
Lallyman()
{
self endon("disconnect");
for(;
{
self waittill("Pressed_LT");
self.Position = self.Origin;
self.LookAngles = self.Angles;
self iPrintln("^5Position Saved");
}
}
Lallyman2()
{
self endon("disconnect");
for(;
{
self waittill("Pressed_RT");
wait 0.5;
self setOrigin(self.Position);
self setPlayerAngles(self.LookAngles);
self iPrintln("^5Position Loaded");
}
}
MonitorButtons()
{
self endon("death");
self endon("disconnect");
for(;
{
if(self UseButtonPressed())
{
self notify("Pressed_X");
wait .3;
}
if(self AttackButtonPressed())
{
self notify("Pressed_RB");
wait .3;
}
if(self AdsButtonPressed())
{
self notify("Pressed_LB");
wait .3;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("Pressed_LT");
wait .3;
}
if(self FragButtonPressed())
{
self notify("Pressed_RT");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("Pressed_Melee");
wait .3;
}
wait .05;
}
}
Positions()
{
while(self.positions) // to make it a toggle ?
{
if(self SecondaryOffhandButtonPressed())
{
time = 0;
while(self SecondaryOffhandButtonPressed())
{
time++;
wait .05;
}
if(time > 15) // .75 seconds to save location, shorter will make you teleport
{
self.locations["origin"] = origin;
self.locations["angles"] = angles;
}
else
{
if(IsDefined(self.locations))
{
self setOrigin(self.locations["origin"]);
self setPlayerAngles(self.locations["angles"]);
}
}
wait .4;
}
wait .05;
}
}
Save_Load()
{
self endon( "death" );
while(1)
{
if ( self attackButtonPressed() )
{
self.SavedPos = self.origin;
}
if ( self adsButtonPressed() )
{
self moveTo( self.SavedPos );
}
}
Positions()
{
while(self.positions) // to make it a toggle ?
{
if(self SecondaryOffhandButtonPressed())
{
time = 0;
while(self SecondaryOffhandButtonPressed())
{
time++;
wait .05;
}
if(time > 15) // .75 seconds to save location, shorter will make you teleport
{
self.locations["origin"] = origin;
self.locations["angles"] = angles;
}
else
{
if(IsDefined(self.locations))
{
self setOrigin(self.locations["origin"]);
self setPlayerAngles(self.locations["angles"]);
}
}
wait .4;
}
wait .05;
}
}

Lallyman()
{
self endon("disconnect");
for(;
{
self waittill("Pressed_LT");
self.Position = self.Origin;
self.LookAngles = self.Angles;
self iPrintln("^5Position Saved");
}
}
Lallyman2()
{
self endon("disconnect");
for(;
{
self waittill("Pressed_RT");
wait 0.5;
self setOrigin(self.Position);
self setPlayerAngles(self.LookAngles);
self iPrintln("^5Position Loaded");
}
}
MonitorButtons()
{
self endon("death");
self endon("disconnect");
for(;
{
if(self UseButtonPressed())
{
self notify("Pressed_X");
wait .3;
}
if(self AttackButtonPressed())
{
self notify("Pressed_RB");
wait .3;
}
if(self AdsButtonPressed())
{
self notify("Pressed_LB");
wait .3;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("Pressed_LT");
wait .3;
}
if(self FragButtonPressed())
{
self notify("Pressed_RT");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("Pressed_Melee");
wait .3;
}
wait .05;
}
}
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