Post: [preview] Godlymodz zombies mega edit!
03-31-2011, 05:57 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Okay so ive seen some of you say that godly's zombies has potential, so ive decided to edit it (video up tomorrow) what ive added so far:
Really good Dvars
Tweaked Phsycals
Added 15 more guns to the random funcion
Added 4 new perks
ive given the zombies a gold desert eagle (no ammo)
Removed bugs
and Disabled team change.

NOTE: I did test this on my JB ps3 and it is *Working* so Claps for me.
i did these edits in about 20 mins so if i finish ill put a link tomorrow (I doubt it tho) And ill be adding people on ngu to join and see the patch after i data transfer tomorrow so expect more:p

What im currently working on:
Every 5-10 kills = a perk/attachment/wepon upgrade.
when a human dies he becomes a zombie
A reward for the winner like all attachments, camos, challenges, or lvl 55 10th prestige
Max ammo for killing a random zombie.

Its finally almost done so if you want to play in the preview add eXcO_Reaper Im only letting 10 people join so hurry up and add!
LINK: You must login or register to view this content.
LEAVE THE CREDITS IN IF EDITED!!![/u]

Currently working on:
Random attachment for current weapon.

Credits:
GODLYM0DZ - Making the patch.
nay1995 - Helping, support, Codes.
xo-mato-ox - Codes from his gun game.
Me - Editing it.
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The following 3 users say thank you to studman31 for this useful post:

Diddles2Fresshh, Hawkin, lildeg8
03-31-2011, 07:03 PM #20
nay1995
The Master
Originally posted by studman31 View Post
i keep on getting A script compile error illegal case statment

---------- Post added at 02:17 PM ---------- Previous post was at 02:08 PM ----------



Hey is this right cuz i tried it and it dosent work, says missing case statment
    doKillstreaks() 
{
self endon ("death");

self.startscore = self.pers["kills"];

while(1) {
if(self.killcount != self.pers["kills"] - self.startscore) {
self.killcount = self.pers["kills"] - self.startscore;
switch(self.killcount)
{
case 3:
self thread do3Streak();
break;
{
case 4:
self thread do4Streak();
break;
{
case 7:
self thread do7Streak();
break;
{
case 9:
self thread do9Streak();
break;
{
case 13:
self thread do13Streak();
break;
}}}}}}
wait 0.05;
}}

do3Streak()
{
self setPerk("specialty_bulletpenetration");
self iPrintlnBold("^1Perk: Deep Impact");
}
do4Streak()
{
self setPerk("specialty_bulletaccuracy");
self iPrintlnBold("^1Perk: Steady Aim");
}
do7Streak()
{
self setPerk("specialty_fastreload");
self iPrintlnBold("^1Perk: Slight Of Hand");
}
do9Streak()
{
self setPerk("specialty_rof");
self iPrintlnBold("^1Perk: Double Tap");
}
do13Streak()
{
self setPerk("specialty_bulletdamage");
self iPrintlnBold("^1Perk: Stopping Power");
}


No you don't need the braces

Here is the pattern

case 1:
self thread blahblah();
break;
case 2:
self thread blahblah();
break;
case 3:
03-31-2011, 08:01 PM #21
Originally posted by nay View Post
No you don't need the braces

Here is the pattern

case 1:
self thread blahblah();
break;
case 2:
self thread blahblah();
break;
case 3:

i feel stupid lol.

---------- Post added at 04:01 PM ---------- Previous post was at 03:39 PM ----------

Originally posted by nay View Post
Ile play around with it and see.

Just need one favour, To save me time post me all the perks names, write them in gsc form aswell

---------- Post added at 10:53 AM ---------- Previous post was at 10:51 AM ----------



You've got to know whether the zombies are "allies" or axis


ive got one final question, do you know the code for take all perks?
03-31-2011, 09:40 PM #22
lildeg8
im a ps3 hacker
May i be a tester?
03-31-2011, 09:43 PM #23
Originally posted by lildeg8 View Post
May i be a tester?


its almost done, im data transfering now so if you want to see the progress soon then add eXcO_Reaper
04-01-2011, 08:18 AM #24
nay1995
The Master
Originally posted by studman31 View Post
its almost done, im data transfering now so if you want to see the progress soon then add eXcO_Reaper


Well to take all weapons it is

self takeAllWeapons();

so i gues take all perks would be

self takeAllPerks();
04-01-2011, 03:14 PM #25
nay1995
The Master
Originally posted by studman31 View Post
i want to know if theres a way to upgrade perks randomly? mabye you can help? or are you to busy.


Good news, i have just got random weapon box working, it is still a bit laggy but all in all its a massive step forward.
04-01-2011, 06:07 PM #26
Originally posted by nay View Post
Good news, i have just got random weapon box working, it is still a bit laggy but all in all its a massive step forward.


WOW, im jelous, do you have a 3.41 or a 3.55?
04-01-2011, 06:25 PM #27
nay1995
The Master
Originally posted by studman31 View Post
wow, im jelous, do you have a 3.41 or a 3.55?


3.41--------------------------------------------------------------------------------------------------------------------------------
04-01-2011, 06:30 PM #28
Originally posted by nay View Post
3.41--------------------------------------------------------------------------------------------------------------------------------


Yea same here, thinkin about updating it to 3.55 and puttin on geohot(way easyer) fukin jb dongole.
Do you want to share you're random gun box? :p

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