Post: [CODE] How to make a killzone
02-19-2011, 10:31 PM #1
DEREKTROTTER
You're Goddamn Right
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     How to make a killzone[/CENTER][/U][/B]

All credits to IW and Robert Bowling for the code :carling:

[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]

[B](-29, 358, -175) = Origin of killzone

68 = Radius of Killzone

8 = ??? (maybe height)[/B]

Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls Dancing[/COLOR]
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The following 8 users say thank you to DEREKTROTTER for this useful post:

DCLXVI, hydro_122499, jkry_2_1_, kyounes05, rabrabrab, Repsys7, xMoNsTeRrZzzx-, xNiicademus
02-19-2011, 11:46 PM #20
DEREKTROTTER
You're Goddamn Right
Originally posted by RUFFINGUY View Post
No, you wouldn't....


yes you would, to move map objects you would need IW's sdk

offtopic: nice sig :carling:
02-19-2011, 11:47 PM #21
Originally posted by DEREKTROTTER View Post
     How to make a killzone[/CENTER][/U][/B]

All credits to IW and Robert Bowling for the code :carling:

[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]

[B](-29, 358, -175) = Origin of killzone

68 = Radius of Killzone

8 = ??? (maybe height)[/B]

Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls Dancing[/COLOR][/quote]

I told you that he Robert Bowling Fails :P
02-20-2011, 12:01 AM #22
ehhh ? killzone ?
02-20-2011, 12:26 AM #23
!x-MONKEY-BOMB!
League Champion
Originally posted by FourzerotwoFAILS View Post
I told you that he Robert Bowling Fails :P


Ha Smile you been waiting all your life to say that Smile
02-20-2011, 02:01 AM #24
The_Platypus
Live Life, Play Cod
Whats A Killzone Like A Arena You Mean
02-20-2011, 02:02 AM #25
Cain
Tutorial Team Like A Boss
A killzone is a certain spot where you can get killed, eg, if you jump off a map you die, like that.
02-20-2011, 02:05 AM #26
Agent Wolf
Movin Like Berney
Originally posted by DEREKTROTTER View Post
     How to make a killzone[/CENTER][/U][/B]

All credits to IW and Robert Bowling for the code :carling:

[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]

[B](-29, 358, -175) = Origin of killzone

68 = Radius of Killzone

8 = ??? (maybe height)[/B]

Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls Dancing[/COLOR][/quote]

This will be of use! good job yet again Mr. Trotter
02-20-2011, 02:56 AM #27
Demmonnixx
Vault dweller
Originally posted by RUFFINGUY View Post
No, you wouldn't....


Please elaborate for me. When you say no you wouldn't, do you know another way? This is the part of modding that really interests me. I can skin like no tomorrow ...lol I can't believe no one has looked into this before. I just need to know the file extension they used when skinning, if I could figure that out I think I could come up with a plugin for Photoshop that will allow me to save in the same format as they did. Does anyone know how to find that out?
02-20-2011, 04:31 AM #28
CHAOZ
Banned
Originally posted by Demmonnixx View Post
Please elaborate for me. When you say no you wouldn't, do you know another way? This is the part of modding that really interests me. I can skin like no tomorrow ...lol I can't believe no one has looked into this before. I just need to know the file extension they used when skinning, if I could figure that out I think I could come up with a plugin for Photoshop that will allow me to save in the same format as they did. Does anyone know how to find that out?


Not sure I do remember hunter showing me pics over msn of his nodded textures on ps3 . I'm 100% sure he knows all about it!!!

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