Post: Notes Regarding CL's Being Patched
02-16-2011, 09:27 PM #1
TheJaRniBoi
Why So Serious?
(adsbygoogle = window.adsbygoogle || []).push({}); As you guys know IW is going to shortly be releasing a 1.12 update which is suppose to fix challenge lobbies. The debug was put this week on Monday on the Sony servers. Below i have just put some info to correct some people.

Info on Security
Debug's don't have any checks on them, they are used to test out the patch before the initial release and are only available to the developers hence why we are not told to update. After debug's retails follow. Now this time MW2 has placed checks on the default_mp.self. This is what Treyarch did with black ops. I am sure when the new update comes out this will be the case as a anti cheat protection was found by Ihatecompvi.

Little Info On DVARs
Now people are saying they can't fix DVARs and the patch has already been converted. The DVARs can't be patched but can be hotfixed this is done via the server similar to black ops hot fixes. This is why some infections do not work in an online game. However if you add a dvar to your patch then the DVAR is unpatched as long as your host. When your host the server reads from your patch therefore it reads your modified DVAR and uses your connection. Also using this you can unpatch glitches i.e. airdrop, elevator but again you must be host to use them glitches.

My conclusion.
IW released a debug update this week on the SONY servers, also this week SONY issues a statement stating you will be banned if your using CFW, and if you hack online. However SONY has given you a chance to remove the CFW and update to 3.56. If that being said i think IW is waiting for users to either get banned or update. This way they kill of a high percentage of hackers. So once a high percentage are killed the users who updated to 3.56 and still have CL's will have their patch overwritten in order to play MW2 online. Also once users update they won't have CFW no more so no more CL's for them.
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02-17-2011, 09:41 PM #47
Casper_HD
Gym leader
Im keeping my 3.41 ps3 on 3.41 til i get to the end of all this and see whats the script. You know once sony finally think they've won the battle.
02-17-2011, 09:53 PM #48
Default Avatar
DeNo
Guest
Originally posted by Ownage
Omg can you nubs who know nothing about these "patches" stop posting useless info. You don't know anything about what the patch does itself outside of rumors. So do everyone a favor and quit posting useless crap


uMad cause pv down?
02-17-2011, 09:54 PM #49
JakeM
ZOMG HaXz!
Originally posted by gamekilla99 View Post
no 3.41 runs unsigned code 3.55 dont Homebrew needs to be signed.


I was really referring to the MW2 hacking part of it... If you want to get technical then yes you are right.
02-17-2011, 09:56 PM #50
MaGiiCReBeL
Save Point
Interesting, thanks for the info Happy
02-17-2011, 09:58 PM #51
Default Avatar
DeNo
Guest
Originally posted by Ownage
Kid stay out of it
I was here wayyyy before you were
Your statement above means nothing since you have no idea what's going on outside dick riding mods
So please, just do ALL a favor, and stfu man


You were here before me?
Cool story, you want a medal or something?
02-17-2011, 10:11 PM #52
Default Avatar
DeNo
Guest
Originally posted by Ownage
Nope just not going to argue with a fag Brit whose vocabulary only includes the words ****, fag and dickrider


Ha ha you are quite the comedian.
And in this conversation i haven't used either of those three words.
So ye, nice one.
02-17-2011, 10:20 PM #53
Originally posted by HD View Post
Im keeping my 3.41 ps3 on 3.41 til i get to the end of all this and see whats the script. You know once sony finally think they've won the battle.


How are u 16th prestige? Is there a tutorial somwhere? :O
02-17-2011, 10:24 PM #54
Originally posted by CODGlitcha
As you guys know IW is going to shortly be releasing a 1.12 update which is suppose to fix challenge lobbies. The debug was put this week on Monday on the Sony servers. Below i have just put some info to correct some people.

Info on Security
Debug's don't have any checks on them, they are used to test out the patch before the initial release and are only available to the developers hence why we are not told to update. After debug's retails follow. Now this time MW2 has placed checks on the default_mp.self. This is what Treyarch did with black ops. I am sure when the new update comes out this will be the case as a anti cheat protection was found by Ihatecompvi.

Little Info On DVARs
Now people are saying they can't fix DVARs and the patch has already been converted. The DVARs can't be patched but can be hotfixed this is done via the server similar to black ops hot fixes. This is why some infections do not work in an online game. However if you add a dvar to your patch then the DVAR is unpatched as long as your host. When your host the server reads from your patch therefore it reads your modified DVAR and uses your connection. Also using this you can unpatch glitches i.e. airdrop, elevator but again you must be host to use them glitches.

My conclusion.
IW released a debug update this week on the SONY servers, also this week SONY issues a statement stating you will be banned if your using CFW, and if you hack online. However SONY has given you a chance to remove the CFW and update to 3.56. If that being said i think IW is waiting for users to either get banned or update. This way they kill of a high percentage of hackers. So once a high percentage are killed the users who updated to 3.56 and still have CL's will have their patch overwritten in order to play MW2 online. Also once users update they won't have CFW no more so no more CL's for them.



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02-17-2011, 10:47 PM #55
GetDeleted -_-
- Former TACOTIME77 -
Eh, i'm just gonna update, not worth buyin a new ps3, and hacking is already getting really boring

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