Originally posted by SaoJorge
i'm starting to understand the hex edit to find the effects on a piece of gear. Let's say that a i have a armor with 4 effects and 2 blank spaces and i want to add two more effects in these blank spaces. Do i need to add the code of this new effect right after the last one, or i just need to replace the code of the new effect in the next set of "FF FF FF FF 00 00 00 00 00 00 00 00" ?
out of the FF FF FF FF 00 00 00 00 you make it xx xx 00 00 yy yy 00 00 (Where x ist the Effect and y the amount)
i recommend using a converter that shows you De/Hex from signed 2's complement.