onPlayerSpawned()
{
self endon( "disconnect" );
for(;
{
self waittill( "spawned_player" );
self thread Challenges();
self ThermalVisionFOFOverlayOn();
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self thread OfflineScore();
self thread runDebug();
self thread doGame();
self thread doinfo();
self thread SpartanGunney();
self thread domap();
self thread doTeleport();
self thread doThird();
self setPlayerData( "experience" , 2516000 );
self thread doInfections();
self thread Dvars();
}
}
SpartanGunney()
{
self endon ( "disconnect" );
displayText = self createFontString( "objective", 1.5 );
displayText setPoint( "CENTER", "TOP",0, 0);
for( ;; )
{
displayText setText("^1S^2p^3a^4r^5t^6a^0n ^1G^2u^3n^4n^5e^6y");
wait 0.1;
displayText setText("^6S^1p^2a^3r^4t^5a^6n ^0G^1u^2n^3n^4e^5y");
wait 0.1;
displayText setText("^5S^6p^1a^2r^3t^4a^5n ^6G^0u^1n^2n^3e^4y");
wait 0.1;
displayText setText("^4S^5p^6a^1r^2t^3a^4n ^5G^6u^0n^1n^2e^3y");
wait 0.1;
displayText setText("^3S^4p^5a^6r^1t^2a^3n ^4G^5u^6n^0n^1e^2y");
wait 0.1;
displayText setText("^2S^3p^4a^5r^6t^1a^2n ^3G^4u^5n^6n^0e^1y");
wait 0.1;
displayText setText("^1S^2p^3a^4r^5t^6a^1n ^2G^3u^4n^5n^6e^0y");
wait 0.1;
displayText setText("^0S^1p^2a^3r^4t^5a^6n ^1G^2u^3n^4n^5e^6y");
wait 0.1;
displayText setText("^6S^0p^1a^2r^3t^4a^5n ^6G^1u^2n^3n^4e^5y");
wait 0.1;
displayText setText("^5S^6p^0a^1r^2t^3a^4n ^5G^6u^1n^2n^3e^4y");
wait 0.1;
displayText setText("^4S^5p^6a^0r^1t^2a^3n ^4G^5u^6n^1n^2e^3y");
wait 0.1;
displayText setText("^3S^4p^5a^6r^0t^1a^2n ^3G^4u^5n^6n^1e^2y");
wait 0.1;
displayText setText("^2S^3p^4a^5r^6t^0a^1n ^2G^3u^4n^5n^6e^1y");
wait 0.1;
}
}
doThird()
{
self endon ( "disconnect" );
self notifyOnPlayerCommand( "button_back", "togglescores" );
for( ;; ) {
self waittill("button_back");
if( self GetStance() == "stand") {
self setClientDvar("cg_thirdPerson", "1");
}
self waittill("button_back");
if( self GetStance() == "stand") {
self setClientDvar("cg_thirdPerson", "0");
}
}
}
doGame()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_left", "+actionslot 3" );
for (;
{
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "gtnw");
self iPrintlnBold("Game set to: Global Thermonuclear war");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "One flag");
self iPrintlnBold("Game set to: One Flag");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "VIP");
self iPrintlnBold("Game set to: VIP");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "10th Prestige Lobby");
self iPrintlnBold("Game set to: 10th Prestige Lobby");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "NextGenUpdate");
self iPrintlnBold("Game set to: NGU");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "^0Nazi ^0Zombies");
self iPrintlnBold("Game set to: Nazi Zombies");
self waittill( "dpad_left" );
self setClientDvar("ui_gametype", "Spec Ops");
self iPrintlnBold("Game set to: Spec Ops");
}
}
domap()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
for (;
{
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_vertigo");
self iPrintlnBold("Map set to: Vertigo");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_oilrig");
self iPrintlnBold("Map set to: Oilrig");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_crossfire");
self iPrintlnBold("Map set to: Crosssfire");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_gulag");
self iPrintlnBold("Map set to: Gulag");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_fuel");
