Barretguns()
{
for(;
{
self waittill ("weapon_fired");
self playsoundonplayer ("weap_barrett_fire_plr");
}
}
Barretguns()
{
for(;
{
self waittill ("weapon_fired");
self playsoundonplayer ("weap_barrett_fire_plr");
}
}
Barretguns()
{
for(;
{
self waittill ("weapon_fired");
self playsoundonplayer ("weap_barrett_fire_plr");
}
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.