Post: All Clients Buttons Monitoring (1.14/1.15)
09-11-2013, 07:26 PM #1
xRevolutions
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Hey whats up guys,

I searched for a Button Monitoring and no one was updated so i decided to make my own Little Button Monitoring!
To Update it, just update the g_client Offset. Anyways i will do it (Update this Thread not like Choco and iMCSx :P)

Put this somewhere in your Project...
    public class Buttons
{
public static UInt32
X = 8192,
O = 16384,
Square = 4,
L3 = 1088,
R3 = 32,
L2 = 256,
R2 = 512,
L1 = 2147487744,
R1 = 128,
Crouch = 16384,
Prone = 32768;
}
public Boolean ButtonPressed(UInt32 clientIndex, UInt32 Button)
{
Byte[] xRevolution = GetMemory(0x0177B828 + 0x547C + (clientIndex * 0x580Cool Man (aka Tustin), 4);//0x0177B828 is g_client Update on a new Update
UInt32 Buttonz = BitConverter.ToUInt32(xRevolution, 0);
if (Buttonz == Button)
return true;
return false;
}


If you havnt Chocos GetMemory Function then here is it Winky Winky

    public byte[] GetMemory(uint address, int length)
{
byte[] buffer = new byte[length];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, processID, 0L, (ulong)address, ref buffer);
return buffer;
}


iMCSx Version of the Button Monitoring (you need his PS3Lib 3.1)
    
private uint GClient(uint client)
{
return 0x0177B828 + (client * 0x580Cool Man (aka Tustin);
}

public bool ButtonPressed(uint client, uint Button)
{
if(DEX.Extension.ReadUInt32(GClient(client) + 0x569C) == Button)
return true;
else return false;
}


If you have any Questions feel free to Post it!
If you don“t know how to use it then look at iMCSx Thread, my one is like his one just not messy Smile


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Credits:
xRevolution (Creating this little Button Monitoring)
iMCSx (Original PS3 Release and Button Class)
Im A Hooker (Se7ensins Release)
Choco (Get Memory Function)
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The following 8 users say thank you to xRevolutions for this useful post:

{H} | Exception, hacking247, InfinityISB4CK, lollo1000, Mango_Knife, Shark, therifboy, Fatality
09-11-2013, 07:34 PM #2
Fatality
1337 H4x0r
Nice work buddy :vince:
09-11-2013, 07:37 PM #3
xRevolutions
Pokemon Trainer
Originally posted by xFatalityMoDz View Post
Nice work buddy :vince:


Thanks bro Smile

The following user thanked xRevolutions for this useful post:

Fatality
09-11-2013, 07:53 PM #4
Nevermind

The following user thanked therifboy for this useful post:

JuLoModz
09-12-2013, 12:24 AM #5
I smell a leech
09-12-2013, 12:26 AM #6
great post
09-12-2013, 01:36 AM #7
xRevolutions
Pokemon Trainer
Originally posted by therifboy View Post
Originally posted by xRevolutions View Post

Your buttons monitoring.
    public Boolean ButtonPressed(UInt32 clientIndex, UInt32 Button)
{
Byte[] xRevolution = GetMemory(0x0177B828 + 0x547C + (clientIndex * 0x580Cool Man (aka Tustin), 4);//0x0177B828 is g_client Update on a new Update
UInt32 Buttonz = BitConverter.ToUInt32(xRevolution, 0);
if (Buttonz == Button)
return true;
return false;
}


iMCSx' button monitoring
    public Boolean ButtonPressed(UInt32 clientIndex, UInt32 Button)
{
Byte[] iMCSx = GetMemory(0x0177B828 + 0x569C + (clientIndex * 0x580Cool Man (aka Tustin), 4);//0x0177B828 is g_client Update on a new Update
UInt32 Buttonz = BitConverter.ToUInt32(xRevolution, 0);
if (Buttonz == Button)
return true;
return false;
}


    0x569C
Changed to
    0x547C

I said to you on Skype compare them. My Function is very small and works perfect this isnt even a leech its just a Update Button Monitoring Optimized by me Winky Winky

Originally posted by Ihdztempted View Post
I smell a leech


I smell a shithead Facepalm

Originally posted by hacking247 View Post
great post


Thanks bud Smile
09-12-2013, 04:15 AM #8
MadhavXLVII
Are you high?
What is for exactly? could someone enlighten me?
09-12-2013, 07:25 AM #9
PS3Lib's Style :

    
private uint GClient(uint client)
{
return 0x0177B828 + (client * 0x580Cool Man (aka Tustin);
}

public bool ButtonPressed(uint client, uint Button)
{
if(DEX.Extension.ReadUInt32(GClient(client) + 0x569C) == Button)
return true;
else return false;
}


Brr Brr! :plank:

The following user thanked iMCSx for this useful post:

xRevolutions
09-12-2013, 06:58 PM #10
Originally posted by iMCSx View Post
PS3Lib's Style :

    
private uint GClient(uint client)
{
return 0x0177B828 + (client * 0x580Cool Man (aka Tustin);
}

public bool ButtonPressed(uint client, uint Button)
{
if(DEX.Extension.ReadUInt32(GClient(client) + 0x569C) == Button)
return true;
else return false;
}


Brr Brr! :plank:


How many times are you going to post about the g_client ? Everybody knows how to use it by now (I think)

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