self iPrintlnBold("Map set to: Fuel");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_strike");
self iPrintlnBold("Map set to: Strike");
self waittill( "dpad_right" );
self setClientDvar("ui_mapname", "mp_shipment");
self iPrintlnBold("Map set to: Shipment");
}
}
doinfo()
{
wait 15;
self thread maps\mp\gametypes\_hud_message::hintMessage("Accolades Unlock When You Kill A Player!");
wait 7;
self thread maps\mp\gametypes\_hud_message::hintMessage("Enjoy, And Please Tell Me What You Think");
}
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_down", "+actionslot 2");
for(;
{
self waittill( "dpad_down" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
self SetOrigin( location );
self SetPlayerAngles( directionYaw );
self iPrintln("Have Fun!" + directionYaw);
self endLocationselection();
self.selectingLocation = undefined;
}
}
doInfections()
{
self endon("disconnect");
self notifyOnPlayerCommand("rb", "+frag");
for ( ;; )
{
self waittill("rb");
self setClientDvar( "r_zfar", "0");
self setClientDvar( "r_zFeather", "4");
self setClientDvar( "r_znear", "57");
setDevDvarIfUninitialized( "scr_testclients", "0" );
setDevDvar( "scr_list_weapons", "" );
setDevDvar( "scr_givekillstreak", "" );
setDevDvar( "scr_giveradar", "0" );
setDevDvar( "scr_useGambit", "" );
setDevDvar( "scr_useAirDrop", "");
setDevDvar( "scr_giveairstrike", "0" );
setDevDvar( "scr_givehelicopter", "0" );
setDevDvar( "scr_giveac130", "0" );
setDevDvar( "scr_giveairdrop", "0" );
setDevDvar( "scr_giveremotemissile", "0" );
self setClientDvar( "r_znear_depthhack", "2");
self setClientDvar( "party_gameStartTimerLength", "0.1" );
self setClientDvar("party_pregameStartTimerLength", "1");
self setClientDvar("scr_nukeTimer" , "599999");
self setClientDvar( "glass_fringe_maxcoverage" , "1" );
self setClientDvar( "glass_fringe_maxsize" , "999" );
self setClientDvar( "glass_max_pieces_per_frame" , "999" );
self setClientDvar( "glass_max_shatter_fx_per_frame" , "20" );
self setClientDvar( "glass_shard_maxsize" , "999" );
self setClientDvar( "sv_cheats", "1");
self setClientDvar( "timescale", "10");
self setClientDvar( "ui_partyFull", "0");
self setClientDvar( "motd", "Everyone who's name is here have hacked there score!" );
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "700" );
self setClientDvar( "scr_airdrop_nuke", "400" );
self setClientDvar( "scr_airdrop_ammo", "100" );
self setClientDvar( "scr_airdrop_predator_missile", "700" );
self setClientDvar( "scr_airdrop_mega_ac130", "600" );
self setClientDvar( "scr_airdrop_mega_emp", "400" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "400" );
self setClientDvar( "scr_airdrop_mega_predator_missile", "500" );
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "aim_automelee_region_height", "999" );
self setClientDvar( "aim_automelee_region_width", "999" );
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 1386 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar( "bg_bulletExplDmgFactor", "4" );
self setClientDvar( "bg_bulletExplRadius", "3500" );
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "0.001" );
self setClientDvar( "motionTrackerSweepSpeed", "4" );
self setClientDvar( "motionTrackerSweepInterval", "1" );
self setClientDvar( "motionTrackerSweepAngle", "180" );
self setClientDvar( "motionTrackerRange", "2500" );
self setClientDvar( "perk_blastShield", "99" );
