Post: [PS3] Out of Zombies
12-08-2010, 03:59 AM #11
KliutyHD
Do a barrel roll!
very nice find man Happy
12-08-2010, 04:50 AM #12
Too bad the modded files are not public. We can never get anywhere if findings and exploits are not shared with the community to innovate upon, and expand upon.

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Kakashii
12-08-2010, 05:30 AM #13
Resumer
Bounty hunter
nice tutorial
12-08-2010, 05:35 AM #14
how do u do the elevation glitch
12-08-2010, 06:09 AM #15
wow nice Smile
12-08-2010, 06:20 AM #16
hunter12
Retired, done with gaming
Originally posted by killswitch911 View Post
Too bad the modded files are not public. We can never get anywhere if findings and exploits are not shared with the community to innovate upon, and expand upon.


Instead of being dependent on other people, try using the TUTORIALS out there! Wouldnt you rather be able to mod the var values yourself other than waiting on a release? Another reason
why you don't see modded executables laying around is because ITS WAREZ!

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12-08-2010, 06:20 AM #17
Joe Stalin
Geohot FTW!
Originally posted by hunter12 View Post
It's a .elf* mod. That's why he said it only works on
3.41. Heres the offset for jump_height in the sp.self 0x7A3ACC ( .ELF ) I'll post the rest later if this guy doesn't post the offsets.


welcome back :}
12-08-2010, 06:31 AM #18
.Illuminati.
We're watching you
Originally posted by killswitch911 View Post
Too bad the modded files are not public. We can never get anywhere if findings and exploits are not shared with the community to innovate upon, and expand upon.


Sorry but for the most part, the part of the community that is able to expand on the findings, are doing the finding. Also findings being made public lead to them being patched before the ones who discovered it get a chance to utilize it themselves.

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12-08-2010, 07:02 AM #19
0xFa1z
Splicer
I honestly dont see any future to elf mods. If we dont get a way around that RSA key, it aint fun.

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orange12

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