Post: [Release] RPC for all updates 1.14+!
09-01-2013, 07:43 PM #1
Choco
Respect my authoritah!!
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Rather than update my Remote Procedure Call tool each time an update is released, I decided to just make a DLL for it that will work regardless of update. When initialized, it finds the fog function and overwrites it with my RPC function. This one, unlike my previous RPC DLL, can take 3 types of arguments - int, uint, or string.



How to add the DLL to a C# project

1. Download my DLL.
2. In Visual C#, click on the project tab and then select "Add Reference".
3. Click the browse tab. Find the DLL you downloaded and click OK.



How to initialize the DLL

1. In your code, go to your function that connects to the PS3 and attaches the process.
2. After the part of code that attaches process, add this line:

    BO2.PS3.Init();


This will locate the function R_SetFrameFog and replace it with my RPC function. For 1.14, it will initialize quickly. For future updates, it may take a few seconds to initialize because it has to find the function.

Once you have done this, the RPC function is ready to go.



How to call a function

To call a function, you need to use the following code:

    BO2.RPC.Call(uint func_address, arguments);


Here's a few examples:

    BO2.RPC.Call(0x349B8C, 0, 0, "O \"^2Test!\"");       //this calls SV_GameSendServerCommand

BO2.RPC.Call(0x3139A8, 0, "set cg_fov 90"); //this calls CBuf_AddText

BO2.RPC.Call(0x2A8044, 0x177B828, 1, 0); //this calls G_GivePlayerWeapon (and gives default weapon)


When a function is called, it returns an integer value. If you want to get the return value, do it like so:

    int returnVal = BO2.RPC.Call(0x275A04, "This is a string");     //Calls G_LocalizedStringIndex and assigns it's return value to returnVal




Credits

-aerosoul94 for showing me how to take different argument types and giving me his library for importing PS3 target manager functions



Download

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Note: PS3 Target Manager must be installed on your computer or this will not work.

Enjoy =D
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The following 59 users say thank you to Choco for this useful post:

-JM-, -Numb, {H} | Exception, Eddie Mac, AlexNGU, Ansity., anxify, ARABIC_GUY, Asian, Bad Luck Brian, BadChoicesZ, BaSs_HaXoR, bomboHD, CodJumper:, DiiMoON_YouTube, ErasedDev, DJok3r, Gendjisan, Geo, Harry, Hori_By_Nature, i_iTop_i, Callumeleyy, ilasthope, iMoDz-Baptiste, iNDMx, Welsh, JakeP0500, John Leepe, KING_ZOO, Loxy, M-alShammary, M33-_-Firmware, Mango_Knife, MegaMister, moekroeman, MoTmrD, MrKiller261, NGU-xNiicKzHD, Norway-_-1999, John, primetime43, Raz0rMind, SC58, Shark, Dacoco, SkillsPayBills-, SnaY, Taylor, TheUnexpected, worrorfight, xD3VHΛX, Fatality, xMiLeZz, xPreeks, XxBlud23xX
10-22-2013, 06:33 PM #38
awesome good job
10-23-2013, 04:00 PM #39
Mango_Knife
In my man cave
Originally posted by Ansem View Post
Ohhh ok Thank you so much Happy

I get an error

"The name 'Set Memory' does not exist in the current contect"

But I have ps3tmapi_net.dll and your bo2rpc.dll referenced


TRy to add the DevCompnets.DotNetBar
11-17-2013, 11:38 PM #40
What do you change the prestige to for master? 8D
12-03-2013, 10:24 PM #41
Thanks for the release!
12-05-2013, 09:20 PM #42
Fix it Pls :8
12-06-2013, 12:04 AM #43
test34
Keeper
Could you possibly port this over to Ghosts???
06-20-2014, 12:51 PM #44
Chris
Former Staff
This RPC still working on 1.18 ?
08-14-2014, 05:07 PM #45
Hunter926
Little One
I know this is probably a stupid question, but because target manager has to be installed on your pc for this to work. That means this is DEX only right?
09-28-2014, 05:39 AM #46
Jewels
I’m too L33T
Originally posted by Choco View Post
Hey NGU!


Rather than update my Remote Procedure Call tool each time an update is released, I decided to just make a DLL for it that will work regardless of update. When initialized, it finds the fog function and overwrites it with my RPC function. This one, unlike my previous RPC DLL, can take 3 types of arguments - int, uint, or string.



How to add the DLL to a C# project

1. Download my DLL.
2. In Visual C#, click on the project tab and then select "Add Reference".
3. Click the browse tab. Find the DLL you downloaded and click OK.



How to initialize the DLL

1. In your code, go to your function that connects to the PS3 and attaches the process.
2. After the part of code that attaches process, add this line:

    BO2.PS3.Init();


This will locate the function R_SetFrameFog and replace it with my RPC function. For 1.14, it will initialize quickly. For future updates, it may take a few seconds to initialize because it has to find the function.

Once you have done this, the RPC function is ready to go.



How to call a function

To call a function, you need to use the following code:

    BO2.RPC.Call(uint func_address, arguments);


Here's a few examples:

    BO2.RPC.Call(0x349B8C, 0, 0, "O \"^2Test!\"");       //this calls SV_GameSendServerCommand

BO2.RPC.Call(0x3139A8, 0, "set cg_fov 90"); //this calls CBuf_AddText

BO2.RPC.Call(0x2A8044, 0x177B828, 1, 0); //this calls G_GivePlayerWeapon (and gives default weapon)


When a function is called, it returns an integer value. If you want to get the return value, do it like so:

    int returnVal = BO2.RPC.Call(0x275A04, "This is a string");     //Calls G_LocalizedStringIndex and assigns it's return value to returnVal




Credits

-aerosoul94 for showing me how to take different argument types and giving me his library for importing PS3 target manager functions



Download

Download: You must login or register to view this content.

Virus Scan: You must login or register to view this content.


Note: PS3 Target Manager must be installed on your computer or this will not work.

Enjoy =D


my friend of mine gave me his RPC.sc and i added it

then i added this code "RPC.Enable():"

but when i go into the game, the mods do not work, making the RTM tool pointless...... but when i take off the "RPC.Enable();" then the mods work perfectly fine.... why is that?

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