Post: [SCRIPTS] My Customize Menu Codes
11-26-2011, 05:38 PM #1
Taylor
Former Black Knight.
(adsbygoogle = window.adsbygoogle || []).push({}); Sorry If They Are Not Perfect, I Kept Getting Flammed, I wanted To take The TIme To Perfect Them, But i Guess Not : / :megusta:

Video Reference:



Codes:
NOTE: MAKE THEM WORK WITH YOUR MENU, AS IN CHANGE "self.display" TO WHATEVER YOUR MENU TEXT CODE IS OR THE "self.scrollbar" AND self.scrollbar2" OR "self.scrollbar3" OR "self.blackscreen" TO WHAT IT IS IN YOUR MOD MENU!

FlashingScroll()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar.color = (1,0.41,0.71);
wait 0.1;
self.scrollbar.color = (1,0,1);
wait 0.1;
self.scrollbar.color = (0,1,0);
wait 0.1;
self.scrollbar.color = (0,1,1);
wait 0.1;
self.scrollbar.color = (1,1,0);
wait 0.1;
self thread FlashingScroll();
}
EmblemFlash()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar2 setshader("rank_prestige1", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige2", 20, 20);
self.scrollbar3 setshader("rank_prestige9", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige3", 20, 20);
self.scrollbar3 setshader("rank_prestige8", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige4", 20, 20);
self.scrollbar3 setshader("rank_prestige7", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige5", 20, 20);
self.scrollbar3 setshader("rank_prestige6", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige6", 20, 20);
self.scrollbar3 setshader("rank_prestige5", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige7", 20, 20);
self.scrollbar3 setshader("rank_prestige4", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige3", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige9", 20, 20);
self.scrollbar3 setshader("rank_prestige2", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige1", 20, 20);
wait 0.7;
self thread EmblemFlash();
}
EndFlashing()
{
self notify("EndTheFlash");
self.scrollbar.color = (1,0,1);
self.scrollbar setshader("white", 150, 17);
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
PrestigeScroll(value)
{
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("rank_prestige"+value+"", 150, 17);
}
CamoScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_stagger", 150, 17);
}
CamoScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_cmdtgr", 150, 17);
}
CamoScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_gold", 150, 17);
}
ColorScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,1);
}
ColorScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,0.41,0.71);
}
ColorScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,0);
}
ColorScroll4()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0.5,0.5,0.5);
}
ColorScroll5()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
}
Epileptic()
{
self thread EmblemFlash();
self thread CoolText();
self thread FlashingScroll();
wait 0.02;
self thread FlashingShader();
}
StopEpileptic()
{
self notify("EndCoolText");
self notify("EndTheFlash");
self notify("EndTheFlash2");
self.scrollbar.color = (0,1,0);
self.scrollbar setshader("white", 150, 17);
self.blackscreen setshader("black", 210, 1000);
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
CoolText()
{
self endon("EndCoolText");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneWhite");
self notify("DoneGrey");
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 1, 0 ); wait .75;
self thread CoolText();
}
FlashingShader()
{
self endon( "disconnect" );
self endon( "EndTheFlash2" );
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color = (1,0.41,0.71);
wait 0.1;
self.blackscreen.color = (1,0,1);
wait 0.1;
self.blackscreen.color = (0,1,0);
wait 0.1;
self.blackscreen.color = (0,1,1);
wait 0.1;
self.blackscreen.color = (1,1,0);
wait 0.1;
self thread FlashingShader();
}
EndFlashing2()
{
self notify("EndTheFlash2");
self.blackscreen setshader("black", 210, 1000);
}
PrestigeShader(value)
{
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("rank_prestige"+value+"", 210, 1000);
}
ColorShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,1);
}
ColorShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0.41,0.71);
}
ColorShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,0);
}
ColorShader4()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0,1);
}
ColorShader5()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
}
CamoShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_stagger", 210, 1000);
}
CamoShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_cmdtgr", 210, 1000);
}
CamoShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_gold", 210, 1000);
}
PinkText()
{
self endon("DonePink");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0.41,0.71);
wait 0.01;
self thread PinkText();
}
CyanText()
{
self endon("DoneCyan");
self notify("DonePink");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,1);
wait 0.01;
self thread CyanText();
}
GreenText()
{
self endon("DoneGreen");
self notify("DoneCyan");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,0);
wait 0.01;
self thread GreenText();
}
PurpleText()
{
self endon("DonePurple");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0,1);
wait 0.01;
self thread PurpleText();
}
GreyText()
{
self endon("DoneGrey");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("EndCoolText");
self.display.color=(0.5,0.5,0.5);
wait 0.01;
self thread GreyText();
}
EndAllText()
{
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,1,1);
}


WARNING: xYARDSALEx Is Not Held Responsible For Any Syntax Errors Or Seizures Due To The Rapid Flashing Of The Epileptic Menu Thread
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The following 5 users say thank you to Taylor for this useful post:

Cien, COD5-MAN-, KCxFTW, Rainbow Gravity, tylerallmighty
12-01-2011, 02:49 AM #11
Could you make it work for ieliitemodz menu base i keep getting syntax error please.
12-01-2011, 11:24 AM #12
Taylor
Former Black Knight.
Originally posted by Jdog View Post
Could you make it work for ieliitemodz menu base i keep getting syntax error please.