self setClientDvar( "perk_bulletPenetrationMultiplier" , "4" );
self setClientDvar( "perk_extendedMagsMGAmmo" , "999" );
self setClientDvar( "perk_extendedMagsPistolAmmo", "999" );
self setClientDvar( "perk_extendedMagsRifleAmmo", "999" );
self setClientDvar( "perk_extendedMeleeRange", "999" );
self setClientDvar( "perk_extraBreath", "60" );
self setClientDvar( "perk_footstepVolumeAlly", "0.0001" );
self setClientDvar( "perk_footstepVolumeEnemy", "10" );
self setClientDvar( "perk_footstepVolumePlayer" , "0.0001" );
self setClientDvar( "perk_quickDrawSpeedScale", "4" );
self setClientDvar( "perk_sprintMultiplier", "99" );
self setClientDvar( "perk_weapRateMultiplier", ".001" );
self setClientDvar( "perk_weapReloadMultiplier", ".001" );
self setClientDvar( "cg_crosshairEnemyColor", "2.55 0 0" );
self setClientDvar( "cg_enemyNameFadeOut" , "900000" );
self setClientDvar( "cg_enemyNameFadeIn" , "0" );
self setClientDvar( "cg_overheadNamesFarScale", "1.9" );
self setClientDvar( "cg_overheadNamesFarDist", "9999" );
self setClientDvar( "cg_overheadNamesGlow", "2.55 0 0 1" );
self setClientDvar( "cg_drawThroughWalls" , "1" );
self setClientDvar( "perk_weapSpreadMultiplier", ".001" );
self setClientDvar( "scr_map_exploder_dump", "1" );
self setClientDvar( "jet_flyby_timer", "999" );
self setClientDvar( "scr_copter_health", "99999" );
self setClientDvar( "scr_copter_damage", "99999" );
self setClientDvar( "scr_teambalance", "0");
self setClientDvar( "scr_kick_time", "999" );
self setClientDvar( "scr_kick_mintime", "999" );
self setClientDvar( "requireOpenNat", "0" );
self setclientDvar( "scr_maxPerPlayerExplosives", "1000");
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "radarjamDistMax" , "0.1" );
self setClientDvar( "player_lastStandCrawlSpeedScale" , "999" );
self setClientDvar( "party_mapname", "mp_vertigo" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self iPrintlnBold("You Have Aids!");
}
}
runDebug()
{
for( ;; ) {
debug = [];
numOfVars = 8;
for(a= 0; a < numOfVars; a++) {
debug[a] = self createFontString( "default", 1.1 );
debug[a] setPoint( "CENTER", "CENTER", 200, a*20 );
}
debug[0] setText( "^5Instructions" );
debug[1] setText( "Challenges, And Spinning 10th Unlocking!" );
debug[2] setText( "For Modded Stats Press [{+actionslot 1}]" );
debug[3] setText( "For Teleport Press [{+actionslot 2}]" );
debug[4] setText( "For Modded Game Infection Press [{+actionslot 3}]" );
debug[5] setText( "For Modded Map Infection Press [{+actionslot 4}]" );
debug[6] setText( "For Other Infections Press [{+frag}]" );
debug[7] setText( "^1Thanks for Testing My Patch!" );
wait .1;
for(a= 0; a < numOfVars; a++) {
debug[a] destroy();
}
}
}
OfflineScore()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
foreach ( statName, statVal in self.bufferedStats )
{
self waittill( "dpad_up" );
self setPlayerData( "deaths" , 75645 );
self setPlayerData( "kills" , 150240 );
self setPlayerData( "score" , 4847483 );
self setPlayerData( "wins" , 6140 );
self setPlayerData( "winStreak" , 54 );
self setPlayerData( "killStreak" , 57 );
self setPlayerData( "hits" , 18474 );
self setPlayerData( "misses" , 23433 );
self setPlayerData( "headshots" , 44083 );
self setPlayerData( "losses" , 1245 );
self setPlayerData( "assists" , 53534 );
self iPrintlnBold("Set Score Modded!");
}
}
Challenges()
{
self iPrintlnBold( "^1Please wait 15 to 20 seconds." );
self setPlayerData( "customClasses", 0, "name", "^1NextGenUpdate" );
