Post: [RELEASE] Clean, Smaller, Realistic Mod Menu [BYPASS]
12-21-2010, 06:30 AM #1
Blackstorm
Veni. Vidi. Vici.
(adsbygoogle = window.adsbygoogle || []).push({}); Well, here it is, I, Blackstorm aka MecAj present you a newer, smaller, easier to edit mod menu! =D

My first release of a clean menu, you didn't really have much space, so I coded a new one Smile

And before anybody asks...... Yes this menu has scrolling.

Enjoy!

For the menu...

MP:
    
set playlist "7"
set a "cg_hudchatposition 305 250;r_showfloatzdebug 1;cg_chatheight 6;cg_chattime 75000;say [ MenuTxt1 ];say MenuTxt2;say MenuTxt3;say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr f;bind DPAD_DOWN vstr b;bind BUTTON_A vstr 1"
set b "say MenuTxt1;say [ MenuTxt2 ];say MenuTxt3;say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr a;bind DPAD_DOWN vstr c;bind BUTTON_A vstr 2"
set c "say MenuTxt1;say MenuTxt2;say [ MenuTxt3 ];say MenuTxt4;say MenuTxt5;say ^1Exit;bind DPAD_UP vstr b;bind DPAD_DOWN vstr d;bind BUTTON_A vstr 3"
set d "say MenuTxt1;say MenuTxt2;say MenuTxt3;say [ MenuTxt4 ];say MenuTxt5;say ^1Exit;bind DPAD_UP vstr c;bind DPAD_DOWN vstr e;bind BUTTON_A vstr 4"
set e "say MenuTxt1;say MenuTxt2;say MenuTxt3;say MenuTxt4;say [ MenuTxt5 ];say ^1Exit;bind DPAD_UP vstr d;bind DPAD_DOWN vstr f;bind BUTTON_A vstr 5"
set f "say MenuTxt1;say MenuTxt2;say MenuTxt3;say MenuTxt4;say MenuTxt5;say [ ^1Exit ^7];bind DPAD_UP vstr e;bind DPAD_DOWN vstr a;bind BUTTON_A vstr f1"


CM:
    
set gpad_buttonsConfig "asdf"
bind DPAD_DOWN "vstr a"
set f1 "cg_chatheight 0;r_showfloatzdebug 0;bind BUTTON_A +gostand;bind DPAD_UP +actionslot 1;bind DPAD_DOWN vstr a;^6Exited_Menu"
set 1 "^1Function_1"
set 2 "^2Function_2"
set 3 "^3Function_3"
set 4 "^4Function_4"
set 5 "^5Function_5"


Also, feel free to split the code evenly between the GPAD0_CM and GPAD0_MP files to balance out the size Smile

And that's it. Smile All the Menu Text goes in MP and you practically have all of the CM for functions (vstr). :y:

NOTE: This menu isn't really noob friendly, I tried to make it as noob friendly as I could :p To a lot of people editing and making this into a good bypass menu will be a piece of cake :y:

CREDITS:

Tons - Who can't give him credit for any CoD4 bypass hack?
FourzerotwoFAILS - The shader code
Me - For putting these together

and Anybody else who's codes I might've used Smile

Thanks for reading Winky Winky
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The following 5 users say thank you to Blackstorm for this useful post:

Bad Luck Brian, Choco, FourzerotwoFAILS, gangsta-, iDioxide34
12-22-2010, 12:46 AM #11
I know this isnt the right place but i didnt know where to post.

I will be hosting a lobby on CoD4 for free at 8pm est.

Add PSN: xxNichols-
12-22-2010, 12:58 AM #12
Blackstorm
Veni. Vidi. Vici.
Originally posted by FourzerotwoFAILS View Post
This is actually really nice. It's actually bigger than mine, but who's counting :P With mine I had 2 menus, this has 1 :P but who's counting xD

Also, no credit to meh :( I gave you the idea of the realistic mod menu =D Also, the shader code was mine :P


No I made a realistic menu and posted it on pv over a month and a half ago :p and sorry i'll fix the credit for the shader, and I've looked over your code and mine is bigger due to the amount of menu items :p my menu can easily be formed to do different things, even menus upon menus Smile Also the two menus thing is good in your menu, but your menu was also smaller due to the functions god, noclip, etc...

But overall if you measure the characters, for every menu item yours takes 35 bytes, mine takes 23. Smile

Ex.

    
set jl2 "vstr jl2a;set jl vstr jl3"


Measure it, it equals 35 bytes.

    
bind DPAD_DOWN "vstr a"


Measure it, it takes 23 bytes. :p

So if you wanna get technical, mine is smaller in size :p
12-22-2010, 01:32 AM #13
Originally posted by MecAj View Post
No I made a realistic menu and posted it on pv over a month and a half ago :p and sorry i'll fix the credit for the shader, and I've looked over your code and mine is bigger due to the amount of menu items :p my menu can easily be formed to do different things, even menus upon menus Smile Also the two menus thing is good in your menu, but your menu was also smaller due to the functions god, noclip, etc...

But overall if you measure the characters, for every menu item yours takes 35 bytes, mine takes 23. Smile

Ex.

    
set jl2 "vstr jl2a;set jl vstr jl3"


Measure it, it equals 35 bytes.

    
bind DPAD_DOWN "vstr a"


Measure it, it takes 23 bytes. :p

So if you wanna get technical, mine is smaller in size :p


Actually with your one however you have unnecessary codes that take up a lot of space, like the shader code and the code to keep the text on the screen. Also, you put in the code to scroll up and down, which takes up more space than just scrolling down :P. Also, I didn't know about that thread on pv as I just stay on this site, however I have an even more realistic menu that takes up more space than the one I posted, but it contains codes that will play the scrolling sound and other sounds as well. I will be releasing that on Christmas.
12-22-2010, 01:39 AM #14
how do you get 10th prestige from this?
12-22-2010, 01:42 AM #15
Originally posted by nichols
how do you get 10th prestige from this?


You would have to patch edit to get to 10th or be Codglitcher or tacotime77 or me or MecAj

The following user thanked FourzerotwoFAILS for this useful post:

Blackstorm
12-22-2010, 06:21 AM #16
Originally posted by FourzerotwoFAILS View Post
You would have to patch edit to get to 10th or be Codglitcher or tacotime77 or me or MecAj


Or he could just use the code :

"toggle scr_xpscale 500 5000; fast_restart"

?
12-22-2010, 06:40 AM #17
Blackstorm
Veni. Vidi. Vici.
Originally posted by I
Or he could just use the code :

"toggle scr_xpscale 500 5000; fast_restart"

?


lol we have a code where you can toggle your prestige :p but eh, i doubt anyone cares...
12-22-2010, 09:15 PM #18
Originally posted by I
Or he could just use the code :

"toggle scr_xpscale 500 5000; fast_restart"

?


But that's just so much longer than toggling the prestige :P
12-22-2010, 09:27 PM #19
gangsta-
Pokemon Trainer
can you go to 11th prestige with your code

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