Post: [UPDATED][GSC] Project Aviation V2
09-30-2014, 12:13 AM #1
OrbitModding
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); Project Aviation V2 UPDATED

If you find any bugs PM me and I will try my best to fix it Smile

ENJOY!
Credits
    Shark

AsTy

MrToxlcBooty

Taylors Bish

alex

SyGnUs

Satan

FeverDEX

AutoModder

ResistTheEarth

dtx12

Anyone who I forgot who posted a script in the Managed Scripts List


    How To Use :  L1 +R3 To Open
DPAD UP = Scroll Up
DPAD DOWN = Scroll Down
X = Select Option
Square to Close/Exit menu/submenu


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Video Of The Menu


Thank you to TehMerkMods for recording this

    Changelog:
[COLOR="#FF0000"]Version 1.5 (10.9.2014)[/COLOR]
-Added 2 new options to Main Mods (Cool Sky and Suicide)
-Added Rape Mode, LongRange Melee, Hear All Players, Matrix Mode, Spin Text, Pack-A-Punch, Plant Bomb, Defuse Bomb, 4 Turrets, Water Gun, Water Fountain and IMS all to Cool Mods (Added to a Second Submenu inside of cool mods)
-Added Thunder Gun in Modded Weapons
-Added No Death Barriers, Auto Drop Shot, and Teleporter Flags to Fun Menu
-Added A Forge Submenu, which includes Forge Mode, Forge Ramp, Forge Wall, Forge Grids, Forge Teleporter, Forge Elevator, and Spawn Ballista

-I repositioned the base, changed the colour, added the poison effect and infrared vision when menu is open, so everything is basically green

[COLOR="#FF0000"]Version 2 (10.20.2014)[/COLOR]

~Added Model Bullets Menu Inside of Modded Weapons
-K9 Gun
-Hellstorm Gun
-RC-XD Gun
-Default Vehicle Gun
-Weight Gun (Only works on few maps, not sure which ones)
-AGR Gun
-Helicopter Gun
-Enemy Dogtag Gun
-AGR Box Gun

~Added Flyable Jets & Switch Jet Model Inside of Cool Mods / Next Page / Flyable Streaks

~Last base change, it is now red and that is how itll stay from now on, Enjoy!


I DO NOT HAVE A VIDEO OR ANY PICTURES OF THIS MENU, IF SOMEONE COULD RECORD THIS FOR ME IT WOULD BE GREATLY APPRECIATED
Last edited by OrbitModding ; 10-20-2014 at 06:42 AM. Reason: V2 Update

The following 14 users say thank you to OrbitModding for this useful post:

Mantus, AutoModder, Boliberrys, javiermodz, MilkShakeModz, John, PS3 ITA DEX <3, Revoked, Taylors Bish, TehMerkMods, Versed, xKraveModz, xxIOxx

The following 8 users groaned at OrbitModding for this awful post:

Red-EyeX32, Leo, Loxy, MrToxlcBooty, Script Kiddie, Smooth, SONYS✮NIGHTMARE, U WOT M8
10-09-2014, 12:52 PM #38
OrbitModding
Little One
Originally posted by Geo View Post
I think the text is good as it is, and IMO you should just remove the lines, but get some more feedback first, your choice

EDIT: If I am pushing it, I would make the text white and centred tears but thats what I would do


Ill try it out, Ill post a picture when done, to see how I like it

The following user thanked OrbitModding for this useful post:

Geo
10-09-2014, 12:55 PM #39
Maybe you could help me out by telling me how you made the title flash? Smile Also where do I go to change location of menu
10-09-2014, 01:11 PM #40
OrbitModding
Little One
Originally posted by xKraveModz View Post
Maybe you could help me out by telling me how you made the title flash? Smile Also where do I go to change location of menu

