
Britts_Zombieland_Edit_Juggernaut()
{
self iPrintlnBold("^1Juggernaut ^2Bought");
wait 0.05;
self sayall("^2" + self.name + " Is Now A Human Juggernaut");
self takeallweapons();
self giveWeapon("m60e4_mp");
self switchToWeapon("m60e4_mp");
self giveStartAmmo("m60e4_mp");
self setPerk("specialty_armorvest");
self showPerk( 2, "specialty_armorvest", -50 );
self thread Britts_jugg_slow_walk();
self.hitpoints+=300;
}
Britts_jugg_slow_walk()
{ self SetMoveSpeedScale( 0.4 );
if(self.lght==1)self SetMoveSpeedScale( 0.5 );
}
Britts_Zombieland_Edit_Juggernaut2()
{
self iPrintlnBold("^1Juggernaut ^2Bought");
wait 0.05;
self sayall("^2" + self.name + " Is Now A Zombie Juggernaut");
self takeallweapons();
self giveWeapon("usp_mp");
self switchToWeapon("usp_mp");
self giveStartAmmo("usp_mp");
self setWeaponAmmoClip("usp_mp", 10);
self setWeaponAmmoStock("usp_mp", 0);
self setPerk("specialty_armorvest");
self showPerk( 2, "specialty_armorvest", -50 );
self thread Britts_jugg_slow_walk2();
self.hitpoints+=300;
}
Britts_jugg_slow_walk2()
{ self SetMoveSpeedScale( 0.4 );
if(self.lght==1)self SetMoveSpeedScale( 0.5 );
}


Britts_Zombieland_Edit_Juggernaut()
{
self iPrintlnBold("^1Juggernaut ^2Bought");
wait 0.05;
self sayall("^2" + self.name + " Is Now A Human Juggernaut");
self takeallweapons();
self giveWeapon("m60e4_mp");
self switchToWeapon("m60e4_mp");
self giveStartAmmo("m60e4_mp");
self setPerk("specialty_armorvest");
self showPerk( 2, "specialty_armorvest", -50 );
self thread Britts_jugg_slow_walk();
self.hitpoints+=300;
}
Britts_jugg_slow_walk()
{ self SetMoveSpeedScale( 0.4 );
if(self.lght==1)self SetMoveSpeedScale( 0.5 );
}
Britts_Zombieland_Edit_Juggernaut2()
{
self iPrintlnBold("^1Juggernaut ^2Bought");
wait 0.05;
self sayall("^2" + self.name + " Is Now A Zombie Juggernaut");
self takeallweapons();
self giveWeapon("usp_mp");
self switchToWeapon("usp_mp");
self giveStartAmmo("usp_mp");
self setWeaponAmmoClip("usp_mp", 10);
self setWeaponAmmoStock("usp_mp", 0);
self setPerk("specialty_armorvest");
self showPerk( 2, "specialty_armorvest", -50 );
self thread Britts_jugg_slow_walk2();
self.hitpoints+=300;
}
Britts_jugg_slow_walk2()
{ self SetMoveSpeedScale( 0.4 );
if(self.lght==1)self SetMoveSpeedScale( 0.5 );
}
but I've had this for a while since you sent it to me :p but when you sent it to me there was no syntax errors so you must have edited it?
.
MakeJug("m60e4_mp");
MakeJug(gun)
{
self iPrintln("^1Juggernaut");
self takeallweapons();
self giveWeapon(gun);
self giveMaxAmmo(gun);
self switchToWeapon(gun);
self.maxhealth=500;
self.health=self.maxhealth;
self SetMoveSpeedScale( 0.5 );
}
MakeJug("m60e4_mp");
MakeJug(gun)
{
self iPrintln("^1Juggernaut");
self takeallweapons();
self giveWeapon(gun);
self giveMaxAmmo(gun);
self switchToWeapon(gun);
self.maxhealth=500;
self.health=self.maxhealth;
self SetMoveSpeedScale( 0.5 )
}
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