Post: HERE IS THE LINK FOR THE FULL SDK PreCompiled **TUTORIAL INCLUDED** AND PIC INCLUDED
07-11-2010, 02:29 PM #1
ITALIANmobsta
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); HELLO GUYS THAT THE LINK DOWNLOAD IT ITS AN EXE FILE AND THEN

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REQUIREMENTS :::::

YOU HAVE TO HAVE WINDOWS x86 OR IT WILL NOT WORK

1 Make a folder called ps3dev to ur c it should look like this C:\ps3dev\
2 then open exe file and when it promt to install just point it at C:\ps3dev\ o just type it
3 let it install and u should have the 610 sdk
then open cmd

HERE IS THE FIX ALL CREDITS GOES TO pavn4 thanx for fixing
TYPE

Now open CMD

Type :

1) cd C:\ps3dev [Hit enter]

2) ps3dev [hit enter]

3) cd ps3sdksrc [Hit enter]

4) sh bootstrap [Hit Enter]

5) sh configure [Hit Enter]

6) make [Hit Enter]

7) make install [Hit Enter]

After u finish all this go download the 156 mb sdk and drag and drop folder cell to the ps3sdk

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and try the michaels tutorial after all this

hope u guys get it working

it doesnt work i get the folder blus3037 like in michaels picture but nothing inside and he is just bullshitting us what could u expect from a guy without proof aa sorry but at least we tryed and u kno if u dont try u never get something
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07-11-2010, 08:12 PM #101
ghowden
Pokemon Trainer
Wait, pretty sure this make_package way is wrong now. I was browsing the samples in the TPB sdk, and came across this:

network/np/hddgame
This sample demonstrates how to create an HDD GAME package that is
shown on the system software and can be booted withthe command
make_package_npdrm.

That shows that the debug machines use make_package_npdrm to load the test games.

So what we need is to find ps3unpkgr (which I even doubt will work with the patch as it is designed to run on debug packages only, not retail)


EDIT:

found this too:

network/np/package
Sample to create NPDRM PACKAGE as a function of NP
using make_package_npdrm command

Still seems that it is unable to unpackage the contents, which makes sense really
07-11-2010, 08:16 PM #102
ghowden
Pokemon Trainer
Originally posted by zeroepyon View Post
got this from a read me in the SDK:

SCE CONFIDENTIAL
PLAYSTATION(R)3 Programmer Tool Runtime Library 160.008
Copyright (C) 2006 Sony Computer Entertainment Inc.
All Rights Reserved.


<サンプルの解説>
本サンプルは、Playstation Network Platform (以下、NP)の機能として、
make_package_npdrm コマンドを用いて NPDRM PACKAGE を作成するサンプルです。

<ファイル>
sample.conf :packager コマンドが利用する設定ファイル。
Makefile :サンプルデータ、および NPDRM PACKAGE 作成処理を記述。

<生成されるファイル>
USRDIR/ :サンプルデータが格納されるディレクトリ。
USRDIR/sample.png :サンプル RAW DATA への symbolic link
USRDIR/sample.edat :上記ファイルを NPDRM EDATA 形式に変換したもの。
IV0002-NPXS00004_00-SAMPLE0000000001.pkg
:USRDIR/ 下のファイルを NPDRM PACKAGE 化したもの。

※このサンプルでは同一のファイルを RAW DATA および NPDRM EDATA 形式で
 格納していますが、実際のご利用の際にはそのような制限はありません。


Translation:
SCE CONFIDENTIAL
PLAYSTATION (R) 3 Programmer Tool Runtime Library 160.008
Copyright (C) 2006 Sony Computer Entertainment Inc.
All Rights Reserved.


<Sample Description>
This sample, Playstation Network Platform (below, NP) as a function of
make_package_npdrm NPDRM PACKAGE command is used to create a sample.

<File>
sample.conf: packager configuration file used by the command.
Makefile: sample data, and describe the process of creating NPDRM PACKAGE.

