Post: [POLL] Request a Menu Base Port!
01-30-2016, 07:22 PM #1
Im_YouViolateMe
NextGenUpdate Elite
(adsbygoogle = window.adsbygoogle || []).push({}); Hello NGU, I've been watching this scene become overrun with the same menus and designs, so I decided I would do something about it. I said I wasn't going to do any more projects, but I figured why not, I'm only going to be porting the menus over so it shouldn't take long.

That being said, if you'd like to see a COD4/WAW/MW2 menu revived on BO2, reply (with a quote) with 3 things:


  1. The name
  2. A link to a video of the menu
  3. The game that it's on (COD4/WAW/MW2)



Remember, I'm only 1 person so I can't do everything. If I don't port your menu base, just give it time. I'll look into it. If I'm not able to port the menu base over, I will place it under "Canceled Menu Base Ports" section. Please don't spam me with menus as well! I'll update the thread when I complete a menu base.

Thanks!
-YVM

Also, mods please move this thread if it's not in the right section!




Currently Working On: RDC v6.7

Side note: SLH v3 has been released.

Currently Requested Menus:

  • iKonRoi v2
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  • Jakes625 NBK Private Patch
  • Las Devinas Revelations v3
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  • Crystal v1.04
  • The Hidden Gold v4.3
  • Purple Kush v4


Here are some codes, as I port them:

NotifyOnPlayerCommand

    
MonitorButtons()
{
self endon("disconnect");

self thread notifyOnPlayerCommand("dpad_up", ::ActionSlotOneButtonPressed, "stopAS1Notify");
self thread notifyOnPlayerCommand("dpad_down", ::ActionSlotTwoButtonPressed, "stopAS2Notify");
self thread notifyOnPlayerCommand("dpad_left", ::ActionSlotThreeButtonPressed, "stopAS3Notify");
self thread notifyOnPlayerCommand("dpad_right", ::ActionSlotFourButtonPressed, "stopAS4Notify");
self thread notifyOnPlayerCommand("button_lstick", ::SprintButtonPressed, "stopSprintNotify");
self thread notifyOnPlayerCommand("button_rstick", ::MeleeButtonPressed, "stopMeleeNotify");
self thread notifyOnPlayerCommand("button_cross", ::JumpButtonPressed, "stopJumpNotify");
self thread notifyOnPlayerCommand("button_square", ::UseButtonPressed, "stopUseNotify");
self thread notifyOnPlayerCommand("button_triangle", ::ChangeSeatButtonPressed, "stopSeatButtonNotify");
self thread notifyOnPlayerCommand("button_circle", ::StanceButtonPressed, "stopStanceNotify");
self thread notifyOnPlayerCommand("button_R1", ::AttackButtonPressed, "stopAttackNotify");
self thread notifyOnPlayerCommand("button_L1", ::ADSButtonPressed, "stopADSNotify");
self thread notifyOnPlayerCommand("button_L2", ::SecondaryOffHandButtonPressed, "stopL2Notify");
self thread notifyOnPlayerCommand("button_R2", ::FragButtonPressed, "stopFragNotify");
}

ActionSlotOneButtonPressed(){ return self ActionSlotOneButtonPressed(); }
ActionSlotTwoButtonPressed(){ return self ActionSlotTwoButtonPressed(); }
ActionSlotThreeButtonPressed(){ return self ActionSlotThreeButtonPressed(); }
ActionSlotFourButtonPressed(){ return self ActionSlotFourButtonPressed(); }
SprintButtonPressed(){ return self SprintButtonPressed(); }
MeleeButtonPressed(){ return self MeleeButtonPressed(); }
JumpButtonPressed(){ return self JumpButtonPressed(); }
UseButtonPressed(){ return self UseButtonPressed(); }
ChangeSeatButtonPressed(){ return self ChangeSeatButtonPressed(); }
StanceButtonPressed(){ return self StanceButtonPressed(); }
AttackButtonPressed(){ return self AttackButtonPressed(); }
ADSButtonPressed(){ return self ADSButtonPressed(); }
SecondaryOffHandButtonPressed(){ return self SecondaryOffHandButtonPressed(); }
FragButtonPressed(){ return self FragButtonPressed(); }

