Shark
AsTy
MrToxlcBooty
Taylors Bish
alex
SyGnUs
Satan
FeverDEX
AutoModder
ResistTheEarth
dtx12
Anyone who I forgot who posted a script in the Managed Scripts List
How To Use : L1 +R3 To Open
DPAD UP = Scroll Up
DPAD DOWN = Scroll Down
X = Select Option
Square to Close/Exit menu/submenu
Changelog:
[COLOR="#FF0000"]Version 1.5 (10.9.2014)[/COLOR]
-Added 2 new options to Main Mods (Cool Sky and Suicide)
-Added Rape Mode, LongRange Melee, Hear All Players, Matrix Mode, Spin Text, Pack-A-Punch, Plant Bomb, Defuse Bomb, 4 Turrets, Water Gun, Water Fountain and IMS all to Cool Mods (Added to a Second Submenu inside of cool mods)
-Added Thunder Gun in Modded Weapons
-Added No Death Barriers, Auto Drop Shot, and Teleporter Flags to Fun Menu
-Added A Forge Submenu, which includes Forge Mode, Forge Ramp, Forge Wall, Forge Grids, Forge Teleporter, Forge Elevator, and Spawn Ballista
-I repositioned the base, changed the colour, added the poison effect and infrared vision when menu is open, so everything is basically green
[COLOR="#FF0000"]Version 2 (10.20.2014)[/COLOR]
~Added Model Bullets Menu Inside of Modded Weapons
-K9 Gun
-Hellstorm Gun
-RC-XD Gun
-Default Vehicle Gun
-Weight Gun (Only works on few maps, not sure which ones)
-AGR Gun
-Helicopter Gun
-Enemy Dogtag Gun
-AGR Box Gun
~Added Flyable Jets & Switch Jet Model Inside of Cool Mods / Next Page / Flyable Streaks
~Last base change, it is now red and that is how itll stay from now on, Enjoy!
Credits to Shark for the menu base, and everyone who posted in the managed scripts list whos scripts I used
How To Use : L1 +R3 To Open
DPAD UP = Scroll Up
DPAD DOWN = Scroll Down
X = Select Option
Square to Close/Exit menu/submenu
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_weapons;
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