set playlist "7"
set a "cg_hudchatposition 305 250;r_showfloatzdebug 1;cg_chatheight 6;cg_chattime 75000;say [ MenuTxt1 ];say MenuTxt2;say MenuTxt3;say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr f;bind DPAD_DOWN vstr b;bind BUTTON_A vstr 1"
set b "say MenuTxt1;say [ MenuTxt2 ];say MenuTxt3;say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr a;bind DPAD_DOWN vstr c;bind BUTTON_A vstr 2"
set c "say MenuTxt1;say MenuTxt2;say [ MenuTxt3 ];say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr b;bind DPAD_DOWN vstr d;bind BUTTON_A vstr 3"
set d "say MenuTxt1;say MenuTxt2;say MenuTxt3;say [ MenuTxt4 ];say MenuTxt5;say ^1Exit;bind DPAD_UP vstr c;bind DPAD_DOWN vstr e;bind BUTTON_A vstr 4"
set e "say MenuTxt1;say MenuTxt2;say MenuTxt3;say MenuTxt4;say [ MenuTxt5 ];say ^1Exit;bind DPAD_UP vstr d;bind DPAD_DOWN vstr f;bind BUTTON_A vstr 5"
set f "say MenuTxt1;say MenuTxt2;say MenuTxt3;say MenuTxt4;say MenuTxt5;say [ ^1Exit ^7];bind DPAD_UP vstr e;bind DPAD_DOWN vstr a;bind BUTTON_A vstr f1"
set gpad_buttonsConfig "asdf"
bind DPAD_DOWN "vstr a"
set f1 "cg_chatheight 0;r_showfloatzdebug 0;bind BUTTON_A +gostand;bind DPAD_UP +actionslot 1;bind DPAD_DOWN vstr a;^6Exited_Menu"
set 1 "^1Function_1"
set 2 "^2Function_2"
set 3 "^3Function_3"
set 4 "^4Function_4"
set 5 "^5Function_5"

All the Menu Text goes in MP and you practically have all of the CM for functions (vstr). :y:
With mine I had 2 menus, this has 1
but who's counting xD
I gave you the idea of the realistic mod menu =D Also, the shader code was mine
Also the two menus thing is good in your menu, but your menu was also smaller due to the functions god, noclip, etc...
set jl2 "vstr jl2a;set jl vstr jl3"
bind DPAD_DOWN "vstr a"
Also the two menus thing is good in your menu, but your menu was also smaller due to the functions god, noclip, etc...
set jl2 "vstr jl2a;set jl vstr jl3"
bind DPAD_DOWN "vstr a"
. Also, I didn't know about that thread on pv as I just stay on this site, however I have an even more realistic menu that takes up more space than the one I posted, but it contains codes that will play the scrolling sound and other sounds as well. I will be releasing that on Christmas.
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