Post: Hawkin's COD4 Zombieland Coming Soon.
04-05-2011, 09:05 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Well I am going to release my first COD4 Zombieland patch. I have gotten the framework of the patch done and it works, just like my MW2 patch. I just need to add store items and menu. After I do that I will release a beta version w/o map edits (probably this weekend) After, that there will be a alot of maps to customize, so I'll be posting a tutorial on how to make you own maps soon after it's release.


Here is a video of the patch before Custom Map-edits. It's from Saturday Nights Game Testing Marathon. Be sure to check out the Utube channel for video updates for my patch. Custom Map edits are next. Videos are always a little behind.

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The following 37 users say thank you to Hawkin for this useful post:

Okami, A_Fast_Black_Guy, Alfa, AMNE, cjmurder123, DarknessxGXx, DEXMoDzFTW, dfrost182, Diddles2Fresshh, Docko412, Dr. Dre, DreamKidzVa, emsp, Hack Ops 1337, Hazey, hydro_122499, ImDUB, IRiSe_GodFather, juddylovespizza, lildeg8, ljjp, Lotus321, mental_taliban, Mr.Amitoz, Nikeymikey, Pack, PussayPatrol, shawry, studman31, The_Platypus, txlonghorn97, tylerallmighty, Vultra, xBHR, xJ4Bz, XKevin356
04-06-2011, 03:55 AM #11
emsp
Space Ninja
Originally posted by Hawkin View Post
Really Julian a yawn? See if I give u any more secret flag hints.

---------- Post added at 11:30 PM ---------- Previous post was at 11:26 PM ----------



There are certain commands that have to be converted to COD4 like foreach(blahblah)
or anything with the host involved.
Changing teams was the hardest to find.
The basic menu I have already got working I am more worried about it crashing the game. COD4 doesn't like extra text. Plus I have to come up with some new menu items. Only half the old ones will carry over.

---------- Post added at 11:36 PM ---------- Previous post was at 11:30 PM ----------



The visual model isn't a problem. Its replacing the collision model that I haven't looked in to.


Dam good luck if u need any testers i will help. Happy
04-06-2011, 05:15 AM #12
Originally posted by Hawkin View Post
Really Julian a yawn? See if I give u any more secret flag hints.

---------- Post added at 11:30 PM ---------- Previous post was at 11:26 PM ----------



There are certain commands that have to be converted to COD4 like foreach(blahblah)
or anything with the host involved.
Changing teams was the hardest to find.
The basic menu I have already got working I am more worried about it crashing the game. COD4 doesn't like extra text. Plus I have to come up with some new menu items. Only half the old ones will carry over.

---------- Post added at 11:36 PM ---------- Previous post was at 11:30 PM ----------



The visual model isn't a problem. Its replacing the collision model that I haven't looked in to.


Instead of on screen text you should work with iprintin, or somthin, this seems that it will crash alot. but good workClaps
04-06-2011, 06:02 AM #13
anddrew
League Champion
Originally posted by studman31 View Post
You do know that there are SOLID carepackages in cod4?


:wtf: i didn't know :O
04-06-2011, 11:57 AM #14
wowaka
Former Staff
:wtf: <-- Holy shit
04-06-2011, 02:00 PM #15
Okami
Known As Yukuku
Originally posted by julianportman View Post
:wtf: <-- Holy shit

:wtf: <-- Holy shit <-- Shit Holy

The following user thanked Okami for this useful post:

tylerallmighty
04-06-2011, 02:32 PM #16
Originally posted by anddrew View Post
:wtf: i didn't know :O


almost every object in cod4 is a model and there are some crates ( carepackages ) and if collisioned right it will be solid Smile
04-06-2011, 03:35 PM #17
nay1995
The Master
Originally posted by Hawkin View Post
Well I am going to release my first COD4 Zombieland patch. I have gotten the framework of the patch done and it works, just like my MW2 patch. I just need to add store items and menu. After I do that I will release a beta version w/o map edits (probably this weekend) After, that there will be a alot of maps to customize, so I'll be posting a tutorial on how to make you own maps soon after it's release.


LoL we think alike i am currently making a zombieland with map edits and sh*t i have made random weapon box work, buil walls, ramps and elevators work and i am currently working on doors and zombie bounty all this and no overflow.
04-06-2011, 05:31 PM #18
Hawkin
Lord of the Undead
Originally posted by julian View Post
:wtf: <-- Holy shit


wow I'm sorry it was late, I totally missed that. Doooh.
04-06-2011, 09:21 PM #19
wowaka
Former Staff
Originally posted by Hawkin View Post
wow I'm sorry it was late, I totally missed that. Doooh.


Okily Dokily :y:

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