Post: How to Mod TROPTRNS.DAT - Modding Trophy Files
01-13-2013, 07:44 PM #1
Sonoro
I like anteaters
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CFW ONLY


Note: consoleid in global.conf can be all "00" , so enter the "00" byte 16 times for it to work (32 0 total)


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This is basically the method to hack every trophy on Playstation 3, from editing the TROPTRNS.DAT, the file that is installed, everytime you run a game, and it's basically the files that actually stores the trophy status and unlock date.



Difference between TROPTRNS.DAT and TROPUSR.DAT


The difference between the two files is:

TROPTRNS.DAT: Actually stores trophy unlocks and status
TROPUSR.DAT: Stores trophy timestamps and displays them in the trophy collection (XMB)


Occurrent:


• Trophy Modding Toolkit:
    [URL="https://www.mediafire.com/download.php?8gy8yj33zku8ey6"]Click Here for Download[/URL]


• HxD
    [URL="https://mh-nexus.de/en/hxd/"]Download HxD[/URL]


• Ps3 Timestamp Generator
    [URL="https://www.mediafire.com/download.php?1nked1p1p9lp5ix"]Download Ps3 Timestamp Generator[/URL]




Steps:


• Step 1: Download the folder and modify the global.conf as stated. (New update includes already made global.conf)


• Step 2: Take your NPWR0XXXX_00 from your Ps3 (dev_hdd0/home/000000XX/trophy/)


• Step 3: Put your NPWR Folder in (C:\) in your Computer.

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• Step 4: Open TRNS Tool.exe , and input "d" to decrypt, then you will be asked to insert you NPWR folder name, stored in C:\.

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• Step 5: Now your TROPTRNS.DAT will be decrypted. Open it in HxD and look for Offset 0x2C0, this is the trophy installation date , you will se two timestamps, first timestamps is Block 2C1-2C7, second is block 2C9-2CF , as you can see each timestamps is composed by 7 bytes. You do not need to modify these timestamps.

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• Step 6: First trophy is block 340-3EF , to unlock it you are going to change these bytes:

Offset: 357 is the status, for each trophy block , the status is located at second line, seventh coloumn. To unlock the trophy, change it to "02" , it means the trophy is unlocked

Offset: 373 is the trophy id, you can see id's in the TROPCONF.SFM file, stored in the NPWR folder, the first trophy in the Hex (first block) is going to be the 2nd trophy cause the Platinum is going to be the last one with id "00" , to set the id at Offset 373, just copy the byte that is over this one example:

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Block: 377-37A is the trophy type, its gonna be:

    [LEFT]Bronze: 04 00 00 10[/LEFT] [LEFT]Silver: 03 00 00 10[/LEFT] [LEFT]Gold: 02 00 00 10[/LEFT] [LEFT]Platinum: 01 00 00 10[/LEFT]


Now you will have to look at TROPCONF.SFM and see which trophy has the ID you set and print the bytes for the trophy type. You can do the same thing since copying the byte that is over.


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Offset: 380 Here you will have to print your 2 timestamps. In a legit earned TROPTRNS.DAT the 2 timestamps are different (milliseconds difference) , but now you can put the same for both entries, so generate it with Ps3 timestamp generator and paste it. See Step 5 for positions and blocks.


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Each Trophy Block starts with:

    00 00 00 04 00 00 00 A0 00 00 00 ID 00 00 00 00


and ends with:


    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00



• Step 7: First trophy is unlocked. Now repeat this action for all trophies. Then look for these positions:

Offset: 110 Here is stored your Sen ID , if you're using a TROPTRNS.DAT from a user where you already did access Sen, there will be bytes with your sen ID, otherwise they will be nulled.

Offset: 167 Here is stored the number of total entries, to determinate this, you will have to insert the number of trophies you unlocked , +1 , for example: You unlocked 51 trophies. In Hex: 51 = 33. So you will put 34.


• Step 8: To unlock the platinum trophy or the one with ID 00 (Games without plat) , you will have to insert it at the end, as last trophy.

• Step 9: When you're done editing your TROPTRNS.DAT, save it and open TROPTRNS Tool.exe again, input "e" and your NPWR Folder. Upload it to your Ps3 , log in your SEN account and Sync the trophies.


FAQ:

Q: Your tool is not working for me, how can i fix it?
A: If my tool is not working for you just use these commands on pfdtool to decrypt:
    Encryption: -g NPWR*****_00 -e (your Path) TROPTRNS.DAT

    Decryption: -g NPWR*****_00 -d (your Path) TROPTRNS.DAT


Q: Timestamp generator wont generate my hex value, what can i do?
A: Make sure you did add all values in textboxes.


Credits:


• BuC-ShoTz: Helping me with structure
• DEREKTROTTER: Trophy type and other useful help
• flatz: Pfdtool developer
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02-17-2013, 05:58 PM #758
wannabeprivate
Do a barrel roll!
Each date/time of the trophies must absolutely be greater than the date/time of the previous trophy that you unlocked. They will not sync if say trophy #3 was unlocked at 4/1/2012 18:50, but, trophy 2 was unlocked at 4/1/2012 19:21

You always unlock the desired oldest trophy first, then, work your way to a more recent date/time. And remember ,byte 167 must always be 1 greater (in hex) then the total number of trophies you're unlocking.
02-17-2013, 06:50 PM #759
Originally posted by wannabeprivate View Post
Each date/time of the trophies must absolutely be greater than the date/time of the previous trophy that you unlocked. They will not sync if say trophy #3 was unlocked at 4/1/2012 18:50, but, trophy 2 was unlocked at 4/1/2012 19:21


What do you mean?
Timestamps do not matter. It will still sync if you have all the trophies earned at the same time, so total plat time is 0 seconds.
02-17-2013, 09:26 PM #760
spudeeelad
I defeated!
Originally posted by wannabeprivate View Post
Each date/time of the trophies must absolutely be greater than the date/time of the previous trophy that you unlocked. They will not sync if say trophy #3 was unlocked at 4/1/2012 18:50, but, trophy 2 was unlocked at 4/1/2012 19:21

You always unlock the desired oldest trophy first, then, work your way to a more recent date/time. And remember ,byte 167 must always be 1 greater (in hex) then the total number of trophies you're unlocking.

