Originally posted by xYARDSALEx
Sorry If They Are Not Perfect, I Kept Getting Flammed, I wanted To take The TIme To Perfect Them, But i Guess Not : / :megusta:
Video Reference:
Codes:
NOTE: MAKE THEM WORK WITH YOUR MENU, AS IN CHANGE "self.display" TO WHATEVER YOUR MENU TEXT CODE IS OR THE "self.scrollbar" AND self.scrollbar2" OR "self.scrollbar3" OR "self.blackscreen" TO WHAT IT IS IN YOUR MOD MENU!
FlashingScroll()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar.color = (1,0.41,0.71);
wait 0.1;
self.scrollbar.color = (1,0,1);
wait 0.1;
self.scrollbar.color = (0,1,0);
wait 0.1;
self.scrollbar.color = (0,1,1);
wait 0.1;
self.scrollbar.color = (1,1,0);
wait 0.1;
self thread FlashingScroll();
}
EmblemFlash()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar2 setshader("rank_prestige1", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige2", 20, 20);
self.scrollbar3 setshader("rank_prestige9", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige3", 20, 20);
self.scrollbar3 setshader("rank_prestige8", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige4", 20, 20);
self.scrollbar3 setshader("rank_prestige7", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige5", 20, 20);
self.scrollbar3 setshader("rank_prestige6", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige6", 20, 20);
self.scrollbar3 setshader("rank_prestige5", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige7", 20, 20);
self.scrollbar3 setshader("rank_prestige4", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige3", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige9", 20, 20);
self.scrollbar3 setshader("rank_prestige2", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige1", 20, 20);
wait 0.7;
self thread EmblemFlash();
}
EndFlashing()
{
self notify("EndTheFlash");
self.scrollbar.color = (1,0,1);
self.scrollbar setshader("white", 150, 17);
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
PrestigeScroll(value)
{
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("rank_prestige"+value+"", 150, 17);
}
CamoScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_stagger", 150, 17);
}
CamoScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_cmdtgr", 150, 17);
}
CamoScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_gold", 150, 17);
}
ColorScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,1);
}
ColorScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,0.41,0.71);
}
ColorScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,0);
}
ColorScroll4()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0.5,0.5,0.5);
}
ColorScroll5()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
}
Epileptic()
{
self thread EmblemFlash();
self thread CoolText();
self thread FlashingScroll();
wait 0.02;
self thread FlashingShader();
}
StopEpileptic()
{
self notify("EndCoolText");
self notify("EndTheFlash");
self notify("EndTheFlash2");
self.scrollbar.color = (0,1,0);
self.scrollbar setshader("white", 150, 17);
self.blackscreen setshader("black", 210, 1000);
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
CoolText()
{
self endon("EndCoolText");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneWhite");
self notify("DoneGrey");
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 1, 0 ); wait .75;
self thread CoolText();
}
FlashingShader()
{
self endon( "disconnect" );
self endon( "EndTheFlash2" );
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color = (1,0.41,0.71);
wait 0.1;
self.blackscreen.color = (1,0,1);
wait 0.1;
self.blackscreen.color = (0,1,0);
wait 0.1;
self.blackscreen.color = (0,1,1);
wait 0.1;
self.blackscreen.color = (1,1,0);
wait 0.1;
self thread FlashingShader();
}
EndFlashing2()
{
self notify("EndTheFlash2");
self.blackscreen setshader("black", 210, 1000);
}
PrestigeShader(value)
{
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("rank_prestige"+value+"", 210, 1000);
}
ColorShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,1);
}
ColorShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0.41,0.71);
}
ColorShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,0);
}
ColorShader4()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0,1);
}
ColorShader5()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
}
CamoShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_stagger", 210, 1000);
}
CamoShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_cmdtgr", 210, 1000);
}
CamoShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_gold", 210, 1000);
}
PinkText()
{
self endon("DonePink");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0.41,0.71);
wait 0.01;
self thread PinkText();
}
CyanText()
{
self endon("DoneCyan");
self notify("DonePink");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,1);
wait 0.01;
self thread CyanText();
}
GreenText()
{
self endon("DoneGreen");
self notify("DoneCyan");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,0);
wait 0.01;
self thread GreenText();
}
PurpleText()
{
self endon("DonePurple");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0,1);
wait 0.01;
self thread PurpleText();
}
GreyText()
{
self endon("DoneGrey");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("EndCoolText");
self.display.color=(0.5,0.5,0.5);
wait 0.01;
self thread GreyText();
}
EndAllText()
{
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,1,1);
}
WARNING: xYARDSALEx Is Not Held Responsible For Any Syntax Errors Or Heart Attack From The Epileptic Menu Thread
I've told you this before... USE SOME VARIABLES !!!