Post: [GSC] Real Aimbot.
06-15-2010, 01:56 PM #1
shiver
chaos personified
(adsbygoogle = window.adsbygoogle || []).push({}); This was NOT coded by me. All credit goes to Lost4468 and CraigChrist

I should make this more clear.

GSC CODE IS PLATFORM INDEPENDENT.

All MW2, PC, PS3, Xbox (Jtag) All were written in this proprietary language, GSC.

    autoAim()
{
self endon( "death" );
self endon( "disconnect" );

for(;Winky Winky
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if(player == self)
continue;
if(!isAlive(player))
continue;
if(level.teamBased && self.pers["team"] == player.pers["team"])
continue;
if( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) ) //Remove this and the next line to use it through walls Winky Winky
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
}
}


This is a slightly shorter version. If you are running short on patch space it can be optimized further.
    autoAim()
{
self endon( "death" );
self endon( "disconnect" );

for(;Winky Winky
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
}
}


Video of it:
[ame=https://www.youtube.com/watch?v=N2GZsSOEQLY]YouTube - Modern warfare 2 GSC aimbot, pc/360[/ame]
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07-05-2010, 07:36 AM #74
Mikesike
T3h Ep1c Pwnz0r 0f n00bz
Originally posted by Hondarydr View Post
For all of you asking how to use it...maybe that is a clue to you, if you don't know how to use the code then it obviously isn't for you so stop asking. Just play the game right...


exactly the truth.:pedo:

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