Originally posted by zeroepyon
got this from a read me in the SDK:
SCE CONFIDENTIAL
PLAYSTATION(R)3 Programmer Tool Runtime Library 160.008
Copyright (C) 2006 Sony Computer Entertainment Inc.
All Rights Reserved.
<サンプルの解説>
本サンプルは、Playstation Network Platform (以下、NP)の機能として、
make_package_npdrm コマンドを用いて NPDRM PACKAGE を作成するサンプルです。
<ファイル>
sample.conf :packager コマンドが利用する設定ファイル。
Makefile :サンプルデータ、および NPDRM PACKAGE 作成処理を記述。
<生成されるファイル>
USRDIR/ :サンプルデータが格納されるディレクトリ。
USRDIR/sample.png :サンプル RAW DATA への symbolic link
USRDIR/sample.edat :上記ファイルを NPDRM EDATA 形式に変換したもの。
IV0002-NPXS00004_00-SAMPLE0000000001.pkg
:USRDIR/ 下のファイルを NPDRM PACKAGE 化したもの。
※このサンプルでは同一のファイルを RAW DATA および NPDRM EDATA 形式で
格納していますが、実際のご利用の際にはそのような制限はありません。
Translation:
SCE CONFIDENTIAL
PLAYSTATION (R) 3 Programmer Tool Runtime Library 160.008
Copyright (C) 2006 Sony Computer Entertainment Inc.
All Rights Reserved.
<Sample Description>
This sample, Playstation Network Platform (below, NP) as a function of
make_package_npdrm NPDRM PACKAGE command is used to create a sample.
<File>
sample.conf: packager configuration file used by the command.
Makefile: sample data, and describe the process of creating NPDRM PACKAGE.
<File generated>
USRDIR /: directory that contains the sample data.
USRDIR / sample.png: symbolic link to a sample RAW DATA
USRDIR / sample.edat: NPDRM EDATA was above file format.
IV0002-NPXS00004_00-SAMPLE0000000001.pkg
: USRDIR / files under one 化Shita NPDRM PACKAGE.
※ This sample is the same file format RAW DATA and NPDRM EDATA
But contains, in actual use when no such restrictions.
Packages madewith this program use a file like this:
# This product ID is only for sample. Please modify to what you owned.
Product_ID = IV0002-NPXS00004_00-SAMPLE0000000001
# This k_licensee is only for sample. Please modify to what you want.
# Please use a unique value for each title except if you have special reason.
# ( unique values for each packages are especially recommended. )
K_licensee = 0xc0a3b3641c2ad1ef23153a48a3e12fe7
# Please select DRM type.
# Local: the package will be distributed with charge.
# Free : the package will be distributed without charge.
DRMType = Local
# Please select content type.
# GameData: the package will appear in the Game Data Utility.
# GameExec: the package will appear in the Game Column and is executable.
ContentType = GameData
# Please set a master package version for submission.
PackageVersion = 00.00
Meaning that the file would be unable to be remade unless you knew the K_liscense and how it was applied.
In other words, we're barking up the wrong tree it seems