Your Supposed To Addapt It To His, Do It By Yourself, It's Not Hard Winky Winky
12-23-2011, 11:46 AM #13
does these code go into both of CM and MP

sorry im a noob to coding :}
12-23-2011, 06:05 PM #14
Taylor
Former Black Knight.
Originally posted by xiPatchey2011 View Post
does these code go into both of CM and MP

sorry im a noob to coding :}


Im Not Gunna Answer That, Does This Even Look Like cfg codes? really i mean come on it's .gsc.......
12-23-2011, 06:20 PM #15
Karoolus
I'm the W@W Menu Guy !
    FlashingScroll()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
colorz=[];
colorz[0] = (1,0.41,0.71);
colorz[1] = (1,0,1);
colorz[2] = (0,1,0);
colorz[3] = (0,1,1);
colorz[4] = (1,1,0);
for(a=0;a<colorz.size;a++)
{
self.scrollbar.color = colorz[a];
if(a >= colorz.size)
{
a=0;
}
}
}


EmblemFlash()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
for(i = 1; i < 10; i++)
{
scroll1 = "rank_prestige" + i + "";
scroll2 = "rank_prestige" + (11-i) + "";
self.scrollbar2 setshader(scroll1, 20, 20);
self.scrollbar3 setshader(scroll2, 20, 20);
wait 0.7;
if( i >= 11)
{
i = 1;
}
}


untested, but i think they'll work ^^
12-23-2011, 09:19 PM #16
:pbj::pbj::pbj::pbj: :pbj::pbj::pbj::pbj::pbj:[attach=config]14343[/attach]:pbj::pbj::pbj::pbj::pbj::pbj::pbj::pbj::pbj::PBJ:
12-24-2011, 05:38 PM #17
Taylor
Former Black Knight.
Originally posted by Karoolus View Post
    FlashingScroll()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
colorz=[];
colorz[0] = (1,0.41,0.71);
colorz[1] = (1,0,1);
colorz[2] = (0,1,0);
colorz[3] = (0,1,1);
colorz[4] = (1,1,0);
for(a=0;a<colorz.size;a++)
{
self.scrollbar.color = colorz[a];
if(a >= colorz.size)
{
a=0;
}
}
}


EmblemFlash()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
for(i = 1; i < 10; i++)
{
scroll1 = "rank_prestige" + i + "";
scroll2 = "rank_prestige" + (11-i) + "";
self.scrollbar2 setshader(scroll1, 20, 20);
self.scrollbar3 setshader(scroll2, 20, 20);
wait 0.7;
if( i >= 11)
{
i = 1;
}
}


untested, but i think they'll work ^^


Nice, Thanks, btw ur girlfriend/wife is hot, just saying lmao :P

The following user thanked Taylor for this useful post:

Karoolus
12-24-2011, 08:36 PM #18
Correy
I'm the Original
Originally posted by xYARDSALEx View Post
Sorry If They Are Not Perfect, I Kept Getting Flammed, I wanted To take The TIme To Perfect Them, But i Guess Not : / :megusta:

Video Reference:



Codes:
NOTE: MAKE THEM WORK WITH YOUR MENU, AS IN CHANGE "self.display" TO WHATEVER YOUR MENU TEXT CODE IS OR THE "self.scrollbar" AND self.scrollbar2" OR "self.scrollbar3" OR "self.blackscreen" TO WHAT IT IS IN YOUR MOD MENU!

