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Sucker Punch’s Chris Zimmerman has declared that there’s “no way” inFamous 2 could be done on Microsoft’s Xbox 360 platform.
Chatting with Play Magazine, Zimmerman said the PS3’s added technical prowess means that games such as Uncharted 2 and the electricity-charged sequel could never be replicated on 360.
"There's just more processing power on the PS3. If you look at games like Uncharted 2 that's a game that you actually can't do on Xbox no matter how clever you are."
"InFamous 2 is going to be the same way," he added. "You'll look at it and see that there's no way we could have done this game on 360."
Still, it took the team at Sucker Punch a while to get to grips with the console’s tricky architecture, with Zimmerman conceding the studio made some “dumb decisions” with the original inFamous.
"In technical terms the biggest thing that we've done is migrate a much larger part of our code to run on the SPUs," he explained.
"The PS3 has this elaborate architecture where there's a whole bunch of different places you can have your code run and we had it all running in the slow part."