Post: Need some guys who know what they're doing here !! (infections)
08-20-2011, 09:33 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); okay, so i've been thinking about the way pcfreak was able to infect from retail to retail, bu
t i really have no idea :(
BUT i've come across this when reading on s7:

    setfromdvar infectz motd;bind BUTTON_BACK vstr infectz

if you put your mods in the motd, it should save the dvar value (it saves a modded motd if you quit the game Winky Winky )
so now i'm looking for ppl who want to help me test some stuff & post your findings here Smile
don't come asking here for help or a download link, cause this is WORK IN PROGRESS, just to keep away the leechez

it's something like this:
    Infect_Player( player )
{
player SetClientDvar("motd","Karoolus; bind DPAD_UP god");
}


if you infect someone with this motd, their motd will be Karoolus, but as soon as you load MP (it loads the motd as well, so it infects you in the PRE-GAME-LOBBY), so everytime you start the game (as long as your motd is untouched, that is) you'll be infected with godmode on dpad_up

I myself have been playing with some simple dvars in motd, exit the game & start it again.. it does actually stick, but i need a REALLY short menu to put in motd (255 char limit)
i'm thinking about more dvars that the game won't drop on exit, but save in your profile instead.. Smile


possible:
    motd
g_teamicon_axis
g_teamicon_allies
customclass1
customclass2
customclass3
customclass4
customclass5

okay, so we're looking for dvars that are set (through mods) & don't return to default after you restart the game (actually quit to XMB & restart cod4)
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The following 4 users say thank you to Karoolus for this useful post:

.Say Hi., Alfa, drive4567, Beats
08-22-2011, 03:25 PM #38
Karoolus
I'm the W@W Menu Guy !
Originally posted by Alfa. View Post
What sets the default player setting options for example: Sensitivity, Button Layout, ect... If they are dvars then a lot could be used and also what about clan tag?

---------- Post added at 10:44 AM ---------- Previous post was at 10:32 AM ----------

Hmm i was thinking of this and i got an idea.

Maybe you can use the motd to infect another dvar like the name wallhack because that gets loaded up everytime you join a game in progress but you could have that dvar also infect your motd to have the bind as well so say you get on the game and you have modded motd and itl infect you with the name wallhack dvar and the god bind and once you join a game it remods your motd so that it stays to what it was and if you get off the game then get back on it would do the same everytime.

sorry if you didnt understand :p


that was basically what i was doing Happy
but i found out that i can just create new dvars & use those ^^
08-22-2011, 03:29 PM #39
Alfa
Banned
Originally posted by Karoolus View Post
that was basically what i was doing Happy
but i found out that i can just create new dvars & use those ^^


oh lol thats sick, so does that mean you got it working?
08-22-2011, 03:38 PM #40
Karoolus
I'm the W@W Menu Guy !
Originally posted by Alfa. View Post
oh lol thats sick, so does that mean you got it working?


i'm still playing around with it Smile
so far, i've been able to infect speed after shutting down my ps3 Smile

but that was just a quick test Winky Winky
SKYPE nao :p
08-22-2011, 03:44 PM #41
Originally posted by Karoolus View Post
okay, so i've been thinking about the way pcfreak was able to infect from retail to retail, bu
t i really have no idea :(
BUT i've come across this when reading on s7:

    setfromdvar infectz motd;bind BUTTON_BACK vstr infectz

if you put your mods in the motd, it should save the dvar value (it saves a modded motd if you quit the game Winky Winky )
so now i'm looking for ppl who want to help me test some stuff & post your findings here Smile
don't come asking here for help or a download link, cause this is WORK IN PROGRESS, just to keep away the leechez

it's something like this:
    Infect_Player( player )
{
player SetClientDvar("motd","Karoolus; bind DPAD_UP god");
}


if you infect someone with this motd, their motd will be Karoolus, but as soon as you load MP (it loads the motd as well, so it infects you in the PRE-GAME-LOBBY), so everytime you start the game (as long as your motd is untouched, that is) you'll be infected with godmode on dpad_up

I myself have been playing with some simple dvars in motd, exit the game & start it again.. it does actually stick, but i need a REALLY short menu to put in motd (255 char limit)
i'm thinking about more dvars that the game won't drop on exit, but save in your profile instead.. Smile


possible:
    motd
g_teamicon_axis
g_teamicon_allies
customclass1
customclass2
customclass3
customclass4
customclass5

okay, so we're looking for dvars that are set (through mods) & don't return to default after you restart the game (actually quit to XMB & restart cod4)


I can give you a list of all the dvars that do get reset when the game starts.

The following user thanked FourzerotwoFAILS for this useful post:

Karoolus
08-22-2011, 08:32 PM #42
Karoolus
I'm the W@W Menu Guy !
Originally posted by FourzerotwoFAILS View Post
I can give you a list of all the dvars that do get reset when the game starts.


yes please :love::love:
08-22-2011, 11:04 PM #43
hey karoolus could you tell me how to put patches for cod 4 on filezilla, like wat folders do i go to, please tell me steps thanks
08-22-2011, 11:06 PM #44
Originally posted by Karoolus View Post
yes please :love::love:


These all get reset:

    reset waypointOffscreenScaleSmallest 
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset cg_fovscale
reset com_gameMsgWindow1LineCount


these ones might, but I don't think they will. (They're all of the gametype dvars/cvars):
    
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
set scr_hardcore 0
set scr_oldschool 0
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3
set scr_sd_numlives 1
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60

set sv_maxclients 18
set scr_xpscale 1

The following user thanked FourzerotwoFAILS for this useful post:

Karoolus
08-23-2011, 05:30 AM #45
Karoolus
I'm the W@W Menu Guy !
Originally posted by Golty236 View Post
hey karoolus could you tell me how to put patches for cod 4 on filezilla, like wat folders do i go to, please tell me steps thanks


look in the stickies !

---------- Post added at 07:30 AM ---------- Previous post was at 07:30 AM ----------

Originally posted by FourzerotwoFAILS View Post
These all get reset:

    reset waypointOffscreenScaleSmallest 
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset player_sprintUnlimited
reset player_clipSizeMultiplier
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset cg_fovscale
reset com_gameMsgWindow1LineCount


these ones might, but I don't think they will. (They're all of the gametype dvars/cvars):
    
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.025
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1
set scr_game_graceperiod 15
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_perks 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
set scr_team_fftype 0
set scr_team_respawntime 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_player_numlives 0
set scr_player_respawndelay 0
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
set scr_hardcore 0
set scr_oldschool 0
set ui_hud_hardcore 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3
set scr_sd_numlives 1
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_ctf_scorelimit 10
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 2
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60

set sv_maxclients 18
set scr_xpscale 1


thx a lot ^^
08-23-2011, 06:31 AM #46
Originally posted by Karoolus View Post
look in the stickies !

---------- Post added at 07:30 AM ---------- Previous post was at 07:30 AM ----------



thx a lot ^^


Im so dumb... I was getting error but was because when I unzipped hawkins folder I forgot to put it on desktop first then transfer...

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