Post: Release jwm614 Forge Menu
10-22-2014, 12:39 AM #1
jwm614
NextGenUpdate Elite
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jwm614 Forge Menu v3.0


Since so many people wanted my forge menu im releasing it with the source
Dont release my code on other site if yous do i will not be posting anymore gsc code/scripts here





i rewrote the entire script rewrote every function made them better an more responsive

if theres anything yous would like to c added just shoot me a quote/pm/skype an ill c what i can do

i never mentioned it but dpad left clears the text off the screen too

Video:



Features:
Build Walls
Build Grids
Build Ramps
Build Teleport Flags : had some trouble with these dont kno y but if its freezing let me kno
Build Moving Crates needs to b tweaked for online
Build Elevators
Build Ziplines
Build Perk Crates new out beta
Build Ammo crate
Build Pack-O-Punch crates
Build MysterBoxes
Build KillStreak Crates
Spawn Weapons On Walls : the new function is awesome
Spawn Random Weapons On Walls
Spawn Sentry Guns need to change i feel let me kno
Load Custom Maps with true/false or in menu if use make more the one mapedit and would like to have them in the menu i showed an example with nuktown take a look


Mapedits:

i made it so you can make more the 1 edit per a map if u want to use this i setup an example on how to add another page to the map edits menu for nuketown u can do this for all maps and make as many edits as u want just call it ::Nuketown, 1 the number would b twhat edit you want to use
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Update:

added some check to the elevator
updated all of the functions
cleaned up the script
added skybase
add remove text after you spawn something it toggels too
added mysterybox
clean bunker code alot and added sniper/pack-o-punch


How To Call Forge Functions:

CreateMysteryBox(origin, angle);
CreateRamp(top, bottom, invisible);
CreateWall(end, start, invisible);
CreateGrid(corner1, corner2, angle, invisible);
ElevatorCrate(start, end, time);
PackOPunchCrate(origin,ang);
AmmoCrate(origin,ang);
CreateZipline(start, end, time, bothWays);
Movingcrate(depart,arivee,time);
CreateDoor(open, close, time, angle,ang, width, height, hp, triggerRadius,team);
CreateFlag(start, end, hidden, bothWays);
Spawnweapon(weapon,start,Angles);
PerkCrateinit(Perkname);
KillStreakCrate(KillStreakname,start,Angles);






Source:

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Credits:
ZeiiKeN-base
jtmboss-video
me-coding
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The following 9 users say thank you to jwm614 for this useful post:

DF_AUS, HighModzz, iifire, iknownothing, Dzre-, RiggsDiggs, seanhellen, Terrorize 420, XDrifteer7
01-17-2015, 07:19 PM #56
neither works :(
01-17-2015, 08:10 PM #57
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
is this only for the gsc studio?? i tryed using the normal bo2 gsc injector, but it dont work


Originally posted by 1 View Post
neither works :(


gsc studios dosent work itll freeze use dexmodderftw injector
01-18-2015, 08:05 AM #58
speselized5
Do a barrel roll!
please make it for gsc studio, that would be great!

The following user thanked speselized5 for this useful post:

benjaming58
01-18-2015, 09:15 AM #59
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
please make it for gsc studio, that would be great!


just use dexmoddersftw for ps3 or dtx 12 for pc injector

copy it in to gsc studios and try to inject it your gunna freeze even with the compiled version idk y it the way imcxs compiles and injects it

let me setup the old version n c if it works on that one i been having prob with the new version iy works but with some stuff it just freezes

i had the same prob with the skybase for some reason
01-18-2015, 09:30 AM #60
speselized5
Do a barrel roll!
its only for tmapi tho
01-18-2015, 09:32 AM #61
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
its only for tmapi tho


theres other injector just never used them didnt seb release one an nvz or what ever
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01-22-2015, 12:32 AM #62
hey i really like your forge menu, i tried to edit a zombie map and got everything but the door to work idknow maybe i typed it wrong anyway wondering if your going to make a new and better forge menu cuz really its amazing,,, psn hero_rjp83_2 add if you want
01-22-2015, 03:14 AM #63
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
is this only for the gsc studio?? i tryed using the normal bo2 gsc injector, but it dont work


Originally posted by rjp83 View Post
hey i really like your forge menu, i tried to edit a zombie map and got everything but the door to work idknow maybe i typed it wrong anyway wondering if your going to make a new and better forge menu cuz really its amazing,,, psn hero_rjp83_2 add if you want


no my door is a bit diffrent u can spin it but just get the coords of where u want it an change wat needs to b changed



    
CreateDoor(open, close, time, angle, width, height, hp, triggerRadius)//zombieland

CreateDoor(open, close, time, angle,[COLOR="#FF0000"]ang[/COLOR], width, height, hp, triggerRadius,[COLOR="#FF0000"]team[/COLOR])//forge menu remove ang and team
01-22-2015, 04:37 AM #64
speselized5
Do a barrel roll!
i freeze everytime when i inject it through gsc studio, Can you help me??

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