Post: Ranger Mini Guide
07-27-2010, 11:38 PM #1
NeedaMilfSoon
In my man cave
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys I'm gonna make a series of miniguides which highlight and explain the strategies and basics of the secondaries.

The layout will be as follows..
Introduction
Attachments
Perks
Classes

Okay now on to the actual guide.



RANGER


Introduction
The Ranger is a powerful shotgun, if used correctly. Many people consider it cheap, but if it works then use it. Anything is cheap if it kills the opponent on this game..

NOTE: You cannot ADS with this gun, your ADS button becomes your left barrel, although you can shoot either and it will do the same damage and have the same range.

Attachments
The Ranger has two attachments, FMJ and Akimbo. Once you get the ten kills, you need to equip akimbo. The Ranger is always hipfire, and when you use akimbo you ad the second shotgun with no sacrifices. FMJ just adds the ability to not lose power and range while shooting through walls.

When using akimbo with the Ranger you should always fire both barrels of one gun, rather than fire all four shells on one guy or fire one from each gun. When you fire a shot from each gun you are making yourself infinitely more vulnerable when you reload. If you shoot both barrels of one gun, then you still have one out while reloading. You should always have a gun available in case another person runs in.

Perks
Rangers dont really benefit from any perks. Stopping Power still has the same amount of shots per kill.. and then nothing else directly affects the gun. If you run around with these as primaries you will want scavenger.. steady aim isnt that useful for a shotgun.
The stats for a Ranger kill
Point blank OHK
Mid.(Top and Bottom reticle things are on head and foot) OHK
Long(Top is directly above the u if the name is Guest 2 and bottom is foot) 2HK
if painkiller is on the Point blank and Mid are the same while Long is 3HK.

Classes
Rush
Any
Ranger akimbo
semtex or tknife
flashbang
Scavenger
Lightweight/Coldblooded depending on gametype and map.
Ninja
Painkiller

Doesn't need to be explained

Defense
LMG or powerful assault rifle
Ranger Akimbo
Tactical Insertion
preference
Scavenger
ColdBlooded
Ninja
Painkiller

This class is good for defending an objective in a spawning objective game. You could use c4 or claymore but if you put a tacinsertion somewhere nearby yet safe you can always get back and get revenge if you are killed. Don't confuse this as camping, its more patrolling an area to make sure noone captures the objective..


Now you can see why it is a miniguide, and hopefully you gained a little bit of knowledge with this.

Special thanks to JOS! I will post some links later.
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The following 2 users say thank you to NeedaMilfSoon for this useful post:

At Lightspeed, Mr. Slim
07-28-2010, 12:37 AM #11
NeedaMilfSoon
In my man cave
Originally posted by At
Also very true, but I like to plan my classes carefully so that the perks I choose will benefit my primary and secondary.

'Cos I totally have a life :P


lol same dude, but like someone mentioned using lightweight (might have been you), but if you have say an assault rifle or light machine gun and you are camping, then lightweight does not benefit you

also if you are in a building that has close quarters or a close quarter area, then your shotguns will benefit the most, that is when you pull them out, when they will benefit you more then your primary

but i do like planning my perks and such for both weapons, just i am saying do not plan them solely based on your secondary Smile
07-28-2010, 01:50 AM #12
Honk
Brute
I prefer to use SOH+lightwight+sit rep (all perks on pro).
Main: M4A1+rds/Tar 21+extended mags
secondary: rangers akimbo
euqipment: semtex
special: stun grenades
Soh and lightweight are a good combo cause you allways have your main gun faster ready to fire and the reload time is also faster. On the rangers it is awesome because SOH speeds the slow animation up and with lightweight you have them faster ready to fire after the reload cancel. So its maybe 1 sec until it is done with reload cancel.
07-28-2010, 03:27 AM #13
Stealth_Tek
At least I can fight
Lol for rushing, you will want Marathon & Lightweight. Onoy if you are a hardcore rusher.
07-28-2010, 03:32 AM #14
D M A N 1 8 4
XOMB ¡!¡!
how can ppl call the rangers cheap when the spas 12 is 5th sniper
07-28-2010, 06:02 AM #15
NeedaMilfSoon
In my man cave
Originally posted by x View Post
Lol for rushing, you will want Marathon & Lightweight. Onoy if you are a hardcore rusher.


lol for sure man, i see people doing it all the time, can be annoying lol

---------- Post added at 12:02 AM ---------- Previous post was at 12:02 AM ----------

Originally posted by D
how can ppl call the rangers cheap when the spas 12 is 5th sniper


lol people call anything that kills them cheap Happy
07-28-2010, 08:59 AM #16
There good but i prefer the 1887's bigger magazine
07-28-2010, 09:01 AM #17
NeedaMilfSoon
In my man cave
Originally posted by Coooelho View Post
There good but i prefer the 1887's bigger magazine


im sorry dude, i think the 1887's are the worst shotgun in the game, especially if you do not have them akimbo or you do not do the akimbo/fmj glitch, i hate how long it takes to reload, as well i find their range to be shit, also i always get hit markers, and i find it takes forever to get akimbo because i can never kill anyone with the damn gun Happy
07-28-2010, 09:26 AM #18
Originally posted by BOLT View Post
im sorry dude, i think the 1887's are the worst shotgun in the game, especially if you do not have them akimbo or you do not do the akimbo/fmj glitch, i hate how long it takes to reload, as well i find their range to be shit, also i always get hit markers, and i find it takes forever to get akimbo because i can never kill anyone with the damn gun Happy


:black: what is tha glitch ! you gotta tell me haha
07-28-2010, 09:28 AM #19
NeedaMilfSoon
In my man cave
Originally posted by Coooelho View Post
:black: what is tha glitch ! you gotta tell me haha


lol if you put bling pro on and put both fmj and akimbo attachments on for your 1887's, they have more range, not as much as before they were patched, but more range then they have now

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