Post: *[RELEASE]* guns that sound like barret50cal!
12-23-2011, 07:37 PM #1
Jacob-And-Britt
I’m too L33T
(adsbygoogle = window.adsbygoogle || []).push({}); Hey me and ivi40a3fusionz converted this into a scipt mainly ivi40 did so almost all credit goes to him this was posted by uk viper and then we..basicly ivi40 put it into script form. Well.. have fun!


script
    Barretguns()
{
for(;Winky Winky
{
self waittill ("weapon_fired");
self playsoundonplayer ("weap_barrett_fire_plr");
}
}
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to Jacob-And-Britt for this useful post:

nZxMikeeeyx, Cmd-X
02-05-2012, 08:45 PM #11
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by jbglitching View Post
I released this before he even made or even thought of that lol are you saying im a leech? or are you saying he used this?


We all know you are a leech! You havent made a real code yet! No if statements, or for statements. Just using dvars and codes that you had copied and pasted. And this thread has already been posted before. The only reason you still have rep is because there is no rep taken away from groaning anymore!
02-05-2012, 08:46 PM #12
Originally posted by jbglitching View Post
I released this before he even made or even thought of that lol are you saying im a leech? or are you saying he used this?
lmfao i got my sounds from chocolate's mw2 patch.

edit: i get unknown function [playsoundonplayer]

The following user thanked IELIITEMODZX for this useful post:

Jacob-And-Britt
02-05-2012, 08:50 PM #13
Jacob-And-Britt
I’m too L33T
Originally posted by D34TH View Post
We all know you are a leech! You havent made a real code yet! No if statements, or for statements. Just using dvars and codes that you had copied and pasted. And this thread has already been posted before. The only reason you still have rep is because there is no rep taken away from groaning anymore!
Ok you are obviously a retard look in my past scripts i dont know how to use the if statement but the for statement ivi40 was nice enough to teach me how so you sirr can have a good day with your lies Smile
02-05-2012, 08:55 PM #14
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by IELIITEMODZX View Post
lmfao i got my sounds from chocolate's mw2 patch.

edit: i get unknown function [playsoundonplayer]


Hence why you should use playsound :p.
02-05-2012, 08:59 PM #15
Originally posted by IVI40A3Fusionz View Post
Hence why you should use playsound :p.


like i do :p
02-05-2012, 08:59 PM #16
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by IELIITEMODZX View Post
like i do :p


Because you are IELIITEMODZX Winky Winky.
02-05-2012, 09:13 PM #17
DlBSY993
There's 0nly 1..
Originally posted by jbglitching View Post
I released this before he even made or even thought of that lol are you saying im a leech? or are you saying he used this?


I am saying he used this Gun sound in his Ac130 script. Just sayin Saaaaaaaaan
02-05-2012, 09:50 PM #18
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by jbglitching View Post
Ok you are obviously a retard look in my past scripts i dont know how to use the if statement but the for statement ivi40 was nice enough to teach me how so you sirr can have a good day with your lies Smile


ok if your so good with a for statement, give me an example of one. here ill show you one so you can leech real quick

for(i=0;i<11;i--)
{
self iprintln("Game Starting in: " + i);
}
02-05-2012, 10:02 PM #19
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by D34TH View Post
ok if your so good with a for statement, give me an example of one. here ill show you one so you can leech real quick

for(i=0;i<11;i--)
{
self iprintln("Game Starting in: " + i);
}

You should swap,
    for(i=0;i<11;i--)

for,
    for(i=11;i>0;i--)

Otherwise it will countdown from 0 into negative numbers and also add a wait so it don't freeze your game until the function ends Winky Winky. But you already knew that :p.

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