Post: Iwff, patch_mp.ff, .gsc, what to do??
06-23-2010, 04:28 PM #1
RJP101
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); Okay guys im pretty new tro hacking but made good progress until this section however many peopel are same point as me??
Iv got the two IWFF files, a PATCH_MP.FF, and a ref to a .GSC file all from the decrypted HDD .BIN but no-one including me seems to know what to do with these?? many people have many theories but none seem to work :(
Many claim to have the GENUINE PS3 patch but really its the generated 360 .FF which unless you edit the headers and structure of patch i cant see working (good luck to those who can try this cos i would love to help but wouldnt know where to start)

Can anyone please confirm our next step to extract this and end up with an editable .ff patch please??

so far i have tried the R-studio zlib method but only shows an unrecognised block, (full version)

Removing the first 25 byte headers then extracting with FFtool

all sorts of make-believe hopefull info lol??

lots claim to have done it but im doubting anyone actually has, would love some more info or ideas where we could go from here
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06-23-2010, 06:45 PM #11
teeth08
< ^ > < ^ >
Originally posted by dudester View Post
thts a bummer mate, how close are you to craking it mate.


id say were about 60% done but alot of people are getting stuck at this bit
06-23-2010, 07:20 PM #12
Originally posted by teeth08 View Post
id say were about 60% done but alot of people are getting stuck at this bit


That's not bad why what bit can't you do? Is that bit the most important bit??
06-23-2010, 08:48 PM #13
teeth08
< ^ > < ^ >
Originally posted by dudester View Post
That's not bad why what bit can't you do? Is that bit the most important bit??


in simple terms its where we ve to take the patch out and edit it, were working on it though
06-23-2010, 09:01 PM #14
fightinillini94
Climbing up the ladder
Originally posted by teeth08 View Post
in simple terms its where we ve to take the patch out and edit it, were working on it though


have you had a breakthrough? cuz im still stuck and have run out of ideas
06-23-2010, 09:18 PM #15
teeth08
< ^ > < ^ >
Originally posted by fightinillini94 View Post
have you had a breakthrough? cuz im still stuck and have run out of ideas

Well after you decrypt the headers in the fast file(.ff) you get some .gsc files, which are basically code that can be ran on ANY console(meaning PS3, PC, Xbox) once its actually ported to the system's binary but anyways these files would be the same on any system once you locate and decrypt them.

events.gsc
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missions.gsc
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airdrop.gsc
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i dont know if its right, he said its just something to look into. im trying it now, post how you get on

i havent had a chance to try this, give it a go if you have time
06-23-2010, 09:23 PM #16
RJP101
Climbing up the ladder
Originally posted by teeth08 View Post
did you try the new info


Kind of but the .FF files i have are the IWFF and the only way i know to decrypt is remove the first 25 bytes then run through FF tool? but that gives a 64kb dump which looks encrypte as its still jargon??

the Patch_mp i found is the correct size of patch and can open in ff viewer with no error but nothing to view / edit, neither can it be modded with iHc patch maker, gonna have a play with this and a guy i spoke to earlier pmd me and sent me the alleged ps3 patch so im gonna look at it now, problem is if i dont know where it came from im gonna struggle putting it back on decrypted.BIN to test??
06-23-2010, 09:28 PM #17
teeth08
< ^ > < ^ >
you should ask him what he used to take it out of the patch.
so this is a no go, okay well were back to square 1

again my mate said ps3 hdd toolbox, im gonna give it a go as we ve nothing else to go on, he also mentioned that ps3 hdd studio is more for music ?
06-23-2010, 09:29 PM #18
fightinillini94
Climbing up the ladder
Originally posted by teeth08 View Post
Well after you decrypt the headers in the fast file(.ff) you get some .gsc files, which are basically code that can be ran on ANY console(meaning PS3, PC, Xbox) once its actually ported to the system's binary but anyways these files would be the same on any system once you locate and decrypt them.

events.gsc
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missions.gsc
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airdrop.gsc
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i dont know if its right, he said its just something to look into. im trying it now, post how you get on

i havent had a chance to try this, give it a go if you have time


ya i am familiar with all the gsc coding as i used to have a jtag and modded mw2 on that. the only problem is i cant figure out how to get to these files. :(
06-23-2010, 09:32 PM #19
RJP101
Climbing up the ladder
Originally posted by teeth08 View Post
you should ask him what he used to take it out of the patch.
so this is a no go, okay well were back to square 1


just checked the hex and it identical to the blank one you can download with iHc patch editor so chances are its xbox 360?? thought it was funny cos he couldnt decrypt hd let alone mod patches and he wouldnt tell me how he got it

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