Wherever your title is, put ^8 in front of it and then when youre in a game turn on Flash Feed, if you have it in your menu. To change the location of the menu, if youre using sharks menu base, find where it says StoreShaders() and StoreText(menu, title)
in StoreShaders, there will be self.menu.background and self.menu.scroller (and self.menu.line but I got rid of the line) and then the first two numbers after where it says "white" are the x and y coordinates, for x, 0 is in the middle, and for y it is the same thing (X moves it horizontally, Y moves it Vertically) and then the next two numbers are the width and then the length, in StoreText I am not quite sure how to position it with the menu, but it is basically the same concept, just without the length and width, also dont change the size of the text, it doesnt change proportionally , at least not for me lol
10-09-2014, 02:17 PM #41
Originally posted by OrbitModding View Post
Wherever your title is, put ^8 in front of it and then when youre in a game turn on Flash Feed, if you have it in your menu. To change the location of the menu, if youre using sharks menu base, find where it says StoreShaders() and StoreText(menu, title)
in StoreShaders, there will be self.menu.background and self.menu.scroller (and self.menu.line but I got rid of the line) and then the first two numbers after where it says "white" are the x and y coordinates, for x, 0 is in the middle, and for y it is the same thing (X moves it horizontally, Y moves it Vertically) and then the next two numbers are the width and then the length, in StoreText I am not quite sure how to position it with the menu, but it is basically the same concept, just without the length and width, also dont change the size of the text, it doesnt change proportionally , at least not for me lol


Thanks alot, at the moment trying to mess with sharks menu Happy I really like the night vision background you have, I was thinking of doing a water affect or emp, how would I add that in aswell ?
10-09-2014, 03:10 PM #42
xxIOxx
Vault dweller
Does this menu work online without freezing ?
10-10-2014, 07:05 AM #43
OrbitModding
Little One
Originally posted by ksakill503 View Post
Does this menu work online without freezing ?


I havent froze with it yet, but I cant give you a definite answer because I have only been in two or three public matches
10-10-2014, 07:09 AM #44
OrbitModding
Little One
Originally posted by xKraveModz View Post
Thanks alot, at the moment trying to mess with sharks menu Happy I really like the night vision background you have, I was thinking of doing a water affect or emp, how would I add that in aswell ?


For the poison + thermal that I have when I open the menu, youre going to want to add this to the bottom of openmenu()
    	self setclientuivisibilityflag( "hud_visible", 0 );
if(self.disablepoisonv2 == 1)
{
setDvar("r_poisonFX_debug_enable", "1");
self setinfraredvision(1);
self SetVisionSetForPlayer("remote_mortar_enhanced", 0);
}
else
{
setDvar("r_poisonFX_debug_enable", "0");
self setinfraredvision(0);
}
}


and this to the bottom of closemenu()
    	self setclientuivisibilityflag( "hud_visible", 1 );
if(self.disablepoisonv == 0)
{
setDvar("r_poisonFX_debug_enable", "0");
self setinfraredvision(0);
}
else
{
wait .0;
}
}
10-10-2014, 12:13 PM #45
lukeypukey78
Do a barrel roll!
Originally posted by OrbitModding View Post
Project Aviation V1.5 UPDATED

If you find any bugs PM me and I will try my best to fix it Smile

ENJOY!

     Credits to Shark for the menu base & script help
Taylors Bish for All Players Menu
alex for the forge menu options
SyGnUs for help with functions
Satan for a few scripts
FeverDEX for a few scripts
AutoModder for testing
ResistTheEarth for scripts
dtx12 for scripts
Anyone who I forgot who posted a script in the Managed Scripts List


    How To Use :  L1 +R3 To Open
DPAD UP = Scroll Up
DPAD DOWN = Scroll Down
X = Select Option
Square to Close/Exit menu/submenu


You must login or register to view this content.

(Also I realize I messed up the title, it's supposed to be [GSC] not [GSC[)

Video Of The Menu :


Version 1.5 Layout Video :


Thank you to TehMerkMods for recording this

    Changelog:
Version 1.5 (10.9.2014)
-Added 2 new options to Main Mods (Cool Sky and Suicide)
-Added Rape Mode, LongRange Melee, Hear All Players, Matrix Mode, Spin Text, Pack-A-Punch, Plant Bomb, Defuse Bomb, 4 Turrets, Water Gun, Water Fountain and IMS all to Cool Mods (Added to a Second Submenu inside of cool mods)
-Added Thunder Gun in Modded Weapons
-Added No Death Barriers, Auto Drop Shot, and Teleporter Flags to Fun Menu
-Added A Forge Submenu, which includes Forge Mode, Forge Ramp, Forge Wall, Forge Grids, Forge Teleporter, Forge Elevator, and Spawn Ballista

-I repositioned the base, changed the colour, added the poison effect and infrared vision when menu is open, so everything is basically green


great menu dude (i think best out yet <3) but could you try to fix some things for example if i have a jetpack then shoot the thunder gun i freeze thanks dude <3 also having four teleport flags makes it freeze also
Last edited by lukeypukey78 ; 10-10-2014 at 12:23 PM.
10-10-2014, 12:20 PM #46
fucking good thanks

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OrbitModding

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