How to make a killzone[/CENTER][/U][/B]
All credits to IW and Robert Bowling for the code :carling:
[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]
[B](-29, 358, -175) = Origin of killzone
68 = Radius of Killzone
8 = ??? (maybe height)[/B]
Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls
[/COLOR]
How to make a killzone[/CENTER][/U][/B]
All credits to IW and Robert Bowling for the code :carling:
[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]
[B](-29, 358, -175) = Origin of killzone
68 = Radius of Killzone
8 = ??? (maybe height)[/B]
Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls
[/COLOR][/quote]
[code]killTrigger( pos, radius, height )
{
trig = spawn( "trigger_radius", pos, 0, radius, height );
for ( ;; )
{
trig waittill( "trigger", player );
if ( !isPlayer( player ) )
continue;
player suicide();
}
}
How to make a killzone[/CENTER][/U][/B]
All credits to IW and Robert Bowling for the code :carling:
[php]thread killTrigger( (-29, 358, -175), 68, 8 ); [/php]
[B](-29, 358, -175) = Origin of killzone
68 = Radius of Killzone
8 = ??? (maybe height)[/B]
Posting this as it could be used for a fun gamemode like minesweeper (using randomint for example). You could also use it to make invisible walls
[/COLOR][/quote]
very helpful thanks 
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