That seems doubtful given the fact that if it was legitimate, you would not earn every trophy in numerical order. You would achieve them in a completely random order.
02-18-2013, 10:50 AM #761
i have some problem with these
1、i use the account get my trophy through sync SEN,and most of this i haven't game now,could i get 100% use this way?(i decrypt the file and the file is different with which i launch the game in this console )

2、Timestamp generator wont generate my hex value,i confirm i fill up all the textup,and i try formula in the excel,but result is different,has other way to generate timestamp?
3、now have software with GUI to edit this?
02-18-2013, 05:22 PM #762
Somebody should defiently make a program that does all this automaticly (Even generate timestamps)
02-19-2013, 01:36 AM #763
anyone coule tell me the right formula to calculate timestamp and make a example with the correct value,if i need check
02-19-2013, 02:10 AM #764
wannabeprivate
Do a barrel roll!
spudeeelad - I agree...Trophies are never earned in perfect order. NFS most wanted. I unlocked fix me up first, then how do you l ike me now, then feeling the need. Those 3 trophies have non-sequential trophy order. So, in troptrans.dat, you would put the info for Fix me up first, then, in the next block you put the info for how do you like me now, then in the third block you would put feeling the need.

As I stated, when you legitimately earn trophies, they are in chronological (earned) order within troptrans.dat. So, the trophy you earned at 8am would appear in block 1, then, the trophy earned at 9am is in block 2, and so on. That is whay I meant by the trophy times must always be greater than the previous one.

---------- Post added at 09:04 PM ---------- Previous post was at 09:03 PM ----------

Timestamps don't matter, but, if you want to look legit to your friends or your mom, then, certanely don't use the same time for all trophies.

---------- Post added at 09:10 PM ---------- Previous post was at 09:04 PM ----------

Nietao - This is a c# getter function I made up, to do this:

The datetime argument must have milliseconds precision to get the first hex string that appears in troptrans... Strip off the milliseconds, and pass in that date again, to get the 2nd hex date that appears in troptrans.

To make my dates legit looking, I pass in a milliseconds number that is a random number between 100 and 450.

Most importantly, the dates that you use, are assumed to be GMT by Sony. So, if you live in a timezone that is GMT+5, then, you pass in a date value that is 5 hours LESS than the date you want the trophy timestamp.

/// <summary>
/// Converts a date to the Sony Hex Date.
/// </summary>
/// <param name="trophyDate">The date/time to create the Sony hex string from.</param>
/// <returns>A hex string representing the date/time passed in.</returns>
public string Get(DateTime trophyDate)
{
/**
* PLEASE NOTE! It is expected that the date that is passed in, has already
* been converted to GMT.
**/
return string.Concat("00", (trophyDate.Ticks / 10L).ToString("X"));
}
02-19-2013, 11:21 AM #765
Thanks I finally got it working. Been finishing off all my trophies Smile
02-20-2013, 03:48 AM #766
Originally posted by wannabeprivate View Post
spudeeelad - I agree...Trophies are never earned in perfect order. NFS most wanted. I unlocked fix me up first, then how do you l ike me now, then feeling the need. Those 3 trophies have non-sequential trophy order. So, in troptrans.dat, you would put the info for Fix me up first, then, in the next block you put the info for how do you like me now, then in the third block you would put feeling the need.

As I stated, when you legitimately earn trophies, they are in chronological (earned) order within troptrans.dat. So, the trophy you earned at 8am would appear in block 1, then, the trophy earned at 9am is in block 2, and so on. That is whay I meant by the trophy times must always be greater than the previous one.

---------- Post added at 09:04 PM ---------- Previous post was at 09:03 PM ----------

Timestamps don't matter, but, if you want to look legit to your friends or your mom, then, certanely don't use the same time for all trophies.

---------- Post added at 09:10 PM ---------- Previous post was at 09:04 PM ----------

Nietao - This is a c# getter function I made up, to do this:

The datetime argument must have milliseconds precision to get the first hex string that appears in troptrans... Strip off the milliseconds, and pass in that date again, to get the 2nd hex date that appears in troptrans.

To make my dates legit looking, I pass in a milliseconds number that is a random number between 100 and 450.

Most importantly, the dates that you use, are assumed to be GMT by Sony. So, if you live in a timezone that is GMT+5, then, you pass in a date value that is 5 hours LESS than the date you want the trophy timestamp.

/// <summary>
/// Converts a date to the Sony Hex Date.
/// </summary>
/// <param name="trophyDate">The date/time to create the Sony hex string from.</param>
/// <returns>A hex string representing the date/time passed in.</returns>
public string Get(DateTime trophyDate)
{
/**
* PLEASE NOTE! It is expected that the date that is passed in, has already
* been converted to GMT.
**/
return string.Concat("00", (trophyDate.Ticks / 10L).ToString("X"));
}


thanks,can u make a example with right vaule,such as 2/20/2013 11:47:35=XXXXXXXXXXXXX,then i can check my work is right

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