Post: I just found something big
02-17-2010, 06:02 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I found something which I have never seen anyone do before. Go into your savegame.svg file and change the first thing with underscores(mine was af_caves) to something like mp_terminal or mp_rust. When I did this, I got an infinity ward loading screen(which was animated, instead of the normal video), then it went black for about 10 seconds and said I went over the game_mp_assets limit of 1.
This could be something good, and yes, if we can crack this, we CAN load the hidden maps in MW2, before anyone asks, if they can even be loaded.

I think the problem is all those things, like the smoke effects and NPCs. I believe the game doesn't allow NPCs in Multiplayer maps. I also believe that the black screen(which I couldn't PS button into) is when the game is loading default_mp.self, so if we get into this, there might be a chance we can also get into multiplayer games, with CVARs enabled.
Here is a pic of the logo, do the same to your save, and you'll see it's not fake.You must login or register to view this content.
I'm kinda excited, because I found this all on my own.
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The following 14 users say thank you to ihatecompvir for this useful post:

-〤-, +sT James, ally mac, chazzy2k9, Dylan_Owns, Gendjisan, H₂O, ibombo, MikalMirkas, ONEster, SavagedPixel, sethshannon, The-Godfather, xLew--
02-18-2010, 08:37 PM #29
Polo v2
Formerly chandlerrain
think if you could load your own maps up into MP play how awesome that would be
02-18-2010, 11:16 PM #30
Originally posted by HSx9 View Post
Nice this could be something big.

woah, if HSx9 says it could be big... it could be big, I mean come on, not to insult hs or something but if he can't find this and a normal hacker can, damn (not ment as an insult to hsx9) Smile

@orange12- O just shut up already, your just pissed cause you didn't think of this and this new guy did...:mad:
@MODS- Can you please ban that orange12 guy, he made a newbie hacker feel like crap, like i said, he is pissed because a newbie found this and he didn't...Eek

Originally posted by General
Orange12? Hmph, He's a Jack Ass noob...
Can you believe HE said it?
02-18-2010, 11:38 PM #31
I attempted loading an invalid map.Went almost to the end instantly then said I needed to compile the BSP and try again.
I'm testing this and trying all sorts of things to get it to work. Is there some sort of list of offsets to tell me where the things like NPCs begin and so forth? I could attempt removing everything, then trying to load Rust. It seems the problem IS the NPCs, and weapons laying on the ground, etc. By the way, has anyone actually tried this for themselves?
I have another idea as well. I REALLY want this to work.
02-18-2010, 11:58 PM #32
Parablank
Gym leader
Nice work, but is this for PC or consoles?
02-19-2010, 12:03 AM #33
PS3. PC has already got console commands in MP and so does Xbox 360. What I'm trying to do is somehow get the game to load an MP map through SP so Console Commands will stay, and it MIGHT allow other users to join, effectively allowing hacked games on the PS3 aswell.
02-19-2010, 01:38 AM #34
Gendjisan
A.k.a. Bushigan
Here, a list of files to be tested ;

