Post: [Release] Extreme Green Patch [+All Updates]
02-25-2012, 09:08 AM #1
nay1995
The Master
(adsbygoogle = window.adsbygoogle || []).push({}); First up i have released this unfinished, you may be wondering why release?
well basically my blu-ray on ps3 has broke so it wont read disks but luckily i have another ps3 with a blu ray so im just gong to do a bit of modifying so until then theres no point me just keeping this.


Note: I am really struggling for ideas, any ideas on what mods i could put in or make please tell me![/U][/COLOR]

Just to remind you that this isnt finished and has bugs (bug list at bottom) and i havent changed the layout yet as i havent goto it yet.


Gamemode Main Features:

Gungame:

*Smooth Playing And Fun
*Count System
*Ends Game When Someone Gets 21 Kills


Sharpshoter:

*Point system
*First to 20 wins
*Weapon cycle system and timer
*Easy to understand and fun


Mike Myres:

*Very fun and created by me this one
*No one can shoot so no cheating
*anti gun protection
*cheat protection
*randomly pick mike every game


Zombieland

*Simply hawkins cod4 zombieland with a few tweaks (i plan to add more in the future)
*Very fun
*Randomly picks zombie/s
*All sorts of map edits such as lifts, walls, blocks, ziplines, weapon box, grids, teleporters.
*Mega zombie comes every so often Smile
*You are know able to sroll up and down on the store menu


Old Challenge Lobby:

*Simply like the good old days, play it and see what you think


One In A Chamber

*Simple One In A Chamber after 3 deaths your out
*Everyone starts with 1 bullet and progressses


Roll The Dice:

*Created By MeAnd extremely fun have ago!


Editors Menu:

*This is where you can edit your stats, clan tag and custom classes its in another menu due to it being really bugy and destroys the normal menu, after about 6 goes it will start to destroy the menu, so enter the menu and click r1 and have a fast restart.


Undead Nightmare:

*Hawkins undea, really fun but has many bugs, i will say dont use this untill i fix as you cannot buy barriers!


Pro Mod:

*Simple But Effective Winky Winky


Normal Lobby:

*Simply here so you can play legit



Note: All Gamemodes above, you must goto lan party to swap the games as i have not removed this slight error yet, becausemy ps3 has broke will do after Smile

Features: (Watch The Video)




Have Fun!

Link:You must login or register to view this content. <--- Thinks thats right patch lol have like 100 on my desktop Smile
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The following 15 users say thank you to nay1995 for this useful post:

Baby-panama, COD5-MAN-, Gandhi Candy, I Need $, Beats, zL_j8hnb, mattyjkilledme, Neff, Niall-Griffiths, REZNET \|/, trilispy, VuZe MaGiiK, z AppLe o, User2340034u
02-27-2012, 05:51 PM #20
nay1995
The Master
Originally posted by Griffiths View Post
you have to time them up so to speak take a picture of the black cover that covers the inside of the blueray moving parts laser ect and and people can tell u if its correct.

Yes im greatfull the stuff you have added is ausome. and the walls now i understand i wasent doing it right.i would make it so it goes to where u shoot then u dont have to run so far if u want large walls but leave it so the high you are is the hight of the wall if that makes sense. also will u fix the binds?make them abit more simple? up - ufo down- godmode right - inf ammo grenades and radar.

or maybe use left down and right so we can still bring the map up?

One thing i noticed is pressing select to view kills ect doesent work when non host binds are on aswell.




ok also any more suggestionson what i could make/add to the patch?
02-27-2012, 08:10 PM #21
Jrichman
Gym leader
when i test patch on ps3 menu mess up not in right spot & on set doheart can u make it so it sets to host
02-27-2012, 09:16 PM #22
nay1995
The Master
Originally posted by Jrichman View Post
when i test patch on ps3 menu mess up not in right spot & on set doheart can u make it so it sets to host


like i have said thousnds of times this was made on my sd 16:9 aspect ratio tv i suspect you play in hd or 4:3 aspect ratio so it will look different, when i get my ps3 fixed i will support all tv formats
02-28-2012, 07:18 AM #23
Niall-Griffiths
Vault dweller
Originally posted by nay View Post
like i have said thousnds of times this was made on my sd 16:9 aspect ratio tv i suspect you play in hd or 4:3 aspect ratio so it will look different, when i get my ps3 fixed i will support all tv formats


One thing that would be good is making it so when u select a gamemode u dont have to be host for it to work so when u go online u dont need to have host and the gamemode will start it will make it so much easyier to get a fun game with a decent amount of people.also dont know if it aready does this but block binds in the game modes so no1 can cheat who joins.
02-28-2012, 05:35 PM #24
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Griffiths View Post
One thing that would be good is making it so when u select a gamemode u dont have to be host for it to work so when u go online u dont need to have host and the gamemode will start it will make it so much easyier to get a fun game with a decent amount of people.also dont know if it aready does this but block binds in the game modes so no1 can cheat who joins.


You have to be host for any type of GSC code to work unless it's CFG Happy.
02-28-2012, 05:40 PM #25
Niall-Griffiths
Vault dweller
I thought karloous brung out a zombie patch where u dident have to be host i might be wrong tho
02-28-2012, 06:12 PM #26
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Griffiths View Post
I thought karloous brung out a zombie patch where u dident have to be host i might be wrong tho


Yes but he used non-host binds (CFG) Winky Winky.
02-29-2012, 06:01 PM #27
Niall-Griffiths
Vault dweller
his patch enabled everyone to play the modded zombies i was just wondering if nay could do the same with the gamemodes it would make things so easy

cant cfg be used for them then?
02-29-2012, 09:59 PM #28
nay1995
The Master
Originally posted by Griffiths View Post
his patch enabled everyone to play the modded zombies i was just wondering if nay could do the same with the gamemodes it would make things so easy

cant cfg be used for them then?


cfg is different gsc modding (what i do) is made scripts, cfg is developer made scripts, so you dont have much controll over them if this makes sense, i tried to make it simple...

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Niall-Griffiths

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