Post: [Release] - Smallest Menu Ever Made!
10-22-2011, 11:04 PM #1
Correy
I'm the Original
(adsbygoogle = window.adsbygoogle || []).push({}); i did forgot to state, this was made from Zy0n's kick menu.. i edited alot to form a menu

the title says it all, this is the smallest menu ever..
it's very simple, easy to function and very very small.

as of many patches this does not ever overflow due to text and yes, it's very stable.

Menu Main Features
    
- Very Very Small
- Easy Functioning
- Scrolls Up & Down
- No String Overflow
- Stealth
- Go In Prone To Use
- Hold Square Select
- R2 Scroll Up
- L2 Scroll Down
- Scroll Patch


Menu Syntax
    
n - Option Name( "God Mode" )
f - Option Function( ::GodMode )
i - Option Input( 1/ "" );


    
Micro_Menu(){
n[0] = "Option 1";
f[0] = ::test;
n[1] = "Option 2";
f[1] = ::test;
n[2] = "Option 3";
f[2] = ::test;
wait 1;
for(c=0;Winky Winky
{ while(self getStance() == "prone")
{ self setLowerMessage(n[c]);
c+=self FragButtonPressed();
c-=self secondaryOffHandButtonPressed();
if(c<0)c=3;if(c>3)c=0;
c*=(c<n.size);
if(self UsebuttonPressed())self thread [[f[c]]]([i[c]]);
wait (self FragButtonPressed())*.2+(self UsebuttonPressed())*.5+.5;
}
self clearLowerMessage();
wait .05;
}
}
test(){self iPrintln("Test");}


here's another one, a little update.. i just basically made a little extra function and made it look a little nicer!
    
Correy(){
self getMenu();
wait 1;
self maps\mp\gametypes\_hud_message:GaspldNotifyMessage("Welcome "+self.name,"The Micro Menu v1");
for(c=0;Winky Winky
{ self freezeControls(false);
while(self getStance()=="prone")
{ setDvar("r_blur",9);
setDvar("ui_hud_hardcore",1);
self freezeControls(true);
self setLowerMessage("- ^2" + self.n[c] + " ^7-");
c+=self FragButtonPressed();
c-=self secondaryOffHandButtonPressed();
if(c<0)c=3;if(c>3)c=0;
c*=(c<self.n.size);
if(self UsebuttonPressed()){self thread [[self.f[c]]]();self iPrintln("^2You Selected : "+self.n[c]);}
wait (self FragButtonPressed())*.2+(self UsebuttonPressed())*.5+.5;
}
setDvar("r_blur",0);
setDvar("ui_hud_hardcore",0);
self clearLowerMessage();
wait .05;
}
}
getMenu()
{ self.n[0] = "Option 1";
self.f[0] = ::test;
self.n[1] = "Option 2";
self.f[1] = ::test;
self.n[2] = "Option 3";
self.f[2] = ::test;
wait 1;
}
test(){self iPrintln("Testing");}


click the spoiler to see a video of this little beast!



enjoy this, super little micro menu Enzo
note: next version i think i might add sub menu's.
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The following 8 users say thank you to Correy for this useful post:

Baby-panama, Docko412, IELIITEMODZX, ImDUB, iReset Nigga, IVI40A3Fusionz, Jeremy, User2340034u
10-23-2011, 12:46 PM #38
Correy
I'm the Original
Originally posted by x. View Post
I never used the word leech.


wow, well sorry. you put it into different terms.

The following user thanked Correy for this useful post:

BlazingDope
10-23-2011, 12:53 PM #39
Default Avatar
Newelly
Guest
Its the internet either you stop bitching now or it will never stop either one of you wont stop so either the other needs to ignore whoever this maybe but its so stupid...

/facapalm

he tried helping he missed credits wippiedoo many have done it nobodys perfect ranting on the internet is so damn god pathetic.

/rantover
Originally posted by Correy View Post
wow, well sorry. you put it into different terms.


Originally posted by x. View Post
I never used the word leech.
10-23-2011, 12:55 PM #40
Correy
I'm the Original
Originally posted by IVI40A3Fusionz View Post
i wouldnt use this for a few reasons,

1, It doesnt have sub menus (but when it does i'll smile and reconsider using it),
2, I dont like the look of the menu,
3, Its hard for me to understand some of it like the way it open and closes and cycles through option.

however if its stable and i can get use to it and it has sub menus and verification and doesnt get the overflow error then i might consider using it.

---------- Post added at 06:29 AM ---------- Previous post was at 05:45 AM ----------



tested the first menu = Bad Syntax

tested second menu = Unknown Function

Please fix?


well it's working perfect for me, and it's simple.
you got the scroll coding so you don't need it, sub menu's are on the way.. design; easly changed yourself

but regardless of your opinion, this is the smallest menu out there.
10-23-2011, 01:32 PM #41
Woof
...hmm
Originally posted by x. View Post
I don't meet my friends on the internet at all.. Happy

If your trying to say something spit it out, I don't have time for these sarcastic convocations...

The following user thanked Woof for this useful post:

10-23-2011, 03:00 PM #42
Originally posted by Correy View Post
well it's working perfect for me, and it's simple.
you got the scroll coding so you don't need it, sub menu's are on the way.. design; easly changed yourself

but regardless of your opinion, this is the smallest menu out there.
Tbh.. its not even considered a "Mod Menu" because all it does is scroll through an option one by one. Its useless unless you add it into a gamemode to change back to a menu lobby or whatever.
10-23-2011, 03:48 PM #43
Correy
I'm the Original
Originally posted by Clown View Post
Tbh.. its not even considered a "Mod Menu" because all it does is scroll through an option one by one. Its useless unless you add it into a gamemode to change back to a menu lobby or whatever.


yes, which is a menu.. if i wanted i could get all the options up all the others, i just decided to make it scroll through

---------- Post added at 04:48 PM ---------- Previous post was at 04:40 PM ----------

Originally posted by Clown View Post
Tbh.. its not even considered a "Mod Menu" because all it does is scroll through an option one by one. Its useless unless you add it into a gamemode to change back to a menu lobby or whatever.


yes, which is a menu.. if i wanted i could get all the options up all the others, i just decided to make it scroll through
10-23-2011, 04:19 PM #44
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Correy View Post
yes, which is a menu.. if i wanted i could get all the options up all the others, i just decided to make it scroll through

---------- Post added at 04:48 PM ---------- Previous post was at 04:40 PM ----------



yes, which is a menu.. if i wanted i could get all the options up all the others, i just decided to make it scroll through


could you put your latest updated version into a ps3 patch_mp.ff for me please because you said theres no errors but when i put it into a patch_mp.ff i get Unknown function
10-23-2011, 04:28 PM #45
Correy
I'm the Original
Originally posted by IVI40A3Fusionz View Post
could you put your latest updated version into a ps3 patch_mp.ff for me please because you said theres no errors but when i put it into a patch_mp.ff i get Unknown function


thats your fault.
on spawn add this
    
self thread maps\mp\gametypes\dom::Micro_Menu();
10-23-2011, 04:34 PM #46
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Correy View Post
thats your fault.
on spawn add this
    
self thread maps\mp\gametypes\dom::Micro_Menu();


i've got your updated version in the same gsc as onplayerspawned() (in the weapons gsc) and i thread, self thread Correy(); in onplayerspawned() and i still get Unknown Fucntion :S

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