Post: Release jwm614 Forge Menu
10-22-2014, 12:39 AM #1
jwm614
NextGenUpdate Elite
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jwm614 Forge Menu v3.0


Since so many people wanted my forge menu im releasing it with the source
Dont release my code on other site if yous do i will not be posting anymore gsc code/scripts here





i rewrote the entire script rewrote every function made them better an more responsive

if theres anything yous would like to c added just shoot me a quote/pm/skype an ill c what i can do

i never mentioned it but dpad left clears the text off the screen too

Video:



Features:
Build Walls
Build Grids
Build Ramps
Build Teleport Flags : had some trouble with these dont kno y but if its freezing let me kno
Build Moving Crates needs to b tweaked for online
Build Elevators
Build Ziplines
Build Perk Crates new out beta
Build Ammo crate
Build Pack-O-Punch crates
Build MysterBoxes
Build KillStreak Crates
Spawn Weapons On Walls : the new function is awesome
Spawn Random Weapons On Walls
Spawn Sentry Guns need to change i feel let me kno
Load Custom Maps with true/false or in menu if use make more the one mapedit and would like to have them in the menu i showed an example with nuktown take a look


Mapedits:

i made it so you can make more the 1 edit per a map if u want to use this i setup an example on how to add another page to the map edits menu for nuketown u can do this for all maps and make as many edits as u want just call it ::Nuketown, 1 the number would b twhat edit you want to use
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Update:

added some check to the elevator
updated all of the functions
cleaned up the script
added skybase
add remove text after you spawn something it toggels too
added mysterybox
clean bunker code alot and added sniper/pack-o-punch


How To Call Forge Functions:

CreateMysteryBox(origin, angle);
CreateRamp(top, bottom, invisible);
CreateWall(end, start, invisible);
CreateGrid(corner1, corner2, angle, invisible);
ElevatorCrate(start, end, time);
PackOPunchCrate(origin,ang);
AmmoCrate(origin,ang);
CreateZipline(start, end, time, bothWays);
Movingcrate(depart,arivee,time);
CreateDoor(open, close, time, angle,ang, width, height, hp, triggerRadius,team);
CreateFlag(start, end, hidden, bothWays);
Spawnweapon(weapon,start,Angles);
PerkCrateinit(Perkname);
KillStreakCrate(KillStreakname,start,Angles);






Source:

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Credits:
ZeiiKeN-base
jtmboss-video
me-coding
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The following 9 users say thank you to jwm614 for this useful post:

DF_AUS, HighModzz, iifire, iknownothing, Dzre-, RiggsDiggs, seanhellen, Terrorize 420, XDrifteer7
01-22-2015, 04:42 AM #65
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
i freeze everytime when i inject it through gsc studio, Can you help me??


uuse a diffrent injector something in gsc studios dont work for some reason
01-22-2015, 04:44 AM #66
speselized5
Do a barrel roll!
Ok, i need one for ccapi, not tmapi. what pne are you using??
01-22-2015, 04:48 AM #67
jwm614
NextGenUpdate Elite
Originally posted by speselized5 View Post
Ok, i need one for ccapi, not tmapi. what pne are you using??


imm on dex but there are some on ngu look around
01-23-2015, 11:06 PM #68
benjaming58
Gym leader
None of the other injectors work for this menu
01-24-2015, 06:41 AM #69
Im using dexmoddersftw and the compiled version is a freezing mess, everytime i load it on, freeze. I have gotten it to work by putting in the script into a text file and use the compiler of the GSC injector itself but its very buggy, memory is overloaded quickly causing freezing, text in the middle of the screen not disappearing and glitching, and the SQUARE button is the only button that shows on the on-screen text causing confusion as to what to use to activate and navigate through the menu. I've had WAY better of an experience on GSC Studio. Hope all these problems get fixed soon! Thank you in advanced!
01-24-2015, 01:54 PM #70
jwm614
NextGenUpdate Elite
Originally posted by 1 View Post
Im using dexmoddersftw and the compiled version is a freezing mess, everytime i load it on, freeze. I have gotten it to work by putting in the script into a text file and use the compiler of the GSC injector itself but its very buggy, memory is overloaded quickly causing freezing, text in the middle of the screen not disappearing and glitching, and the SQUARE button is the only button that shows on the on-screen text causing confusion as to what to use to activate and navigate through the menu. I've had WAY better of an experience on GSC Studio. Hope all these problems get fixed soon! Thank you in advanced!


If ur seeing square every where it's up eboot
01-26-2015, 03:42 AM #71
Can you supply eboot then? Im using a standard debug eboot with no mods. Can you be a little more specific?
01-26-2015, 10:30 AM #72
Thank You So Much Love Your content
04-14-2015, 02:02 AM #73
jwm614
NextGenUpdate Elite
updated should b a 100% working with any injector/compiler

The following 2 users say thank you to jwm614 for this useful post:

DF_AUS, MCabCon

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