FlashingScroll()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar.color = (1,0.41,0.71);
wait 0.1;
self.scrollbar.color = (1,0,1);
wait 0.1;
self.scrollbar.color = (0,1,0);
wait 0.1;
self.scrollbar.color = (0,1,1);
wait 0.1;
self.scrollbar.color = (1,1,0);
wait 0.1;
self thread FlashingScroll();
}
EmblemFlash()
{
self endon( "disconnect" );
self endon( "EndTheFlash" );
self.scrollbar2 setshader("rank_prestige1", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige2", 20, 20);
self.scrollbar3 setshader("rank_prestige9", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige3", 20, 20);
self.scrollbar3 setshader("rank_prestige8", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige4", 20, 20);
self.scrollbar3 setshader("rank_prestige7", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige5", 20, 20);
self.scrollbar3 setshader("rank_prestige6", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige6", 20, 20);
self.scrollbar3 setshader("rank_prestige5", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige7", 20, 20);
self.scrollbar3 setshader("rank_prestige4", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige3", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige9", 20, 20);
self.scrollbar3 setshader("rank_prestige2", 20, 20);
wait 0.7;
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige1", 20, 20);
wait 0.7;
self thread EmblemFlash();
}
EndFlashing()
{
self notify("EndTheFlash");
self.scrollbar.color = (1,0,1);
self.scrollbar setshader("white", 150, 17);
self.scrollbar2 setshader("rank_prestige10", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
PrestigeScroll(value)
{
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("rank_prestige"+value+"", 150, 17);
}
CamoScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_stagger", 150, 17);
}
CamoScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_cmdtgr", 150, 17);
}
CamoScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
self.scrollbar setshader("ui_camoskin_gold", 150, 17);
}
ColorScroll1()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,1);
}
ColorScroll2()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,0.41,0.71);
}
ColorScroll3()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0,1,0);
}
ColorScroll4()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(0.5,0.5,0.5);
}
ColorScroll5()
{
self.scrollbar setshader("white", 150, 17);
self.scrollbar.color=(1,1,1);
}
Epileptic()
{
self thread EmblemFlash();
self thread CoolText();
self thread FlashingScroll();
wait 0.02;
self thread FlashingShader();
}
StopEpileptic()
{
self notify("EndCoolText");
self notify("EndTheFlash");
self notify("EndTheFlash2");
self.scrollbar.color = (0,1,0);
self.scrollbar setshader("white", 150, 17);
self.blackscreen setshader("black", 210, 1000);
self.scrollbar2 setshader("rank_prestige8", 20, 20);
self.scrollbar3 setshader("rank_prestige10", 20, 20);
}
CoolText()
{
self endon("EndCoolText");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneWhite");
self notify("DoneGrey");
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 0 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 0, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 0, 1, 1 ); wait .75;
self.display FadeOverTime( 0.75 ); self.display.color = ( 1, 1, 0 ); wait .75;
self thread CoolText();
}
FlashingShader()
{
self endon( "disconnect" );
self endon( "EndTheFlash2" );
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color = (1,0.41,0.71);
wait 0.1;
self.blackscreen.color = (1,0,1);
wait 0.1;
self.blackscreen.color = (0,1,0);
wait 0.1;
self.blackscreen.color = (0,1,1);
wait 0.1;
self.blackscreen.color = (1,1,0);
wait 0.1;
self thread FlashingShader();
}
EndFlashing2()
{
self notify("EndTheFlash2");
self.blackscreen setshader("black", 210, 1000);
}
PrestigeShader(value)
{
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("rank_prestige"+value+"", 210, 1000);
}
ColorShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,1);
}
ColorShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0.41,0.71);
}
ColorShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(0,1,0);
}
ColorShader4()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,0,1);
}
ColorShader5()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
}
CamoShader1()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_stagger", 210, 1000);
}
CamoShader2()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_cmdtgr", 210, 1000);
}
CamoShader3()
{
self.blackscreen setshader("white", 210, 1000);
self.blackscreen.color=(1,1,1);
self.blackscreen setshader("ui_camoskin_gold", 210, 1000);
}
PinkText()
{
self endon("DonePink");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0.41,0.71);
wait 0.01;
self thread PinkText();
}
CyanText()
{
self endon("DoneCyan");
self notify("DonePink");
self notify("DoneGreen");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,1);
wait 0.01;
self thread CyanText();
}
GreenText()
{
self endon("DoneGreen");
self notify("DoneCyan");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(0,1,0);
wait 0.01;
self thread GreenText();
}
PurpleText()
{
self endon("DonePurple");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,0,1);
wait 0.01;
self thread PurpleText();
}
GreyText()
{
self endon("DoneGrey");
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("EndCoolText");
self.display.color=(0.5,0.5,0.5);
wait 0.01;
self thread GreyText();
}
EndAllText()
{
self notify("DoneCyan");
self notify("DoneGreen");
self notify("DonePink");
self notify("DonePurple");
self notify("DoneGrey");
self notify("EndCoolText");
self.display.color=(1,1,1);
}


WARNING: xYARDSALEx Is Not Held Responsible For Any Syntax Errors Or Seizures Due To The Rapid Flashing Of The Epileptic Menu Thread


use something like this, heres an example
    
FlashingScroll()
{
for(;Winky Winky
{
self.scrollbar.color = ( randomFloat(1), randomFlot(1), randomFloat(1) );
self.scrollbar moveOverTime(.3);
self waittill( "action" );
break;
}
}
EmblemFlash()
{
for(;Winky Winky
{
self.scrollbar2 setshader( "rank_prestige" + randomInt(11), 20, 20);
self.scrollbar2 setshader( "rank_prestige" + randomInt(11), 20, 20);
self waittill( "action" );
break;
}
}
12-26-2011, 02:03 AM #19
SmokySoap
Do a barrel roll!
looks pretty good

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