Post: Notes Regarding CL's Being Patched
02-16-2011, 09:27 PM #1
TheJaRniBoi
Why So Serious?
(adsbygoogle = window.adsbygoogle || []).push({}); As you guys know IW is going to shortly be releasing a 1.12 update which is suppose to fix challenge lobbies. The debug was put this week on Monday on the Sony servers. Below i have just put some info to correct some people.

Info on Security
Debug's don't have any checks on them, they are used to test out the patch before the initial release and are only available to the developers hence why we are not told to update. After debug's retails follow. Now this time MW2 has placed checks on the default_mp.self. This is what Treyarch did with black ops. I am sure when the new update comes out this will be the case as a anti cheat protection was found by Ihatecompvi.

Little Info On DVARs
Now people are saying they can't fix DVARs and the patch has already been converted. The DVARs can't be patched but can be hotfixed this is done via the server similar to black ops hot fixes. This is why some infections do not work in an online game. However if you add a dvar to your patch then the DVAR is unpatched as long as your host. When your host the server reads from your patch therefore it reads your modified DVAR and uses your connection. Also using this you can unpatch glitches i.e. airdrop, elevator but again you must be host to use them glitches.

My conclusion.
IW released a debug update this week on the SONY servers, also this week SONY issues a statement stating you will be banned if your using CFW, and if you hack online. However SONY has given you a chance to remove the CFW and update to 3.56. If that being said i think IW is waiting for users to either get banned or update. This way they kill of a high percentage of hackers. So once a high percentage are killed the users who updated to 3.56 and still have CL's will have their patch overwritten in order to play MW2 online. Also once users update they won't have CFW no more so no more CL's for them.
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02-16-2011, 09:30 PM #2
Pretty Smart.
02-16-2011, 09:30 PM #3
richiebanker
Vault dweller
Originally posted by CODGlitcha
As you guys know IW is going to shortly be releasing a 1.12 update which is suppose to fix challenge lobbies. The debug was put this week on Monday on the Sony servers. Below i have just put some info to correct some people.

Info on Security
Debug's don't have any checks on them, they are used to test out the patch before the initial release and are only available to the developers hence why we are not told to update. After debug's retails follow. Now this time MW2 has placed checks on the default_mp.self. This is what Treyarch did with black ops. I am sure when the new update comes out this will be the case as a anti cheat protection was found by Ihatecompvi.

Little Info On DVARs
Now people are saying they can't fix DVARs and the patch has already been converted. The DVARs can't be patched but can be hotfixed this is done via the server similar to black ops hot fixes. This is why some infections do not work in an online game. However if you add a dvar to your patch then the DVAR is unpatched as long as your host. When your host the server reads from your patch therefore it reads your modified DVAR and uses your connection. Also using this you can unpatch glitches i.e. airdrop, elevator but again you must be host to use them glitches.

My conclusion.
IW release an update this week, also this week sony issues a statement stating you will be banned if your using CFW, and if you hack online. However SONY has given you a chance to remove the CFW and update to 3.56. If that being said i think IW is waiting for users to either get banned or update. This way they kill of a high percentage of hackers. So once a high percentage are killed the users who updated to 3.56 and still have CL's will have their patch overwritten in order to play MW2 online. Also once users update they won't have CFW no more so no more CL's.


good info but 3.41 ftw

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02-16-2011, 09:32 PM #4
Wolfy
Can’t trickshot me!
Finally i can play legit now. I was addicted to clz. :P

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02-16-2011, 09:36 PM #5
TheJaRniBoi
Why So Serious?
Originally posted by richiebanker View Post
good info but 3.41 ftw


True but SONY might become like Microsoft meaning that if someone catches you cheating and reports you to SONY you might get banned.

Although SONY only i think will ban cheaters who hack their exclusive games. I mean they didn't give a **** when IW told them to ban users who did the prestige hack.

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02-16-2011, 09:37 PM #6
JakeM
ZOMG HaXz!
Originally posted by richiebanker View Post
good info but 3.41 ftw


or 3.55 both do the same thing you know that right...
02-16-2011, 09:38 PM #7
richiebanker
Vault dweller
Originally posted by JakeM501 View Post
or 3.55 both do the same thing you know that right...


yea but 3.41 is bttr, we have more
02-16-2011, 09:39 PM #8
NeverMoreModz
Do a barrel roll!
Originally posted by richiebanker View Post
good info but 3.41 ftw

I though you had to update for 3.41 when 3.56 came out?

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02-16-2011, 09:41 PM #9
JakeM
ZOMG HaXz!
Originally posted by richiebanker View Post
yea but 3.41 is bttr, we have more


like what though? I use to have a 3.41 found it pretty useless wasn't very much homebrew support.
02-16-2011, 09:42 PM #10
TheJaRniBoi
Why So Serious?
Originally posted by richiebanker View Post
yea but 3.41 is bttr, we have more


3.41 maybe good or 3.55 maybe good but SONY could one of the following in the next update:

Modify Data transfer utility so you can only transfer if both PS3's are on the same firmware.

Or

Just remove the data transfer utility.

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