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okay, so i've been thinking about the way pcfreak was able to infect from retail to retail, bu
t i really have no idea
BUT i've come across this when reading on s7:
setfromdvar infectz motd;bind BUTTON_BACK vstr infectz
if you put your mods in the motd, it should save the dvar value (it saves a modded motd if you quit the game
)
so now i'm looking for ppl who want to help me test some stuff & post your findings here
don't come asking here for help or a download link, cause this is WORK IN PROGRESS, just to keep away the leechez
it's something like this:
Infect_Player( player )
{
player SetClientDvar("motd","Karoolus; bind DPAD_UP god");
}
if you infect someone with this motd, their motd will be Karoolus, but as soon as you load MP (it loads the motd as well, so it infects you in the PRE-GAME-LOBBY), so everytime you start the game (as long as your motd is untouched, that is) you'll be infected with godmode on dpad_up
I myself have been playing with some simple dvars in motd, exit the game & start it again.. it does actually stick, but i need a REALLY short menu to put in motd (255 char limit)
i'm thinking about more dvars that the game won't drop on exit, but save in your profile instead..
possible:
motd
g_teamicon_axis
g_teamicon_allies
customclass1
customclass2
customclass3
customclass4
customclass5
okay, so we're looking for dvars that are set (through mods) & don't return to default after you restart the game (actually quit to XMB & restart cod4)