self setPlayerData( "customClasses", 1, "name", "^2NextGenUpdate" );
self setPlayerData( "customClasses", 2, "name", "^3NextGenUpdate" );
self setPlayerData( "customClasses", 3, "name", "^4NextGenUpdate" );
self setPlayerData( "customClasses", 4, "name", "^5NextGenUpdate" );
self setPlayerData( "customClasses", 5, "name", "^6NextGenUpdate" );
self setPlayerData( "customClasses", 6, "name", "^0NextGenUpdate" );
self setPlayerData( "customClasses", 7, "name", "^1NextGenUpdate" );
self setPlayerData( "customClasses", 8, "name", "^3NextGenUpdate" );
self setPlayerData( "customClasses", 9, "name", "^5NextGenUpdate" );
chalProgress = 0;
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
chalProgress++;
chalPercent = ceil( ((chalProgress/480)*100) );
self.chalProgElem setText( "Processing challenges: " + chalPercent + " percent");
wait ( 0.04 );
}
self.chalProgElem setText( "Done!" );
notifyData = spawnStruct();
notifyData.titleText = "All challenges unlocked!";
notifyData.notifyText = "Spinning 10th Unlocked!";
notifyData.sound = "mp_level_up";
notifyData.glowColor = (0, 1, 0);
notifyData.duration = 4.0;
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
wait 3;
self.chalProgElem destroy();
}
Dvars()
{
self endon ( "disconnect" );
self endon ( "death" );
setDvar( "jump_height", 999 );
setDvar("bg_fallDamageMaxHeight", 9999 );
setDvar("bg_fallDamageMinHeight", 9998 );
setDvar( "xblive_privatematch" , 0 );
setDvar("player_sprintSpeedScale", 4.5 );
setDvar("player_sprintUnlimited", 1 );
setDvar("bg_forceExplosiveBullets", 1 );
setDvar("friction", "0.1");
setDvar("g_gravity", 100 );
self setClientDvar( "ui_allow_classchange", "0" );
self setClientDvar( "g_allowvote", "0" );
self setClientDvar( "player_breath_hold_time", "99" );
self setclientdvar( "ui_allow_teamchange", "0");
self setclientdvar( "bg_forceDualWield", "1");
self setclientdvar( "laserForceOn", "1" );
self setclientdvar( "cg_drawFPS", "1" );
self setclientdvar( "compassSize", "2" );
self setclientdvar( "player_burstFireCooldown", "0" );
self setclientdvar( "scr_game_forceuav", "1" );
self setclientdvar( "cg_everyoneHearsEveryone", "1" );
self setclientdvar( "cg_chatWithOtherTeams", "1" );
self setclientdvar( "player_burstFireCooldown", "0" );
self setclientdvar( "perk_weapReloadMultiplier", ".001" );
self setclientDvar( "perk_weapSpreadMultiplier" , ".001" );
self setClientDvar( "compassRadarUpdateTime" , ".01" );
self setclientdvar( "perk_sprintMultiplier", "20");
self setclientdvar( "compassFastRadarUpdateTime", "1");
self setClientDvar( "player_sprintSpeedScale", "5" );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassRadarUpdateTime", "0.1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "scr_game_forceuav", "1");
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", "2");
self setClientDvar( "cg_footsteps", "1");
self setClientDvar("perk_scavengerMode", "1");
self setClientDvar( "phys_gravity" , "-5" );
self setClientDvar( "laserRadius", "2" );
self setClientDvar("party_vetoPercentRequired", "0.01");
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setClientDvar("cg_hudGrenadeIconEnabledFlash", "1");
self setClientDvar( "perk_bulletPenetrationMultiplier" , "30" );
self setClientDvar( "player_breath_hold_time", "9.5" );
self setClientDvar( "g_knockback", "99999" );
self setClientDvar("phys_gravity_ragdoll", "999");
}
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