00 from your Ps3 (dev_hdd0/home/000000XX/trophy/)


• Step 3: Put your NPWR Folder in (C:\) in your Computer.

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• Step 4: Open TRNS Tool.exe , and input "d" to decrypt, then you will be asked to insert you NPWR folder name, stored in C:\.

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• Step 5: Now your TROPTRNS.DAT will be decrypted. Open it in HxD and look for Offset 0x2C0, this is the trophy installation date , you will se two timestamps, first timestamps is Block 2C1-2C7, second is block 2C9-2CF , as you can see each timestamps is composed by 7 bytes. You do not need to modify these timestamps.

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• Step 6: First trophy is block 340-3EF , to unlock it you are going to change these bytes:

Offset: 357 is the status, for each trophy block , the status is located at second line, seventh coloumn. To unlock the trophy, change it to "02" , it means the trophy is unlocked

Offset: 373 is the trophy id, you can see id's in the TROPCONF.SFM file, stored in the NPWR folder, the first trophy in the Hex (first block) is going to be the 2nd trophy cause the Platinum is going to be the last one with id "00" , to set the id at Offset 373, just copy the byte that is over this one example:

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Block: 377-37A is the trophy type, its gonna be:

    [LEFT]Bronze: 04 00 00 10[/LEFT] [LEFT]Silver: 03 00 00 10[/LEFT] [LEFT]Gold: 02 00 00 10[/LEFT] [LEFT]Platinum: 01 00 00 10[/LEFT]


Now you will have to look at TROPCONF.SFM and see which trophy has the ID you set and print the bytes for the trophy type. You can do the same thing since copying the byte that is over.


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Offset: 380 Here you will have to print your 2 timestamps. In a legit earned TROPTRNS.DAT the 2 timestamps are different (milliseconds difference) , but now you can put the same for both entries, so generate it with Ps3 timestamp generator and paste it. See Step 5 for positions and blocks.


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Each Trophy Block starts with:

    00 00 00 04 00 00 00 A0 00 00 00 ID 00 00 00 00


and ends with:


    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00



• Step 7: First trophy is unlocked. Now repeat this action for all trophies. Then look for these positions:

Offset: 110 Here is stored your Sen ID , if you're using a TROPTRNS.DAT from a user where you already did access Sen, there will be bytes with your sen ID, otherwise they will be nulled.

Offset: 167 Here is stored the number of total entries, to determinate this, you will have to insert the number of trophies you unlocked , +1 , for example: You unlocked 51 trophies. In Hex: 51 = 33. So you will put 34.


• Step 8: To unlock the platinum trophy or the one with ID 00 (Games without plat) , you will have to insert it at the end, as last trophy.

• Step 9: When you're done editing your TROPTRNS.DAT, save it and open TROPTRNS Tool.exe again, input "e" and your NPWR Folder. Upload it to your Ps3 , log in your SEN account and Sync the trophies.


FAQ:

Q: Your tool is not working for me, how can i fix it?
A: If my tool is not working for you just use these commands on pfdtool to decrypt:
    Encryption: -g NPWR*****_00 -e (your Path) TROPTRNS.DAT

    Decryption: -g NPWR*****_00 -d (your Path) TROPTRNS.DAT


Q: Timestamp generator wont generate my hex value, what can i do?
A: Make sure you did add all values in textboxes.


Credits:


• BuC-ShoTz: Helping me with structure
• DEREKTROTTER: Trophy type and other useful help
• flatz: Pfdtool developer
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02-14-2013, 01:45 PM #749
mAdlax
Do a barrel roll!
Originally posted by Boosters View Post
Just modify the timestamps using hex after you unlock the trophies using the tool. Also, why are you complaining??? Most people don't have the tool since it wasn't released.

Most people, and i'm including myself in this are afraid of releasing their advanced trophy editing tools, since it would totally destroy trophies at all. (even more than it is already)
if i ever gonna sell it, mostly at only a handful of ppl that i can trust. most likely i will just open a trophy shop with my tool, offering the best most valid legit trophies around.
but i will never release my tool to public cause of the things i mentioned above.
02-14-2013, 05:35 PM #750
Originally posted by cheetahh View Post
It will work, as syncing is two way, first it will populate those trophies from TROPTRNS.DAT to PSN and then back to your TROPUSR.DAT. Thats why they show up in your XMB after the sync.


Do you think the tropusr.dat is also send to psn while syncing?
02-14-2013, 11:08 PM #751
cheetahh
Do a barrel roll!
Originally posted by neminis7 View Post
Do you think the tropusr.dat is also send to psn while syncing?


I never checked if it will get passed to PSN, probably not. I think that the modification during the sync happens on your PS3 and not the server. The file does have several blocks of information that is relative to PSN, but I think it will be updated by PS3 during the sync and the actual file will never be passed to PSN. Its a speculation though and maybe someone with enough free time can monitor it.

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neminis7
02-15-2013, 05:50 PM #752
Wish i understood this stuff.
02-15-2013, 09:27 PM #753
Eat_Ur_Food
Vault dweller
Hi all, I went through the entire thread and couldn't find my answer. The question I have is in offset 373 where its for the trophy ID does that number have to be in hex format such as in i wanted to unlock trophy id number 39 and then i would put 27 as this is the hex value for decimal 39. Thank you. BTW no offence to the OP but dude your instructions suck but i guessed you did that so that people would have to use some part of their brain to get this to work. So far that part of my brain hasn't turned on yet :blank:
02-16-2013, 02:26 PM #754
wannabeprivate
Do a barrel roll!
EAT UR Food - offset 373 is the hex representation of whatever the trophy id is. So, if you're trying to unlock trophy id 10, then you would put 0A in this byte.
02-16-2013, 05:13 PM #755
Originally posted by Cronicx187 View Post
Wish i understood this stuff.


What don't you understand?
It seems difficult at first, but will become easy after modding few.
02-16-2013, 08:17 PM #756
redman98
Do a barrel roll!
custom warehouse
02-17-2013, 09:05 AM #757
Eat_Ur_Food
Vault dweller
Originally posted by wannabeprivate View Post
EAT UR Food - offset 373 is the hex representation of whatever the trophy id is. So, if you're trying to unlock trophy id 10, then you would put 0A in this byte.


Thank you for sorting that out for me. One last quirk I have is the timestamps for the trophies, can they actually be dated prior to the date located at block 2C1-2Cf, or do they have to be unlocked later then that date. I would guess the latter but thought i'd ask before I make a muck of things. Thanks again.

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