Post: Iwff, patch_mp.ff, .gsc, what to do??
06-23-2010, 04:28 PM #1
RJP101
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); Okay guys im pretty new tro hacking but made good progress until this section however many peopel are same point as me??
Iv got the two IWFF files, a PATCH_MP.FF, and a ref to a .GSC file all from the decrypted HDD .BIN but no-one including me seems to know what to do with these?? many people have many theories but none seem to work :(
Many claim to have the GENUINE PS3 patch but really its the generated 360 .FF which unless you edit the headers and structure of patch i cant see working (good luck to those who can try this cos i would love to help but wouldnt know where to start)

Can anyone please confirm our next step to extract this and end up with an editable .ff patch please??

so far i have tried the R-studio zlib method but only shows an unrecognised block, (full version)

Removing the first 25 byte headers then extracting with FFtool

all sorts of make-believe hopefull info lol??

lots claim to have done it but im doubting anyone actually has, would love some more info or ideas where we could go from here
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06-24-2010, 05:35 PM #38
DARNY
Big Boy
Originally posted by teeth08 View Post
alrite ill try that


The file size is the same after you use a certain :whistle: Programme
06-24-2010, 05:44 PM #39
teeth08
< ^ > < ^ >
Originally posted by DARNY View Post
The file size is the same after you use a certain :whistle: Programme


fastfile? dude you seem to know alot wanna add me on msn [email][email protected][/email]. it would be a great help for me Smile
06-24-2010, 06:12 PM #40
RJP101
Climbing up the ladder
Originally posted by DARNY View Post
The file size is the same after you use a certain :whistle: Programme


The headers are different tho arent they, what program will change this as i know a few people already tried this and failed ??
06-24-2010, 07:28 PM #41
fisher42uk
Little One
PS3 patch is pretty much identical to xbox, it includes all the xbox live references like the xbox one
06-24-2010, 08:19 PM #42
sensi
Banned
omg, people still leading everyone on a goose chase, wtf is brenden and co on about zlib blocks showing in rStudio lol it aint even a supported file type ****ing nub

keep listening to all these rumours lol, they'll get u somewhere! NOT
06-24-2010, 08:26 PM #43
teeth08
< ^ > < ^ >
Originally posted by sensi View Post
omg, people still leading everyone on a goose chase, wtf is brenden and co on about zlib blocks showing in rStudio lol it aint even a supported file type ****ing nub

keep listening to all these rumours lol, they'll get u somewhere! NOT


well at least there trying to help, we are stuck and any ideas would be helpful, your post is not helpful
06-24-2010, 08:29 PM #44
Big Poppa Bren
Treasure hunter
Originally posted by sensi View Post
omg, people still leading everyone on a goose chase, wtf is brenden and co on about zlib blocks showing in rStudio lol it aint even a supported file type ****ing nub

keep listening to all these rumours lol, they'll get u somewhere! NOT


and you would now all about it eh gobshite??

what have you contributed to the hack???

oh yeah, half wit comments haha
07-28-2010, 05:54 PM #45
Base on the comments on this thread I will like to include some links to assist in the search of the patch compressor. I think team work is the answer with out flaming or crap-talking; with that in mind remember to have your eyes open for any possibilities.

-How was the ff decompress on COD5? check this link; will reversing the step compress it again?
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-How is the ff compressed in the pc?
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Just putting my two cents if this thread is still alive.
07-28-2010, 06:11 PM #46
IDontbreak
Cake is a lie
Originally posted by uk View Post
Okay guys im pretty new tro hacking but made good progress until this section however many peopel are same point as me??
Iv got the two IWFF files, a PATCH_MP.FF, and a ref to a .GSC file all from the decrypted HDD .BIN but no-one including me seems to know what to do with these?? many people have many theories but none seem to work :(
Many claim to have the GENUINE PS3 patch but really its the generated 360 .FF which unless you edit the headers and structure of patch i cant see working (good luck to those who can try this cos i would love to help but wouldnt know where to start)

Can anyone please confirm our next step to extract this and end up with an editable .ff patch please??

so far i have tried the R-studio zlib method but only shows an unrecognised block, (full version)

Removing the first 25 byte headers then extracting with FFtool

all sorts of make-believe hopefull info lol??

lots claim to have done it but im doubting anyone actually has, would love some more info or ideas where we could go from here


You need to edit it O_o
Check out Iwnation.com for some header editing etc.

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