Post: Unknown Project Menu Base [Version 0.5 | 10/8]
10-08-2014, 07:41 PM #1
ItsLollo1000
Little One
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Hey guys,

so I noticed all these bases with like shitty design or overflow errors.
So I decided to create my own base or at this point here are two bases.

The first one:
is the one with the simple "new line" text.
It dosent look that good but u have much space to add subs cause of the limit of letters with setText.(max subs should be on the screen)
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The second one:
Basically it looks like every text is a new elem but i used blackstorms function to center the strings.
Now theres just one problem with this method its the limit with setText.(max on screen)
But an easy fix is just make new pages.
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Now u have to decide which one u wanna use.

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- Download contains iMCSx GSC Studio Project and for console compiled .gsc files

Features:
- Cursor Rememberence
- Verification System
- No Overflow

Controlls:
- L1/R1 | Ads and Attack to Scroll
- DPad Up | 8 to open menu
- Circle | Crouch to close menu/exit sub
- X |Jump to select

Bugs:
- Player Menu fails to fix just add this to changeMenu() after current = ..:
    	if(current == "clients")
{
self.lollo1000["Menu"]["SelectedClient"] = self.lollo1000["Menu"][current]["Position"];
self updatePlayersMenu();
}
if(self.lollo1000["Menu"][current]["Parent"] == "clients")
self updatePlayersMenu();

- Please report bugs

Credits
- TheFallen
- xePixTVx
- Blackstorm
- seb5594
- ZeiiKeN
- dtx12
- me
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The following 17 users say thank you to ItsLollo1000 for this useful post:

Mantus, Chris, Devilemi, dofof99, ErasedDev, Geo, HaX-Stylin, jwm614, MCabCon, Norway-_-1999, PartyTime, Script Kiddie, seb5594, VeX_RayZz, Fatality, xSlinkeyy
01-12-2015, 02:48 AM #38
AhcPower
Save Point
Thank god a menu base that not complete shit
01-15-2015, 05:00 AM #39
hectorspeed13
Do a barrel roll!
none of the menus i use work, i inject compiled gsc with gsc injector, i even used gsc studio and made a new project with the source code and nothing happens when i try to open them help plz
01-16-2015, 03:26 AM #40
jwm614
NextGenUpdate Elite
Originally posted by ItsLollo1000 View Post
Yeah I see that u talking about that and dtx's way worked fine for me had the counter go up to 1000


i got dtx12 way to go way past 1000 it just keeps going with out overflow





edit just passed 20,000 and counting
01-16-2015, 04:00 AM #41
EternalHabit
Former Staff
Originally posted by jwm614 View Post
i got dtx12 way to go way past 1000 it just keeps going with out overflow





edit just passed 20,000 and counting


Yooo! Holy sh!t post ur code bro lol let me try
01-16-2015, 04:10 AM #42
jwm614
NextGenUpdate Elite
Originally posted by xTurntUpLobbies View Post
Yooo! Holy sh!t post ur code bro lol let me try


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its just clearAllTextAfterHudElem();//prevent overflow
01-16-2015, 04:46 AM #43
EternalHabit
Former Staff
Originally posted by jwm614 View Post
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its just clearAllTextAfterHudElem();//prevent overflow


Nevermind i found it

Overflow()
{
test = self createfontstring("default",1.5);
test setText("fuck it");
display = self createfontstring("default",1.5);
display setPoint("CENTER","CENTER",0,0);
for(i = 0;;i++)
{
display setText("Overflow on " + i);
result = i%60;
if(result == 0)
test clearAllTextAfterHudElem();//prevent overflow
wait .1;
}
}
01-16-2015, 04:33 PM #44
is that a remake of encore v6
01-16-2015, 05:38 PM #45
Originally posted by 17edstar View Post
is that a remake of encore v6


This is the Base Of "ENCORE" ...

The following user thanked xExtisionz-- for this useful post:

MCabCon
01-17-2015, 02:10 AM #46
oh sorry lol

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