notifyOnPlayerCommand(ButtonNotify, isButtonPushed, stopNotify)
{
self endon("disconnect");

if( isDefined(stopNotify))
self endon(stopNotify);

for(;Winky Winky
{
if (self [[isButtonPushed]]())
self notify(ButtonNotify);

wait 0.03;
}
}

listen(function, event)
{
self endon("disconnect");
self endon("stop_listening");

for(;Winky Winky
{
self waittill(event);
self [[function]]();

wait .05;
}
}

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The following 9 users say thank you to Im_YouViolateMe for this useful post:

/SneakerStreet/, codybenti, DF_AUS, DoraTheKiller97, EliteArchive, FRINZ, HiddenHour, LegitGamer264, Patrick
02-01-2016, 07:45 PM #20
Originally posted by YouViolateMe View Post
Hello NGU, I've been watching this scene become overrun with the same menus and designs, so I decided I would do something about it. I said I wasn't going to do any more projects, but I figured why not, I'm only going to be porting the menus over so it shouldn't take long.

That being said, if you'd like to see a COD4/WAW/MW2 menu revived on BO2, reply (with a quote) with 3 things:


  1. The name
  2. A link to a video of the menu
  3. The game that it's on (COD4/WAW/MW2)



Remember, I'm only 1 person so I can't do everything. If I don't port your menu base, just give it time. I'll look into it. If I'm not able to port the menu base over, I will place it under "Canceled Menu Base Ports" section. Please don't spam me with menus as well! I'll update the thread when I complete a menu base.

Thanks!
-YVM

Also, mods please move this thread if it's not in the right section!




Currently Working On: N/A

Currently Requested Menus:

  • iKonRoi v2
  • EliteMossy v15
  • Red Dot City v6.7
  • Jakes625 NBK Private Patch
  • Las Devinas Revelations v3


This is quite a task. I hope you didn't bite off more than you can chew.
You're definitely going to have to rewrite some scripts as they wont port over so easily and you probably already know that some of the models and shaders wont work on BO2.
I wish you all the best in porting all these classic menus!!!:yes:

The following user thanked codybenti for this useful post:

Im_YouViolateMe
02-01-2016, 11:13 PM #21
Im_YouViolateMe
NextGenUpdate Elite
I'll start work on the menu base ports on Wednesday.
02-02-2016, 06:50 AM #22
From mw2 same style as Crystal V 1.04 center of the screen make it back to bo2
02-02-2016, 09:42 AM #23
DF_AUS
NextGenUpdate Elite


One of my Mw2 favs Winky Winky

The following user thanked DF_AUS for this useful post:

Im_YouViolateMe
02-02-2016, 06:27 PM #24
FRINZ
I’m too L33T
awesome m8

thers tons on menus out that are badass to see again in this game

but I would like to see this


Kryptus

The following 2 users say thank you to FRINZ for this useful post:

Im_YouViolateMe, ThrzModding
02-03-2016, 07:51 AM #25
Mw2 Crystal v1.04 vid You must login or register to view this content.
02-03-2016, 08:07 AM #26
Crystal v1.04 Mw2 I loved That Menu Link
02-03-2016, 02:07 PM #27
Patrick
League Champion
Originally posted by FRINZ View Post
awesome m8

thers tons on menus out that are badass to see again in this game

but I would like to see this


Kryptus


I ported this base a few months back but didnt get round to use it Smile you could probably port it if you tired it wasn't hard Smile

The following user thanked Patrick for this useful post:

Im_YouViolateMe
02-03-2016, 05:51 PM #28
FRINZ
I’m too L33T
Originally posted by 32085
I ported this base a few months back but didnt get round to use it Smile you could probably port it if you tired it wasn't hard Smile


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Needa

The following 2 users say thank you to FRINZ for this useful post:

Patrick, ThrzModding

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