<File generated>
USRDIR /: directory that contains the sample data.
USRDIR / sample.png: symbolic link to a sample RAW DATA
USRDIR / sample.edat: NPDRM EDATA was above file format.
IV0002-NPXS00004_00-SAMPLE0000000001.pkg
: USRDIR / files under one 化Shita NPDRM PACKAGE.

※ This sample is the same file format RAW DATA and NPDRM EDATA
But contains, in actual use when no such restrictions.

Packages madewith this program use a file like this:

    
# This product ID is only for sample. Please modify to what you owned.
Product_ID = IV0002-NPXS00004_00-SAMPLE0000000001

# This k_licensee is only for sample. Please modify to what you want.
# Please use a unique value for each title except if you have special reason.
# ( unique values for each packages are especially recommended. )
K_licensee = 0xc0a3b3641c2ad1ef23153a48a3e12fe7

# Please select DRM type.
# Local: the package will be distributed with charge.
# Free : the package will be distributed without charge.
DRMType = Local

# Please select content type.
# GameData: the package will appear in the Game Data Utility.
# GameExec: the package will appear in the Game Column and is executable.
ContentType = GameData

# Please set a master package version for submission.
PackageVersion = 00.00


Meaning that the file would be unable to be remade unless you knew the K_liscense and how it was applied.

In other words, we're barking up the wrong tree it seems
07-11-2010, 08:16 PM #103
Nice finds guys :p
07-11-2010, 08:19 PM #104
You guys need ps3unpackager, make package compresses the files, whilst unpackager decompresses the files, its pretty easy to see that :P
07-11-2010, 08:22 PM #105
Originally posted by ghowden View Post
Translation:
SCE CONFIDENTIAL
PLAYSTATION (R) 3 Programmer Tool Runtime Library 160.008
Copyright (C) 2006 Sony Computer Entertainment Inc.
All Rights Reserved.


<Sample Description>
This sample, Playstation Network Platform (below, NP) as a function of
make_package_npdrm NPDRM PACKAGE command is used to create a sample.

<File>
sample.conf: packager configuration file used by the command.
Makefile: sample data, and describe the process of creating NPDRM PACKAGE.

<File generated>
USRDIR /: directory that contains the sample data.
USRDIR / sample.png: symbolic link to a sample RAW DATA
USRDIR / sample.edat: NPDRM EDATA was above file format.
IV0002-NPXS00004_00-SAMPLE0000000001.pkg
: USRDIR / files under one 化Shita NPDRM PACKAGE.

※ This sample is the same file format RAW DATA and NPDRM EDATA
But contains, in actual use when no such restrictions.



Based on that it seems you are right. The hunt is on!

---------- Post added at 04:22 PM ---------- Previous post was at 04:20 PM ----------

Originally posted by canadianatheist View Post
You guys need ps3unpackager, make package compresses the files, whilst unpackager decompresses the files, its pretty easy to see that :P


So if ps3unpackager wasn't in either of these SDK's where can it be obtained?
07-11-2010, 08:23 PM #106
Alfa
Banned
i dont know about anyone else but once i try to decompress it makes the folder but then stops working???
07-11-2010, 08:27 PM #107
What I've heard it was only in the full 1.92 release leak which is hard to find :(
07-11-2010, 08:29 PM #108
OMG I THINK IM ON THE VERGE ON FIGURING HOW TO UNPACK THE PATCH CHECK THIS ONLY FOR THE PEOPLE THAT HAS COMPLETE THE WHOLE PS3 FULL SDK PROCESS OPEN UP CMD TYPE IN THIS STEP BY STEP
1.cd C:\ps3dev
2.cd ps3sdk
3.cd cell
4.cd host-win32
5.cd bin
6.unpack

ONCE YOU DO THI READ WHAT IT SAYS ITSD VERY CLOSE FROM UNPACKING TELL ME IF ANY OF U GET IT TO WORK..ILL KEEP ON WORKING ON IT
07-11-2010, 08:31 PM #109
Mvp
HateFull
omggggggggg thanks dude !!!!!!!!!

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