Post: [CODE] **Auto 360 Spin Bot**
02-07-2011, 08:55 PM #1
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The following 30 users say thank you to x_DaftVader_x for this useful post:

Woof, Amanda, Blackstorm, DR-Dizzy, Dryder, GamingPresents, hdc89, iJokaa, Jake9, KeithH4666, KuSH_SM0kE, legitmod, Man Dime, maxrox, Morphia, Mr. Star, Mw2Freak13, NbK-C0mm4nd3r_, nch90, RusterG, SALOOTME, The InvadeR, The Shoota, TheFlowRidah, TheJaRniBoi, Tuhoaja, uhChad, ww2gamer3
02-07-2011, 09:18 PM #20
FrozN
Look up my Patch Edits :P
Originally posted by iJokaa View Post
oh right oka. but how do you know that?


I just guessed. I went on his tool and saw a list of patches you could download, i pressed a few of them and they were direct downloads links. I just thought he wanted a bunch of MW2 patches in a list, so people could download them from his tool. :y:
02-07-2011, 09:24 PM #21
iJokaa
Haters Keep Me Going Winky Winky
Originally posted by FrozN View Post
I just guessed. I went on his tool and saw a list of patches you could download, i pressed a few of them and they were direct downloads links. I just thought he wanted a bunch of MW2 patches in a list, so people could download them from his tool. :y:


oh right. oka Smile
02-07-2011, 09:43 PM #22
RusterG
The one and Only
Originally posted by x View Post
Anyone want a 1v1 ?

Press "Jump" to spin, press "fire" to kill. You will keep spinning until you fire..

Enjoy the epic killcams Smile

You can run around as much as you like, the aimbot only triggers when you shoot..

I don't know the source of this basic aimbot so can't credit.. Its as old as MW2 I think...

(Ignore the laggyness, its just my pc when I record, it spins quite smoothly normally)


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Use this to start it

    
self thread spinner();


Functions needed

    
SpinBot() /*By x_DaftVader_x*/
{
self endon( "killedbot" );
self endon( "disconnect" );
self notifyOnPlayerCommand("QS","+attack");
self waittill("QS");
for(;Winky Winky {
self endon( "killedbot" );
self notify ("botkilled");

aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );

aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
wait 0.2;
self thread spinner();
}
}
}

spinner(){

self notify("killedbot");
self thread SpinBot();
self endon("disconnect");
self notifyOnPlayerCommand("WS","+gostand");
self waittill("WS");
for(;Winky Winky{


self endon("botkilled");

self setPlayerAngles(self.angles + (0, 21, 0));wait 0.001;

}
}


*Make sure you jump before you press fire or it will go screwy, can't be arsed to fix it Smile **


Mate this code is sexy, just put it in my patch and tested it, woo, would be nice if there was a function to turn it off tho, i tried the one with the other aim bots, that don't turn it off lol, maybe i need to add the code to it, i'll try that in a bit, any way, keep up the good work mate :-)
02-07-2011, 09:46 PM #23
Originally posted by RusterG View Post
Mate this code is sexy, just put it in my patch and tested it, woo, would be nice if there was a function to turn it off tho, i tried the one with the other aim bots, that don't turn it off lol, maybe i need to add the code to it, i'll try that in a bit, any way, keep up the good work mate :-)


use something like this then

if(self.AimBot==0){self.AimBot=1;self thread spinner();}
else{self.AimBot=0;self notify("stopSpinBot");}

And add self endon("stopSpinBot"); to the code Smile
02-07-2011, 09:53 PM #24
RusterG
The one and Only
Originally posted by x View Post
use something like this then

if(self.AimBot==0){self.AimBot=1;self thread spinner();}
else{self.AimBot=0;self notify("stopSpinBot");}

And add self endon("stopSpinBot"); to the code Smile



You legend :P

SEXY BEAST!
02-07-2011, 09:58 PM #25
The InvadeR
Who’s Jim Erased?
Originally posted by x View Post
use something like this then

if(self.AimBot==0){self.AimBot=1;self thread spinner();}
else{self.AimBot=0;self notify("stopSpinBot");}

And add self endon("stopSpinBot"); to the code Smile


If you're done with mw2 who is going to make the sexy codes now :( lol
02-07-2011, 10:06 PM #26
TheJaRniBoi
Why So Serious?
Originally posted by x View Post
use something like this then

if(self.AimBot==0){self.AimBot=1;self thread spinner();}
else{self.AimBot=0;self notify("stopSpinBot");}

And add self endon("stopSpinBot"); to the code Smile


lol whats with the bollywood music?
02-07-2011, 10:11 PM #27
Originally posted by CODGlitcha
lol whats with the bollywood music?


Its from one of my favourite films "The Inside Man" by Spike Lee

And if you use wierd or old stuff it doesn't get copyrighted ..

---------- Post added at 10:11 PM ---------- Previous post was at 10:10 PM ----------

Originally posted by NaThR View Post
If you're done with mw2 who is going to make the sexy codes now :( lol


Im sure you'll all manage without me :whistle:
02-07-2011, 10:16 PM #28
RusterG
The one and Only
Originally posted by x View Post
Its from one of my favourite films "The Inside Man" by Spike Lee

And if you use wierd or old stuff it doesn't get copyrighted ..

---------- Post added at 10:11 PM ---------- Previous post was at 10:10 PM ----------



Im sure you'll all manage without me :whistle:


Your done with MW2 :O since when?

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