zone/english/af_caves.ff 171.21 MB
zone/english/af_chase.ff 150.23 MB
zone/english/airport.ff 148.99 MB
zone/english/arcadia.ff 141.57 MB
zone/english/boneyard.ff 133.98 MB
zone/english/cliffhanger.ff 164.60 MB
zone/english/co_hunted.ff 78.66 MB
zone/english/code_post_gfx.ff 987.25 KB
zone/english/code_post_gfx_mp.ff 168.02 KB
zone/english/code_pre_gfx.ff 3.69 KB
zone/english/code_pre_gfx_mp.ff 24.02 KB
zone/english/common.ff 107.92 MB
zone/english/common_mp.ff 50.76 MB
zone/english/contingency.ff 138.10 MB
zone/english/dc_whitehouse.ff 109.11 MB
zone/english/dcburning.ff 165.44 MB
zone/english/dcemp.ff 132.76 MB
zone/english/ending.ff 148.20 MB
zone/english/estate.ff 125.72 MB
zone/english/favela.ff 136.15 MB
zone/english/favela_escape.ff 125.22 MB
zone/english/gulag.ff 161.82 MB
zone/english/invasion.ff 148.46 MB
zone/english/iw4_credits.ff 9.86 MB
zone/english/localized_code_post_gfx_mp.ff 0.99 MB
zone/english/localized_code_pre_gfx_mp.ff 24.02 KB
zone/english/localized_common_mp.ff 114.16 MB
zone/english/localized_ui_mp.ff 344.02 KB
zone/english/mp_afghan.ff 69.52 MB
zone/english/mp_afghan_load.ff 24.02 KB
zone/english/mp_boneyard.ff 59.41 MB
zone/english/mp_boneyard_load.ff 24.02 KB
zone/english/mp_brecourt.ff 50.73 MB
zone/english/mp_brecourt_load.ff 24.02 KB
zone/english/mp_checkpoint.ff 75.81 MB
zone/english/mp_checkpoint_load.ff 24.02 KB
zone/english/mp_derail.ff 72.38 MB
zone/english/mp_derail_load.ff 24.02 KB
zone/english/mp_estate.ff 80.35 MB
zone/english/mp_estate_load.ff 24.02 KB
zone/english/mp_favela.ff 58.12 MB
zone/english/mp_favela_load.ff 24.02 KB
zone/english/mp_highrise.ff 71.16 MB
zone/english/mp_highrise_load.ff 24.02 KB
zone/english/mp_invasion.ff 70.98 MB
zone/english/mp_invasion_load.ff 24.02 KB
zone/english/mp_nightshift.ff 65.68 MB
zone/english/mp_nightshift_load.ff 24.02 KB
zone/english/mp_playlists.ff 32.02 KB
zone/english/mp_quarry.ff 77.94 MB
zone/english/mp_quarry_load.ff 24.02 KB
zone/english/mp_rundown.ff 68.67 MB
zone/english/mp_rundown_load.ff 24.02 KB
zone/english/mp_rust.ff 48.65 MB
zone/english/mp_rust_load.ff 24.02 KB
zone/english/mp_subbase.ff 62.51 MB
zone/english/mp_subbase_load.ff 24.02 KB
zone/english/mp_terminal.ff 67.57 MB
zone/english/mp_terminal_load.ff 24.02 KB
zone/english/mp_underpass.ff 81.66 MB
zone/english/mp_underpass_load.ff 24.02 KB
zone/english/oilrig.ff 156.05 MB
zone/english/patch.ff 15.71 KB
zone/english/patch_code_pre_gfx.ff 1.22 KB
zone/english/patch_code_pre_gfx_mp.ff 24.02 KB
zone/english/patch_mp.ff 112.02 KB
zone/english/roadkill.ff 159.52 MB
zone/english/so_ac130_co_hunted.ff 4.75 MB
zone/english/so_assault_oilrig.ff 4.18 MB
zone/english/so_bridge.ff 110.76 MB
zone/english/so_chopper_invasion.ff 7.03 MB
zone/english/so_crossing_so_bridge.ff 1.18 MB
zone/english/so_defense_invasion.ff 4.29 MB
zone/english/so_defuse_favela_escape.ff 5.41 MB
zone/english/so_demo_so_bridge.ff 2.92 MB
zone/english/so_download_arcadia.ff 4.53 MB
zone/english/so_escape_airport.ff 5.73 MB
zone/english/so_forest_contingency.ff 4.18 MB
zone/english/so_ghillies.ff 71.38 MB
zone/english/so_hidden_so_ghillies.ff 4.00 MB
zone/english/so_intel_boneyard.ff 6.82 MB
zone/english/so_juggernauts_favela.ff 10.06 MB
zone/english/so_killspree_favela.ff 5.22 MB
zone/english/so_killspree_invasion.ff 4.74 MB
zone/english/so_killspree_trainer.ff 6.90 MB
zone/english/so_rooftop_contingency.ff 4.94 MB
zone/english/so_sabotage_cliffhanger.ff 5.04 MB
zone/english/so_showers_gulag.ff 4.39 MB
zone/english/so_snowrace1_cliffhanger.ff 5.30 MB
zone/english/so_snowrace2_cliffhanger.ff 5.33 MB
zone/english/so_takeover_estate.ff 5.03 MB
zone/english/so_takeover_oilrig.ff 8.87 MB
zone/english/trainer.ff 111.39 MB
zone/english/ui.ff 71.93 KB
zone/english/ui_mp.ff 24.02 KB
02-19-2010, 01:43 AM #35
Huh no nice find nooo its shit its a map that i.w will probaly be workin on and put in a playlist so when you do wat he did you will get it / its not even real its like you made the map if you renamed a map / like you renamed rust and it came out with a new map so you found shit!
02-19-2010, 01:55 AM #36
Gendjisan
A.k.a. Bushigan
If we can put dvars commands into SAVEGAME.SVG and load the multiplayer map from Single Player menu, meybe we can be able to cheat online...

Need trials and errors...this is a new find...Winky Winky
02-19-2010, 03:32 AM #37
We only need to load the mp ones
I'll list the ones we already play
If it says this mp_afghan_load it means that is the load screen for afghan- i won't list these

mp_afghan
mp_boneyard=scrapyard
mp_derail
mp_estate
mp_favela
mp_highrise
mp_invasion
mp_quarry
mp_rundown
mp_rust
mp_subbase
mp_terminal
mp_underpass


mp is a multiplayer map
"so" (not the word so) is a spec ops

All the ones before localized_code_post_gfx_mp are single player

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