Post: How To Get Custom Maps Working on CoD4 PS3 *TUT*
08-12-2011, 09:31 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); All content below are theories only, most have led to a dead end but may become some sort of use in the near future.

hey guys,i've recently been busy with my "Z-HaVoC" patch for cod4 & i've decided to release the tutorial on how to get custom maps to load on playstation 3 without backing up your disk,in this tutorial you will need an official mappack custom map(will explain below) & a brain on how to load/use it.

NOTE: this will NOT work with any mates unless he has it to,so talk to your jailbreaking friends first before reading this post.

heres how to do it:
1.first off,your going to need a official mappack custom map,to get this map,contact me & i will link you ASAP to the map you want ported(this isnt a lie,i told you guys i knew it,& im giving you the chance to play on it)
2.once you got both map fast files(so in this case,my custom map is called killhouse),your going to need to open up your ftp server & locate the following:
Dev_Hdd0 > GAME > BLES00148 > USDIR > Map Pack 1(or what ever its called) > killhouse
once you found the mapname that your custom map is named your going to overwrite the map files with your modified ones.
3.now run cod4,load multiplayer & start the checkered map(go to private match > bonus map > the map that is custom) & load the game,if its correct it should work,if not,read below for 2 other ways you can get it to work.


2 more ways you can load your map
way 1:back-up
1.make a back-up of cod4 with multiman(or whatever back-up manager you use) & copy your map files to the folders that are shown above(read tut above for guide).
2.get an old ps3 game that you dont want and place it in your disk drive.
3.load up multiman and copy your back-up of cod4 to the disk & overwrite.
4.load up cod4 & start you map


way 2:Bypass
NOTE:this way may/may not work in some cases,just give it a try

1.open up ftp & copy the BLES00148 folder to your desktop
2.place your custom map in the map pack folder.
3.go onto your ps3 & delete the patch,then load up your ftp again.
4.copy the whole folder to: Dev_Hdd0 > GAME
5.load up cod4(bypassed or offline)
6.start the custom map & play(if it doesn't appear,read below)


if #6 doesn't work: do the Gpad Hacks & type in one of the code:
Originally posted by another user
ui_mapname mp_broadcast
ui_mapname mp_chinatown
ui_mapname mp_killhouse
ui_mapname mp_creak


EDIT: another 2 ways you can do it

way 3: offline back-up(easier)

1.backup cod4 & copy the map pack folder to your desktop
2.get your custom ported map(off me) & place it into the map pack file(depending on what the custom map is named,e.g killhouse,broadcast)
3.place the map file back onto your ps3 with your back-up version
4.start your backup with multiman(sometimes it gives errors,or wrong version of multiman)
5.load up the map pack map & play offline in splitscreen/LAN

way 4:burning disk-to-disk(harder)(will cost)

1.backup cod4 & find a spare cd(a plain one) & place it into your disk drive
2.burn cod4 onto the cd(make sure the cd`s 10gb or more) & place into your pc.
3.open my computer > [disk name here] & you will see the cod4 folder inside.
4.get a plain blueray disk(blueray computer needed)& place it into your 2ND drive on your pc.
5.burn cod4 from the plain cd over to the blueray disk & add the following files:You must login or register to view this content.
6.make sure the folders are layed out like the following:
Originally posted by another user
BLES0148(inside the folder) >
-PS3_UPDATE > PS3UPDAT.PUP
-PS3_GAME >[game files in here,e.g: usdir,icon,maps etc...]
-PS3_DISC.SFB


FOR PEOPLE WHO DON'T BELIEVE or think no maps have been made
the maps are over 150mb each,the reasons why i Havant released yet:
1.we did a quick map test & got a file size error(which the map was 16mb)so we had to make it the same or over its file limit for killhouse or broadcast.
2.it took 2 hours to compile + it'll take 3 hours to copy over to the ps3 + 1 extra hour to upload to mediafire.

i will release eventually as soon as i get the maps back on my ps3.

NOTICE: All these are theories, all have ran into errors but its still a possibility that this is the right way forward.

_____________________________
thanks for reading & i hope this comes to use with custom game-modes being made right now,enjoy!
Last edited by Uk_ViiPeR ; 05-26-2013 at 03:47 PM.

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08-28-2011, 11:36 AM #38
Originally posted by NGU
Sorry to bother you but are there any maps ready at all?

yes,but there over 150mb each,the reasons why i havnt released yet:
1.we did a quick map test & got a filesize error(which the map was 16mb)so we had to make it the same or over its file limit for killhouse or broadcast.
2.it took 2 hours to compile + itll take 3 hours to upload to the ps3 + 1 hour to upload to mediafire.

i will release eventually as soon as i get the maps back on my ps3,i still cant find the pkg for it...
08-31-2011, 03:03 PM #39
oX-matto-Xo
#1 Chaos MW3
Originally posted by UK
yes,but there over 150mb each,the reasons why i havnt released yet:
1.we did a quick map test & got a filesize error(which the map was 16mb)so we had to make it the same or over its file limit for killhouse or broadcast.
2.it took 2 hours to compile + itll take 3 hours to upload to the ps3 + 1 hour to upload to mediafire.

i will release eventually as soon as i get the maps back on my ps3,i still cant find the pkg for it...


You should atleast show a video or some sort, for proof bro!!
08-31-2011, 05:24 PM #40
Originally posted by Xo View Post
You should atleast show a video or some sort, for proof bro!!

i will show a vid as soon as someone can re-link me to the map pack pkg,i lost them the other day & i cant find it anywere.
09-03-2011, 07:33 PM #41
The Rangers
At least I can fight
Originally posted by FourzerotwoFAILS View Post
I just came.
I just cumd:embarrassed:
09-03-2011, 07:44 PM #42
CyberNomadic
Web Developer
Originally posted by EddieMeduza View Post
I already know this :P
But this can be useful Winky Winky

Not to sound like a bitch! =D
But you always already knew something or had something LOL not to be a bitch its just funny =D

The following user thanked CyberNomadic for this useful post:

MeowDev
09-03-2011, 11:03 PM #43
little_legz
SleepinIsCheatin
Originally posted by NomadsBoy View Post
Not to sound like a bitch! =D
But you always already knew something or had something LOL not to be a bitch its just funny =D


Thank **** I'm not the only one who noticed this! LOL. It cracks me up reading his posts and he's like "I already knew this" or "I already had this" :p

The following user thanked little_legz for this useful post:

09-03-2011, 11:06 PM #44
CyberNomadic
Web Developer
Originally posted by legz View Post
Thank **** I'm not the only one who noticed this! LOL. It cracks me up reading his posts and he's like "I already knew this" or "I already had this" :p

I know. Its Funny
09-04-2011, 07:35 PM #45
Dreamcather
Call me Eddie Winky Winky
Originally posted by NomadsBoy View Post
I know. Its Funny


I dont lie -.-
If u guys dont trust me then **** 0ff
09-07-2011, 02:33 AM #46
There is no feasible way this could work. There are a couple of reasons. One of them is the BSP format is entirely different from PS3 to PC. Another is that PC fastfiles are entirely different(one compressed block with a header as compared to PS3 with multiple compressed blocks without headers...correct me if I'm wrong here)

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aerosoul94, GetDeleted -_-

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