Post: MW2 Hacked PKG Patch!
09-01-2010, 02:11 PM #1
Xcellerator
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); OK, I have been experimenting with PKGs over the last Month or so and have come (I hope) to a rather surprising success!
To be clear, I have not just hex edited the PKG and added some code to the bottom like so many other patches floating around, I have extracted, modified and repacked with actual Content-ID and k_licensee from the real patches. One thing to say though, it has not, I repeat not been tested!

Here is the place to go download it, please read the info on the page to understand what exactly this patch does!
You must login or register to view this content.
You will need a PSJB to install this patch.

Please don't flame, if it doesn't work, calm down!
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The following user thanked Xcellerator for this useful post:

KillaPwner
09-02-2010, 12:24 PM #65
Thanx Xcellerator ! & completely agree with u, just cause 2 ppl have found a way (so far) it doesnt mean it HAS to be the only way, time will tell the effectiveness of the PSJB if it helps, if not we just keep looking
09-02-2010, 01:13 PM #66
deroad
Little One
Originally posted by Xcellerator View Post
OK, I have been experimenting with PKGs over the last Month or so and have come (I hope) to a rather surprising success!
To be clear, I have not just hex edited the PKG and added some code to the bottom like so many other patches floating around, I have extracted, modified and repacked with actual Content-ID and k_licensee from the real patches. One thing to say though, it has not, I repeat not been tested!

Here is the place to go download it, please read the info on the page to understand what exactly this patch does!
You must login or register to view this content.
You will need a PSJB to install this patch.

Please don't flame, if it doesn't work, calm down!


why you need a PSJB for installing it? u can make a fake psn activation code with ps3proxyserver (using a simple TXT file) and set DRM_Type as Local before packing PKGs...
after change the original MW2 1.11 patch with the modded patch..
09-02-2010, 01:17 PM #67
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by deroad View Post
why you need a PSJB for installing it? u can make a fake psn activation code with ps3proxyserver (using a simple TXT file) and set DRM_Type as Local before packing PKGs...
after change the original MW2 1.11 patch with the modded patch..


You need the ps3 in debug mode as it won't install if the pkg isn't signed by sony but when in debug it doesn't need to be signed.
09-02-2010, 01:27 PM #68
deroad
Little One
Originally posted by juddylovespizza View Post
You need the ps3 in debug mode as it won't install if the pkg isn't signed by sony but when in debug it doesn't need to be signed.


yeah, but for example, when there was the 1.10 patch, i install my modded patch using a similar method and everything seems to be OK when my ps3 said Installation Complete.
when i started the game, it crashed.. i tryed multiple times but everytime it crashes before it loaded the game menu.. i modified my patch multiple times to obtain something working.. nothing worked.. i think that none needs a PSJB
09-02-2010, 01:37 PM #69
IDontbreak
Cake is a lie
Originally posted by deroad View Post
yeah, but for example, when there was the 1.10 patch, i install my modded patch using a similar method and everything seems to be OK when my ps3 said Installation Complete.
when i started the game, it crashed.. i tryed multiple times but everytime it crashes before it loaded the game menu.. i modified my patch multiple times to obtain something working.. nothing worked.. i think that none needs a PSJB


Doesnt your Mw2 work anymore?
09-02-2010, 01:43 PM #70
x420XP
Utter Perfectionist
Originally posted by deroad View Post
yeah, but for example, when there was the 1.10 patch, i install my modded patch using a similar method and everything seems to be OK when my ps3 said Installation Complete.
when i started the game, it crashed.. i tryed multiple times but everytime it crashes before it loaded the game menu.. i modified my patch multiple times to obtain something working.. nothing worked.. i think that none needs a PSJB


I really doubt you got a modded patch to install on the PS3 on 1.10 since you would still be able to install it the exact same way it doesn't really matter what patch the game has to install it, for a start your spelling and grammar is poor (though this has nothing to do with it) when you have proof, I'll believe you.
09-02-2010, 01:44 PM #71
Xcellerator
You talkin to me?
you need psjb for my patches because they aren't signed by Sony, the whole idea of PSJB is to allow UNsigned code to be installed and run...
09-02-2010, 01:55 PM #72
deroad
Little One
Originally posted by IDontbreak View Post
Doesnt your Mw2 work anymore?


my MW2 works but i can't play right now for a problem not connected with the patch..

Originally posted by X View Post
I really doubt you got a modded patch to install on the PS3 on 1.10 since you would still be able to install it the exact same way it doesn't really matter what patch the game has to install it, for a start your spelling and grammar is poor (though this has nothing to do with it) when you have proof, I'll believe you.


i have a little problem.. my ps3 is broken for ylod (i have a 60GB) and now i'm waiting for a "new" one form PS Support..

i'd liked to give u a pictures of my comlete installation of the old patch, but i haven't a ps3 now!

@Xcellerator: do you never sign a file? if u want to know how to do it take a Simbian device and start haking it.. the procedure is similar, but i really don't know the sony's method to autenticate a PKG.. i need to take a sony's certificate
09-02-2010, 01:56 PM #73
Xcellerator
You talkin to me?
I have updated my patch, see website for details.. The old one was v.1.10, the new one is identical but it v1.11...
I know we can't use it yet, but anyways...

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