Post: [GSC] Real Aimbot.
06-15-2010, 01:56 PM #1
shiver
chaos personified
(adsbygoogle = window.adsbygoogle || []).push({}); This was NOT coded by me. All credit goes to Lost4468 and CraigChrist

I should make this more clear.

GSC CODE IS PLATFORM INDEPENDENT.

All MW2, PC, PS3, Xbox (Jtag) All were written in this proprietary language, GSC.

    autoAim()
{
self endon( "death" );
self endon( "disconnect" );

for(;Winky Winky
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if(player == self)
continue;
if(!isAlive(player))
continue;
if(level.teamBased && self.pers["team"] == player.pers["team"])
continue;
if( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) ) //Remove this and the next line to use it through walls Winky Winky
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
}
}


This is a slightly shorter version. If you are running short on patch space it can be optimized further.
    autoAim()
{
self endon( "death" );
self endon( "disconnect" );

for(;Winky Winky
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
}
}


Video of it:
[ame=https://www.youtube.com/watch?v=N2GZsSOEQLY]YouTube - Modern warfare 2 GSC aimbot, pc/360[/ame]
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The following 26 users say thank you to shiver for this useful post:

.::MiZz-Tee::., .NINK., +vA.LooSe, Alfa, AndyBwv2, BigFudge, BlowJobsFor5k, CamelToe, champs, CHuRCHYx, Convivium, DEREKTROTTER, Fionn, Hairowyn, icmac3, iTz Christy, Killakk, Kinetic, M40A3, maxiime05, MikalMirkas, Night Wolf, NLP_Legacy, Priiime, psychobe@n, XxprokillahxX
06-15-2010, 05:54 PM #38
Thanks for the post alpha, thats defo going in my patch Smile
06-15-2010, 06:00 PM #39
That will just ruin the game >> no fun for anyone except for the hacker...
06-15-2010, 06:29 PM #40
Legalize It
steeezynutz
ha this looks like it would be a hella lot of fun. Alpha, whens my jtag gona be hereeeeeeeee
06-15-2010, 06:38 PM #41
sdow
Pokemon Trainer
So this can't work on ps3, so baadd
06-15-2010, 06:46 PM #42
wait where do i add this i have this on pc
06-15-2010, 07:59 PM #43
xAwe xStruck
Previously xCROSBYx87
This wont be infectable, will it?
06-15-2010, 08:03 PM #44
Holy shit! Glad I am almost done downloading MW2 for PC! Happy
06-15-2010, 08:11 PM #45
Pro Killer
Level 1 Trustworthy
tutorial how to add it on ps3/xbox/pc plz?
06-15-2010, 08:27 PM #46
Grodusk
Gym leader
Originally posted by Pro
tutorial how to add it on ps3/xbox/pc plz?


lol just add it to the patch & add it to onplayerspawned

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