self thread increaseDvar();
self thread decreaseDvar()
increaseDvar()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_up", "+actionslot 1" );
self waittill( "dpad_up" );
value = getDvarInt( "g_speed" ); //gets dvar value
value = value + 20; //increases dvar value by 20(change 20 to whatever you want)
setDvar( "g_speed", value ); //sets dvar
self iPrintlnBold( "g_speed = ", value );
self thread increaseDvar();
}
decreaseDvar()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
self waittill( "dpad_down" );
value = getDvarInt( "g_speed" );
value = value - 20; //decreases dvar value by 20(change 20 to whatever you want)
setDvar( "g_speed", value );
self iPrintlnBold( "g_speed = ", value );
self thread decreaseDvar();
}
, good for a jtag users but i noticed most of the users on NGU dont have a clue about any of this stuff as i have experienced i made a good thread but not alot people knew about flashing so it seemed terrible
, ill give you some +rep for the vid, effort and contribution
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