So for this you can host black ops lobbies online? Awesome lol. Make an unban online option code thing :y:
Read what choco said:
Originally posted by another user
An explanation of this for all who are curious:
Yes, GSC can be done again. The 1.13 t5mp_ps3f.self can easily be decrypted with the 3.60 keys and the klicense keys and then you can patch the RSA signature check. But here's what you should know:
The 1.13 selfs (both zombies and multiplayer) have additional protection that actually scans the FFs of the clients and the host to make sure they match up - I believe it's checking some kind of hash it generates, but I know it's not checking the RSA signature. Anyways, if the FFs between the host and the client do not match, it boots the client from the game. The only reason max and iMCS were able to connect to each other is because they both had the modded FF on, and they're both online on 3.55.
tl;dr You can't do GSC mods with other people unless they too have the modded patch and EBOOT.
So as of now you can't host online and make Black Ops another Mw2.
am i right in saying this wouldnt work after data transfer, due to it been signed with 3.55 keys ?
so its kinda pointless once 3.55 online is patched again.
Yes, GSC can be done again. The 1.13 t5mp_ps3f.self can easily be decrypted with the 3.60 keys and the klicense keys and then you can patch the RSA signature check. But here's what you should know:
The 1.13 selfs (both zombies and multiplayer) have additional protection that actually scans the FFs of the clients and the host to make sure they match up - I believe it's checking some kind of hash it generates, but I know it's not checking the RSA signature. Anyways, if the FFs between the host and the client do not match, it boots the client from the game. The only reason max and iMCS were able to connect to each other is because they both had the modded FF on, and they're both online on 3.55.
tl;dr You can't do GSC mods with other people unless they too have the modded patch and EBOOT.
Confirmed by me, We tried for days. Always got an error saying "Error: Read Error".....
Yes, GSC can be done again. The 1.13 t5mp_ps3f.self can easily be decrypted with the 3.60 keys and the klicense keys and then you can patch the RSA signature check. But here's what you should know:
The 1.13 selfs (both zombies and multiplayer) have additional protection that actually scans the FFs of the clients and the host to make sure they match up - I believe it's checking some kind of hash it generates, but I know it's not checking the RSA signature. Anyways, if the FFs between the host and the client do not match, it boots the client from the game. The only reason max and iMCS were able to connect to each other is because they both had the modded FF on, and they're both online on 3.55.
tl;dr You can't do GSC mods with other people unless they too have the modded patch and EBOOT.
Yea but , everyone know this.
Connected on 3.55 too , because on retail iz not possible.
And the real reason we have published this it's the mod menu in private match.
Try to run a mod menu with perms in private match, and you will see why.
Originally posted by xYARDSALEx
Confirmed by me, We tried for days. Always got an error saying "Error: Read Error".....
What error ?
And you put a thanks , and after you groan because choco explain how we do. (Not exactly)
am i right in saying this wouldnt work after data transfer, due to it been signed with 3.55 keys ?
so its kinda pointless once 3.55 online is patched again.
Absolutely right. It's really quite pointless, it gets you banned very quickly too.
Originally posted by iMCSx
Yea but , everyone know this.
Connected on 3.55 to , because on retail iz not possible.
And the real reason we have published this it's the mod menu in private match.
Try to run a mod menu with perms in private match, and you will show what.
Yea it's a mod menu in private match, but normal players can't connect to you. To connect you have to matching fastfiles.
The following 2 users say thank you to Choco for this useful post: